Ben Vanik
ebec66f3c2
Updating README to reflect VS2015 requirement.
2015-02-05 18:16:55 -08:00
Ben Vanik
71fab4bbb7
Adding VS2015 support.
2014-12-19 17:09:39 -08:00
Ben Vanik
009ff4e80f
XamLoaderTerminateTitle asserts now to make it easier to track death.
2014-10-25 11:42:54 -07:00
Ben Vanik
7ae303dfa2
alloy-sandbox running on osx (ivm only).
2014-08-21 22:46:12 -07:00
Ben Vanik
840357413c
Style guide notes.
2014-07-11 18:49:49 -07:00
Ben Vanik
4609339c5a
JIT hackery. Not quite working.
2014-01-25 20:30:41 -08:00
Ben Vanik
53b9ed5214
Simplifying disassembler. Much faster than before.
2014-01-23 20:31:27 -08:00
Ben Vanik
1cd518b19c
Geometry shader work for rect lists and quad lists.
2014-01-20 00:18:14 -08:00
Ben Vanik
55fe3aca05
RECIP_IEEE.
2014-01-19 11:07:12 -08:00
Ben Vanik
df90707fe3
Properly escaping the weird URL.
2014-01-15 20:46:31 -08:00
Ben Vanik
338c9243a5
Adding doc skeleton for CPU.
2014-01-15 18:45:26 -08:00
sephiroth99
36d731186e
Update python script and building manual
2014-01-14 01:05:10 -05:00
Ben Vanik
4714649d5f
Removing OSX/Linux info from docs for now.
2013-11-16 01:15:17 -08:00
Ben Vanik
d3665cc2e6
Support for VS2013 (and auto picking), a Win xb script, and readme updates.
...
This also removes the dependency on D3DX, which is only included in the
DXSDK, meaning that just the Win8+ SDK should be required now.
2013-10-17 23:35:54 -07:00
Ben Vanik
85804f7415
Initial libjit skeleton.
...
Not currently generating instructions, but most of the flow is right up to
that point. A lot of work required to refactor the emitter, but wanted to
get this checked in.
2013-05-21 15:36:58 -07:00
Ben Vanik
1ce68ca7fe
Removing LLVM submodule and build information.
...
Code is still present until transitioned over to libjit.
2013-05-19 09:29:22 -07:00
Ben Vanik
0aa7d1ec05
Adding libjit.
...
Removing some old xethunk cruft.
2013-05-19 09:23:50 -07:00
Ben Vanik
c60bc70bcc
Updating building docs.
2013-02-24 11:44:10 -08:00
Ben Vanik
4f9e6b0547
More debugger work.
...
Posix only right now.
2013-02-03 00:29:40 -08:00