Commit Graph

5605 Commits

Author SHA1 Message Date
Joel Linn 1985169924 [imgui] Make code compile with new imgui. 2019-11-20 08:05:40 -06:00
Joel Linn e4c9078cb5 [imgui] Update submodule. 2019-11-20 08:05:40 -06:00
Triang3l 8ba6f3fc37 [Memory] Trigger watches when making pages writable, not the other way around 2019-11-10 14:21:36 +03:00
Triang3l 26e1a67036 [GPU] Separate dxbc and dxbctext shader compiler targets 2019-11-09 00:13:23 +03:00
Triang3l 11508caa49
Merge pull request #1505 from Margen67/cleanup
Remove (hopefully) last OpenGL leftovers & crunch
2019-11-08 23:17:01 +03:00
Triang3l e5b8f0cb27
[Vulkan] Remove an obsolete comment about GLSL 2019-11-08 23:16:37 +03:00
Margen67 09e1028154 Remove (hopefully) last OpenGL leftovers & crunch
Crunch is unused.
2019-11-08 09:10:51 -08:00
Triang3l d4a5a57867 [D3D12] Remove command_list.h inclusion 2019-11-06 08:08:49 +03:00
Triang3l c8f3c93802 [D3D12] Don't create multiple command lists as they're just encoders 2019-11-06 08:06:12 +03:00
Triang3l 00116fad2d [D3D12] Don't assume there's a null D3D descriptor handle 2019-11-04 21:10:32 +03:00
Triang3l c499229455 [GPU] Store an EDRAM snapshot in traces 2019-11-04 17:30:20 +03:00
Triang3l 1bb3cd45ca [APU] Support XAudio 2.7 2019-11-02 22:27:38 +03:00
Margen67 443e6ed729 Upgrade dist to bionic in Travis configuration 2019-11-02 07:24:58 -05:00
Margen67 80600dfc1d Remove /gt & OpenGL leftovers
Fiber-safe optimizations actually worsen performance.
2019-11-02 07:24:28 -05:00
Triang3l 9deb710607 [D3D12] CP: Framework for multiple command lists per frame 2019-10-31 23:33:11 +03:00
Triang3l 6e5a0ebf7b [D3D12] CP: Separate guest frame and non-frame submissions 2019-10-28 22:00:59 +03:00
Triang3l d3b6f71ae1 [D3D12] Don't use D3D12Context for command processor fence 2019-10-28 10:49:32 +03:00
Triang3l b4af63fe31 [D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context 2019-10-27 20:53:53 +03:00
Triang3l f23ba862f6 [D3D12] Trace viewer entry point 2019-10-27 00:37:33 +03:00
Triang3l 36f4158f09 [GPU] Trace dump: Do PIX/RenderDoc capture if attached 2019-10-25 21:32:17 +03:00
Triang3l f75d927cc5 [D3D12] Resolve fetch memory read tracing 2019-10-25 09:17:08 +03:00
Triang3l c057b5a032 [D3D12] Make trace dump partially work 2019-10-25 08:38:06 +03:00
Triang3l b622e894d6 [D3D12] Replicate the last texture component into non-existent ones 2019-10-23 23:47:17 +03:00
Triang3l 4623b41023 [D3D12] Trace guest memory operations 2019-10-23 23:33:50 +03:00
Triang3l e07b0ed2ad [VFS] Fix some security issues in StfsContainerDevice code 2019-10-22 08:55:45 +03:00
Triang3l 1005651855 [D3D12] Fix DXN swizzle and cleanup texture swizzles 2019-10-21 21:16:29 +03:00
Triang3l a9ed73bdd1 [GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code 2019-10-20 19:40:37 +03:00
Triang3l f83269cf8c [GPU] Refactor: Register structs in D3D12CommandProcessor and some other places 2019-10-19 23:32:38 +03:00
Atvaark 3481f739a1 [Docs] Fix project name in building.md 2019-10-18 12:45:06 -05:00
Triang3l f748e5af49 [Emulator] Default XEX cvar 2019-09-14 20:30:04 +03:00
gibbed c19a052b96 [XAM] Don't use strncpy for XamUserGetName. 2019-09-12 03:41:02 -05:00
gibbed b422ed750b Oops. Didn't mean to add that yet. 2019-09-04 23:16:06 -05:00
gibbed 2780e7b1a6 Add user_country cvar, rename game_language cvar.
- [Kernel] Rename game_language cvar to user_language.
- [Kernel] Recategorize user_language to XConfig.
- [Kernel] Add user_country cvar, used instead of hardcoded value in XConfig.
- [XAM] Use user_country cvar for xeXamGetLocaleEx instead of
  xeExGetXConfigSetting.
2019-09-04 23:02:55 -05:00
gibbed 4f4b83b421 [Kernel] Move ExGetXConfigSetting to its own file.
- [Kernel] Clean up xboxkrnl registration function declarations.
- [Kernel] Move ExGetXConfigSetting to its own file.
2019-09-04 23:02:55 -05:00
gibbed d58544b406 [XAM] Fix incomplete locale tables. 2019-09-04 23:02:55 -05:00
gibbed 858923898f [XAM] Implement a number of language/locale related functions.
[XAM] Implement XamGetLocale, XamGetOnlineCountryFromLocale,
  XamGetOnlineCountryString, XamGetCountryString, XamGetLanguageString,
  XamGetLanguageLocaleString, XamGetOnlineLanguageAndCountryString,
  XamGetLocaleString, XamGetLocaleFromOnlineCountry,
  XamGetLanguageFromOnlineLanguage, XamGetOnlineLanguageString,
  XamGetCountryFromOnlineCountry, and XamGetLocaleEx.
2019-09-04 20:03:25 -05:00
gibbed ce78d7110e [CPU] Add locale export category. 2019-09-04 20:03:25 -05:00
gibbed c22f76e87f [Base] Const-ize store and store_and_swap templates.
[Base] Make value argument for store and store_and_swap templates
const&.
2019-09-04 19:58:17 -05:00
Triang3l 84a8dc91e4 [D3D12] Filtering between array texture layers 2019-09-03 10:14:25 +03:00
Triang3l 803fa0cba9 [Kernel] Fix TranslateUnicodeString endian and size 2019-08-28 09:20:10 +03:00
Triang3l 0ad1bd9ab4 [Kernel] XMAInitializeContext physical buffer addresses 2019-08-28 08:11:43 +03:00
Triang3l 2f51949ece [Kernel] Cya l8r recently added wrong XMAInitializeContext comment 2019-08-27 23:53:06 +03:00
Triang3l 9df39e4883 [Kernel] Fix StoreXmaContextIndexedRegister, note about physical addresses in XMAInitializeContext 2019-08-27 23:50:30 +03:00
Triang3l b01f6cd7ea [Vulkan v2] Add immediate shader SPIR-V code 2019-08-26 23:43:05 +03:00
Triang3l b3382f3de1 [Vulkan v2] Upload buffer chain, immediate drawer without textures 2019-08-26 22:57:14 +03:00
gibbed e9802a9f3b [x64] Further simplification / fix buffer overrun in code cache.
- [x64] Further simplify padding of code / unwind reservation in code cache.
- [x64] Fix accidental buffer overrun caused by previous simplification.
2019-08-26 13:42:44 -05:00
gibbed c4ff8d7c58 [x64] Fix prolog/epilog sizes for emitted functions. 2019-08-25 17:02:42 -05:00
gibbed c808b59834 [x64] Simplify growable function pointer definitions. 2019-08-25 17:02:42 -05:00
gibbed 015e91140a [x64] Don't have a zeroed unwind info as the first slot. 2019-08-25 17:02:42 -05:00
gibbed 920b5c5839 [x64] Simplify padding of code / unwind reservation in code cache. 2019-08-25 17:02:42 -05:00