..
app
[App] Do all fullscreen entry logic for --fullscreen=true ( fixes #1999 )
2022-03-14 20:42:52 +03:00
apu
[Base] Check success of sync primitive creation
2022-03-08 12:17:57 -06:00
base
[Base] More flexible Xenos float16 conversion functions
2022-04-26 22:35:37 +03:00
cpu
[x64] Add GFNI optimization for SPLAT(int8)
2022-04-26 13:46:46 -05:00
debug /ui
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00
gpu
[GPU] Correct rounding of texture load row size
2022-05-22 18:33:59 +03:00
helper /sdl
[SDL2] Set more hints.
2020-12-26 04:50:27 -06:00
hid
[Vulkan] Add Vulkan-Headers and VMA submodules
2022-02-13 20:08:08 +03:00
kernel
[Base] Use chrono APIs for Timers
2022-04-26 13:56:11 -05:00
tools /api-scanner
[UI] Loop thread to main thread WindowedAppContext
2021-08-28 19:38:24 +03:00
ui
[GPU] 128-thread groups in all texture load shaders
2022-05-22 18:03:09 +03:00
vfs
[Base] Add user-literals for several memory sizes
2022-01-02 11:51:31 -06:00
config.cc
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00
config.h
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00
cpp.hint
Stop Intellisense complaints about export decls.
2021-05-01 12:45:16 -05:00
emulator.cc
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00
emulator.h
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00
memory.cc
[Code] Remove game names from code comments (most of at least)
2021-09-05 21:27:40 +03:00
memory.h
[Code] Make union usage more consistent
2021-11-03 20:45:09 +03:00
premake5.lua
C++17ification.
2020-04-07 16:09:41 -05:00
xbox.h
[UI] Image post-processing and full presentation/window rework
2022-01-29 13:22:03 +03:00