Triang3l
|
cf3ce4f98b
|
[D3D12] Unhardcode forgotten pipeline creation thread count
|
2019-01-15 21:04:17 +03:00 |
Triang3l
|
a1a1110784
|
[D3D12] Non-indexed line loops
|
2019-01-15 14:19:59 +03:00 |
Triang3l
|
17dfd84f71
|
[D3D12] Free two alphatest-related system constant dwords
|
2019-01-15 12:58:36 +03:00 |
Triang3l
|
7d7a539aee
|
Merge branch 'master' into d3d12
|
2019-01-13 19:07:06 +03:00 |
Triang3l
|
8e5a11aeb4
|
[CPU] Add D3DCOLOR vpkd3d test with 0xFFFFFFFF
|
2019-01-13 19:06:14 +03:00 |
Triang3l
|
58d9c6f33f
|
Merge branch 'master' into d3d12
|
2019-01-13 17:29:44 +03:00 |
Triang3l
|
949b05f517
|
[CPU] Fix saturation in D3DCOLOR vpkd3d
|
2019-01-13 17:29:06 +03:00 |
Triang3l
|
27a8e4259e
|
[D3D12] DXBC: Fix 0*anything check with negated operands
|
2019-01-12 18:52:06 +03:00 |
Triang3l
|
b8d1bb740b
|
[GPU/D3D12] Fix CTX1 component order
|
2019-01-12 14:28:32 +03:00 |
Triang3l
|
e5bcedfd1f
|
[D3D12] DXBC: Fix 0*anything check in muls_prev
|
2019-01-12 13:07:45 +03:00 |
Triang3l
|
ef523823d5
|
[D3D12] Force early Z with DSV, fix blend disabled flag in rb_colorcontrol ignored
|
2019-01-11 17:07:33 +03:00 |
Triang3l
|
d7ed044be1
|
[D3D12] Don't cull points and rectangles
|
2019-01-09 16:25:03 +03:00 |
Triang3l
|
8ad12480a4
|
[D3D12] Copy index buffer to a scratch buffer for memexporting draws
|
2019-01-09 13:19:49 +03:00 |
Triang3l
|
aabe6dec9c
|
[D3D12] Fix log level of pipeline creation messages
|
2019-01-08 14:14:14 +03:00 |
Triang3l
|
0e9428f1bc
|
Merge branch 'master' into d3d12
|
2019-01-08 01:40:08 +03:00 |
Triang3l
|
ae6fd98c3c
|
[CPU] Ignore upper bits of shift amount in srdx/srwx
|
2019-01-08 01:39:21 +03:00 |
Triang3l
|
77e9ab342c
|
[D3D12] DXBC: Don't update coverage in the depth-only pixel shader
|
2019-01-06 20:13:23 +03:00 |
Triang3l
|
75ec48d225
|
[D3D12] DXBC: Don't declare shared memory SRV in the depth-only pixel shader
|
2019-01-06 18:41:54 +03:00 |
Triang3l
|
6c48f209a1
|
[D3D12] Fix 7e3 and 20e4 denormal conversion
|
2019-01-06 15:10:55 +03:00 |
Triang3l
|
bc89a5822b
|
[D3D12] Memexport: Fix red/blue swap not being in the write mask
|
2019-01-05 21:14:06 +03:00 |
Triang3l
|
1523a1f662
|
[D3D12] Use 3/4 of logical cores for pipeline creation, cleanup pipeline log messages
|
2019-01-04 14:30:26 +03:00 |
Triang3l
|
890228b6f3
|
[D3D12] Prototype multithreaded PSO creation
|
2019-01-04 00:30:11 +03:00 |
Triang3l
|
364cae6cc8
|
[D3D12] Use deferred command list
|
2019-01-03 15:08:49 +03:00 |
Triang3l
|
f0c662fa1e
|
[D3D12] Deferred command list class
|
2019-01-02 23:46:24 +03:00 |
Triang3l
|
a97fc28ee2
|
[D3D12] Use multimap for pipelines
|
2019-01-01 23:13:26 +03:00 |
Triang3l
|
1cea4062c0
|
[D3D12] Rewrite pipeline cache for compact storage of pipeline descriptions
|
2019-01-01 22:20:50 +03:00 |
Triang3l
|
317e5c3ce2
|
[D3D12] Some stats in the profiler, tweak tiled buffer heap sizes
|
2018-12-30 15:09:58 +03:00 |
Triang3l
|
87d663d7e0
|
[D3D12] Disable adaptive tessellation temporarily because of cracks
|
2018-12-29 21:12:21 +03:00 |
Triang3l
|
928e46c8b2
|
[D3D12] Adaptive tessellation of triangle patches
|
2018-12-29 20:53:41 +03:00 |
Triang3l
|
14476e5453
|
[D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10
|
2018-12-29 14:59:10 +03:00 |
Triang3l
|
616739048b
|
Merge branch 'master' into d3d12
|
2018-12-29 14:55:17 +03:00 |
Triang3l
|
54b211ed18
|
[GPU] Rename 2_10_10_10 AS_16 RT format to AS_10
|
2018-12-29 14:54:01 +03:00 |
Triang3l
|
af96b68398
|
[GPU] Copy SurfaceNumFormat comment from D3D12 branch
|
2018-12-29 14:18:10 +03:00 |
Triang3l
|
cbfc00f80e
|
[D3D12] Debug option to display tessellation as wireframe
|
2018-12-28 14:37:39 +03:00 |
Triang3l
|
43866092a5
|
[D3D12] Update some comments about numeric formats
|
2018-12-28 14:12:09 +03:00 |
Triang3l
|
f3e3bbc4fa
|
Revert "[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even"
This reverts commit 216998eb56 .
|
2018-12-28 14:05:13 +03:00 |
Triang3l
|
216998eb56
|
[D3D12] ROV: Round unorm/snorm to nearest rather than nearest even
|
2018-12-28 08:25:41 +03:00 |
Triang3l
|
5860a8fdc6
|
[D3D12] DXBC: Add a missing STAT increment to memexport
|
2018-12-28 08:13:35 +03:00 |
Triang3l
|
ed09cac440
|
[D3D12] DXBC: vfetch RoundIndex, vertex index signedness fixes
|
2018-12-28 08:11:34 +03:00 |
Triang3l
|
ec7667ce1b
|
[D3D12] Broken memexport shader code
|
2018-12-27 20:43:17 +03:00 |
Triang3l
|
bd9aae016f
|
[D3D12] DXBC: eA and eM registers
|
2018-12-22 19:51:12 +03:00 |
Triang3l
|
e803ee84d5
|
[D3D12] Bind shared memory as UAV with memexport
|
2018-12-22 15:39:47 +03:00 |
Triang3l
|
645f450321
|
[D3D12] DXBC: Fix UAV and sampler operands
|
2018-12-22 14:26:18 +03:00 |
Triang3l
|
6025599d3b
|
[D3D12] Request memory for memexport in shared memory
|
2018-12-22 00:57:31 +03:00 |
Triang3l
|
0aeff797e5
|
[D3D12] DXBC: Allocate multiple registers with PushSystemTemp
|
2018-12-21 22:54:26 +03:00 |
Triang3l
|
72e9ac5c28
|
[GPU] Shader translator: More memexport validation
|
2018-12-21 22:24:09 +03:00 |
Triang3l
|
73baaa8e89
|
[GPU] Gather eA/eM# writes in shader translator
|
2018-12-21 10:06:41 +03:00 |
Triang3l
|
090bf8e353
|
[D3D12] Change RT in the title to something less ambiguous and more googlable
|
2018-12-20 20:48:15 +03:00 |
Triang3l
|
adc0eb87f6
|
[GPU] Gather used memexport constants in shader translator
|
2018-12-20 10:14:18 +03:00 |
Triang3l
|
dc0b468ea8
|
Merge branch 'master' into d3d12
|
2018-12-19 22:51:26 +03:00 |