JIT hackery. Not quite working.
This commit is contained in:
parent
a84ce633c9
commit
4609339c5a
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@ -8,6 +8,7 @@
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* [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td)
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** The opcode formats don't match, but the name->psuedo code is correct.
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* [xemit](https://github.com/gligli/libxemit/blob/master/xemitops.c)
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## Tools
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File diff suppressed because it is too large
Load Diff
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@ -39,6 +39,7 @@ X64Emitter::X64Emitter(X64Backend* backend, XbyakAllocator* allocator) :
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code_cache_(backend->code_cache()),
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allocator_(allocator),
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CodeGenerator(MAX_CODE_SIZE, AutoGrow, allocator) {
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xe_zero_struct(®_state_, sizeof(reg_state_));
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}
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X64Emitter::~X64Emitter() {
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@ -79,6 +80,17 @@ void* X64Emitter::Emplace(X64CodeCache* code_cache) {
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}
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int X64Emitter::Emit(HIRBuilder* builder) {
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// These are the registers we will not be using. All others are fare game.
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const uint32_t reserved_regs =
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GetRegBit(rax) |
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GetRegBit(rcx) |
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GetRegBit(rdx) |
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GetRegBit(rsp) |
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GetRegBit(rbp) |
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GetRegBit(rsi) |
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GetRegBit(rdi) |
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GetRegBit(xmm0);
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// Function prolog.
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// Must be 16b aligned.
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// Windows is very strict about the form of this and the epilog:
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@ -109,6 +121,11 @@ int X64Emitter::Emit(HIRBuilder* builder) {
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label = label->next;
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}
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// Reset reg allocation state.
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// If we start keeping regs across blocks this needs to change.
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// We mark a few active so that the allocator doesn't use them.
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reg_state_.active_regs = reg_state_.live_regs = reserved_regs;
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// Add instructions.
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// The table will process sequences of instructions to (try to)
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// generate optimal code.
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@ -129,3 +146,68 @@ int X64Emitter::Emit(HIRBuilder* builder) {
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return 0;
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}
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void X64Emitter::FindFreeRegs(
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Value* v0, uint32_t& v0_idx, uint32_t v0_flags) {
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// If the value is already in a register, use it.
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if (v0->reg != -1) {
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// Already in a register. Mark active and return.
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v0_idx = v0->reg;
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reg_state_.active_regs |= 1 << v0_idx;
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return;
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}
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uint32_t avail_regs = 0;
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if (IsIntType(v0->type)) {
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if (v0_flags & REG_ABCD) {
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avail_regs = B00001111;
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} else {
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avail_regs = 0xFFFF;
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}
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} else {
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avail_regs = 0xFFFF0000;
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}
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uint32_t free_regs = avail_regs & ~reg_state_.active_regs;
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if (free_regs) {
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// Just take one.
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_BitScanReverse((DWORD*)&v0_idx, free_regs);
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} else {
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// Need to evict something.
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XEASSERTALWAYS();
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}
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reg_state_.active_regs |= 1 << v0_idx;
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reg_state_.live_regs |= 1 << v0_idx;
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v0->reg = v0_idx;
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reg_state_.reg_values[v0_idx] = v0;
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}
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void X64Emitter::FindFreeRegs(
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Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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Value* v1, uint32_t& v1_idx, uint32_t v1_flags) {
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// TODO(benvanik): support REG_DEST reuse/etc.
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FindFreeRegs(v0, v0_idx, v0_flags);
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FindFreeRegs(v1, v1_idx, v1_flags);
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}
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void X64Emitter::FindFreeRegs(
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Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
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Value* v2, uint32_t& v2_idx, uint32_t v2_flags) {
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// TODO(benvanik): support REG_DEST reuse/etc.
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FindFreeRegs(v0, v0_idx, v0_flags);
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FindFreeRegs(v1, v1_idx, v1_flags);
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FindFreeRegs(v2, v2_idx, v2_flags);
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}
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void X64Emitter::FindFreeRegs(
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Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
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Value* v2, uint32_t& v2_idx, uint32_t v2_flags,
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Value* v3, uint32_t& v3_idx, uint32_t v3_flags) {
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// TODO(benvanik): support REG_DEST reuse/etc.
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FindFreeRegs(v0, v0_idx, v0_flags);
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FindFreeRegs(v1, v1_idx, v1_flags);
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FindFreeRegs(v2, v2_idx, v2_flags);
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FindFreeRegs(v3, v3_idx, v3_flags);
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}
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@ -12,9 +12,12 @@
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#include <alloy/core.h>
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#include <alloy/hir/value.h>
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#include <third_party/xbyak/xbyak/xbyak.h>
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XEDECLARECLASS2(alloy, hir, HIRBuilder);
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XEDECLARECLASS2(alloy, hir, Instr);
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namespace alloy {
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namespace backend {
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@ -23,6 +26,11 @@ namespace x64 {
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class X64Backend;
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class X64CodeCache;
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enum RegisterFlags {
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REG_DEST = (1 << 0),
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REG_ABCD = (1 << 1),
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};
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// Unfortunately due to the design of xbyak we have to pass this to the ctor.
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class XbyakAllocator : public Xbyak::Allocator {
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public:
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int Emit(hir::HIRBuilder* builder,
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void*& out_code_address, size_t& out_code_size);
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public:
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template<typename V0>
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void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags) {
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uint32_t v0_idx;
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FindFreeRegs(v0, v0_idx, r0_flags);
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SetupReg(v0_idx, r0);
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}
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template<typename V0, typename V1>
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void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
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hir::Value* v1, V1& r1, uint32_t r1_flags) {
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uint32_t v0_idx, v1_idx;
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FindFreeRegs(v0, v0_idx, r0_flags,
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v1, v1_idx, r1_flags);
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SetupReg(v0_idx, r0);
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SetupReg(v1_idx, r1);
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}
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template<typename V0, typename V1, typename V2>
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void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
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hir::Value* v1, V1& r1, uint32_t r1_flags,
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hir::Value* v2, V2& r2, uint32_t r2_flags) {
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uint32_t v0_idx, v1_idx, v2_idx;
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FindFreeRegs(v0, v0_idx, r0_flags,
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v1, v1_idx, r1_flags,
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v2, v2_idx, r2_flags);
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SetupReg(v0_idx, r0);
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SetupReg(v1_idx, r1);
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SetupReg(v2_idx, r2);
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}
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template<typename V0, typename V1, typename V2, typename V3>
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void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
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hir::Value* v1, V1& r1, uint32_t r1_flags,
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hir::Value* v2, V2& r2, uint32_t r2_flags,
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hir::Value* v3, V3& r3, uint32_t r3_flags) {
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uint32_t v0_idx, v1_idx, v2_idx, v3_idx;
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FindFreeRegs(v0, v0_idx, r0_flags,
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v1, v1_idx, r1_flags,
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v2, v2_idx, r2_flags,
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v3, v3_idx, r3_flags);
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SetupReg(v0_idx, r0);
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SetupReg(v1_idx, r1);
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SetupReg(v2_idx, r2);
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SetupReg(v3_idx, r3);
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}
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template<typename V0>
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void EndOp(V0& r0) {
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reg_state_.active_regs = reg_state_.active_regs ^ GetRegBit(r0);
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}
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template<typename V0, typename V1>
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void EndOp(V0& r0, V1& r1) {
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reg_state_.active_regs = reg_state_.active_regs ^ (
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GetRegBit(r0) | GetRegBit(r1));
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}
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template<typename V0, typename V1, typename V2>
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void EndOp(V0& r0, V1& r1, V2& r2) {
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reg_state_.active_regs = reg_state_.active_regs ^ (
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GetRegBit(r0) | GetRegBit(r1) | GetRegBit(r2));
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}
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template<typename V0, typename V1, typename V2, typename V3>
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void EndOp(V0& r0, V1& r1, V2& r2, V3& r3) {
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reg_state_.active_regs = reg_state_.active_regs ^ (
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GetRegBit(r0) | GetRegBit(r1) | GetRegBit(r2) | GetRegBit(r3));
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}
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void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags);
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void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags);
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void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
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hir::Value* v2, uint32_t& v2_idx, uint32_t v2_flags);
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void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
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hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
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hir::Value* v2, uint32_t& v2_idx, uint32_t v2_flags,
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hir::Value* v3, uint32_t& v3_idx, uint32_t v3_flags);
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static void SetupReg(uint32_t idx, Xbyak::Reg8& r) { r = Xbyak::Reg8(idx); }
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static void SetupReg(uint32_t idx, Xbyak::Reg16& r) { r = Xbyak::Reg16(idx); }
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static void SetupReg(uint32_t idx, Xbyak::Reg32& r) { r = Xbyak::Reg32(idx); }
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static void SetupReg(uint32_t idx, Xbyak::Reg64& r) { r = Xbyak::Reg64(idx); }
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static void SetupReg(uint32_t idx, Xbyak::Xmm& r) { r = Xbyak::Xmm(idx - 16); }
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static uint32_t GetRegBit(const Xbyak::Reg8& r) { return 1 << r.getIdx(); }
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static uint32_t GetRegBit(const Xbyak::Reg16& r) { return 1 << r.getIdx(); }
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static uint32_t GetRegBit(const Xbyak::Reg32& r) { return 1 << r.getIdx(); }
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static uint32_t GetRegBit(const Xbyak::Reg64& r) { return 1 << r.getIdx(); }
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static uint32_t GetRegBit(const Xbyak::Xmm& r) { return 1 << (16 + r.getIdx()); }
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private:
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void* Emplace(X64CodeCache* code_cache);
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int Emit(hir::HIRBuilder* builder);
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X64Backend* backend_;
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X64CodeCache* code_cache_;
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XbyakAllocator* allocator_;
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struct {
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// Registers currently active within a begin/end op block. These
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// cannot be reused.
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uint32_t active_regs;
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// Registers with values in them.
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uint32_t live_regs;
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// Current register values.
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hir::Value* reg_values[32];
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} reg_state_;
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};
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@ -41,7 +41,9 @@ int X64Function::RemoveBreakpointImpl(Breakpoint* breakpoint) {
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}
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int X64Function::CallImpl(ThreadState* thread_state, uint64_t return_address) {
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typedef void(*call_t)(ThreadState* thread_state, uint64_t return_address);
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((call_t)machine_code_)(thread_state, return_address);
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//typedef void(*call_t)(ThreadState* thread_state, uint64_t return_address);
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//((call_t)machine_code_)(thread_state, return_address);
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typedef void(*call_t)(ThreadState* thread_state, uint8_t* membase);
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((call_t)machine_code_)(thread_state, thread_state->memory()->membase());
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return 0;
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}
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@ -14,7 +14,6 @@
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#include <alloy/compiler/passes/context_promotion_pass.h>
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#include <alloy/compiler/passes/dead_code_elimination_pass.h>
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#include <alloy/compiler/passes/finalization_pass.h>
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#include <alloy/compiler/passes/register_allocation_pass.h>
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//#include <alloy/compiler/passes/dead_store_elimination_pass.h>
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#include <alloy/compiler/passes/simplification_pass.h>
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@ -49,7 +49,15 @@ int FinalizationPass::Run(HIRBuilder* builder) {
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label = label->next;
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}
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// ?
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// ? remove useless jumps?
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// Renumber all instructions to make liveness tracking easier.
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uint32_t n = 0;
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auto instr = block->instr_head;
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while (instr) {
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instr->ordinal = n++;
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instr = instr->next;
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}
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block = block->next;
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}
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@ -1,51 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/compiler/passes/register_allocation_pass.h>
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#include <alloy/backend/backend.h>
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#include <alloy/compiler/compiler.h>
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#include <alloy/runtime/runtime.h>
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using namespace alloy;
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using namespace alloy::backend;
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using namespace alloy::compiler;
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using namespace alloy::compiler::passes;
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using namespace alloy::frontend;
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using namespace alloy::hir;
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using namespace alloy::runtime;
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RegisterAllocationPass::RegisterAllocationPass(Backend* backend) :
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CompilerPass() {
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// TODO(benvanik): query backend info (register layout, etc).
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}
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RegisterAllocationPass::~RegisterAllocationPass() {
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}
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int RegisterAllocationPass::Run(HIRBuilder* builder) {
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// Run through each block and give each dest value a register.
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// This pass is currently really dumb, and will over spill and other badness.
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auto block = builder->first_block();
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while (block) {
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if (ProcessBlock(block)) {
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return 1;
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}
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block = block->next;
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}
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return 0;
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}
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int RegisterAllocationPass::ProcessBlock(Block* block) {
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//
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return 0;
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}
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@ -1,40 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_
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#define ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_
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#include <alloy/compiler/compiler_pass.h>
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XEDECLARECLASS2(alloy, backend, Backend);
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namespace alloy {
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namespace compiler {
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namespace passes {
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class RegisterAllocationPass : public CompilerPass {
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public:
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RegisterAllocationPass(backend::Backend* backend);
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virtual ~RegisterAllocationPass();
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virtual int Run(hir::HIRBuilder* builder);
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private:
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int ProcessBlock(hir::Block* block);
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};
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} // namespace passes
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} // namespace compiler
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} // namespace alloy
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#endif // ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_
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@ -9,8 +9,6 @@
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'dead_code_elimination_pass.h',
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'finalization_pass.cc',
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'finalization_pass.h',
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'register_allocation_pass.cc',
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'register_allocation_pass.h',
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#'dead_store_elimination_pass.cc',
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#'dead_store_elimination_pass.h',
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'simplification_pass.cc',
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@ -50,9 +50,6 @@ PPCTranslator::PPCTranslator(PPCFrontend* frontend) :
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//compiler_->AddPass(new passes::DeadStoreEliminationPass());
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compiler_->AddPass(new passes::DeadCodeEliminationPass());
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// After register allocation instructions should not be added/removed.
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compiler_->AddPass(new passes::RegisterAllocationPass(backend));
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// Must come last. The HIR is not really HIR after this.
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compiler_->AddPass(new passes::FinalizationPass());
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}
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@ -420,6 +420,7 @@ Value* HIRBuilder::AllocValue(TypeName type) {
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value->def = NULL;
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value->use_head = NULL;
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value->tag = NULL;
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value->reg = -1;
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return value;
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}
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@ -432,6 +433,7 @@ Value* HIRBuilder::CloneValue(Value* source) {
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value->def = NULL;
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value->use_head = NULL;
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value->tag = NULL;
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value->reg = -1;
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return value;
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}
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@ -48,6 +48,19 @@ void Instr::set_src3(Value* value) {
|
|||
src3_use = value ? value->AddUse(block->arena, this) : NULL;
|
||||
}
|
||||
|
||||
bool Instr::Match(SignatureType dest_req,
|
||||
SignatureType src1_req,
|
||||
SignatureType src2_req,
|
||||
SignatureType src3_req) const {
|
||||
#define TO_SIG_TYPE(v) \
|
||||
(v ? (v->IsConstant() ? SignatureType((v->type + 1) | SIG_TYPE_C) : SignatureType(v->type + 1)) : SIG_TYPE_X)
|
||||
return
|
||||
((dest_req == SIG_TYPE_IGNORE) || (dest_req == TO_SIG_TYPE(dest))) &&
|
||||
((src1_req == SIG_TYPE_IGNORE) || (src1_req == TO_SIG_TYPE(src1.value))) &&
|
||||
((src2_req == SIG_TYPE_IGNORE) || (src2_req == TO_SIG_TYPE(src2.value))) &&
|
||||
((src3_req == SIG_TYPE_IGNORE) || (src3_req == TO_SIG_TYPE(src3.value)));
|
||||
}
|
||||
|
||||
void Instr::Replace(const OpcodeInfo* opcode, uint16_t flags) {
|
||||
this->opcode = opcode;
|
||||
this->flags = flags;
|
||||
|
|
|
@ -24,6 +24,25 @@ namespace hir {
|
|||
class Block;
|
||||
class Label;
|
||||
|
||||
enum SignatureType {
|
||||
SIG_TYPE_X = 0,
|
||||
SIG_TYPE_I8 = 1,
|
||||
SIG_TYPE_I16 = 2,
|
||||
SIG_TYPE_I32 = 3,
|
||||
SIG_TYPE_I64 = 4,
|
||||
SIG_TYPE_F32 = 5,
|
||||
SIG_TYPE_F64 = 6,
|
||||
SIG_TYPE_V128 = 7,
|
||||
SIG_TYPE_C = (1 << 3),
|
||||
SIG_TYPE_I8C = SIG_TYPE_C | SIG_TYPE_I8,
|
||||
SIG_TYPE_I16C = SIG_TYPE_C | SIG_TYPE_I16,
|
||||
SIG_TYPE_I32C = SIG_TYPE_C | SIG_TYPE_I32,
|
||||
SIG_TYPE_I64C = SIG_TYPE_C | SIG_TYPE_I64,
|
||||
SIG_TYPE_F32C = SIG_TYPE_C | SIG_TYPE_F32,
|
||||
SIG_TYPE_F64C = SIG_TYPE_C | SIG_TYPE_F64,
|
||||
SIG_TYPE_V128C = SIG_TYPE_C | SIG_TYPE_V128,
|
||||
SIG_TYPE_IGNORE = 0xFF,
|
||||
};
|
||||
|
||||
class Instr {
|
||||
public:
|
||||
|
@ -33,6 +52,7 @@ public:
|
|||
|
||||
const OpcodeInfo* opcode;
|
||||
uint16_t flags;
|
||||
uint16_t ordinal;
|
||||
|
||||
typedef union {
|
||||
runtime::FunctionInfo* symbol_info;
|
||||
|
@ -54,6 +74,11 @@ public:
|
|||
void set_src2(Value* value);
|
||||
void set_src3(Value* value);
|
||||
|
||||
bool Match(SignatureType dest = SIG_TYPE_X,
|
||||
SignatureType src1 = SIG_TYPE_X,
|
||||
SignatureType src2 = SIG_TYPE_X,
|
||||
SignatureType src3 = SIG_TYPE_X) const;
|
||||
|
||||
void Replace(const OpcodeInfo* opcode, uint16_t flags);
|
||||
void Remove();
|
||||
};
|
||||
|
|
|
@ -36,6 +36,23 @@ void Value::RemoveUse(Use* use) {
|
|||
}
|
||||
}
|
||||
|
||||
uint32_t Value::AsUint32() {
|
||||
XEASSERT(IsConstant());
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
return constant.i8;
|
||||
case INT16_TYPE:
|
||||
return constant.i16;
|
||||
case INT32_TYPE:
|
||||
return constant.i32;
|
||||
case INT64_TYPE:
|
||||
return (uint32_t)constant.i64;
|
||||
default:
|
||||
XEASSERTALWAYS();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t Value::AsUint64() {
|
||||
XEASSERT(IsConstant());
|
||||
switch (type) {
|
||||
|
|
|
@ -21,17 +21,22 @@ class Instr;
|
|||
|
||||
|
||||
enum TypeName {
|
||||
INT8_TYPE,
|
||||
INT16_TYPE,
|
||||
INT32_TYPE,
|
||||
INT64_TYPE,
|
||||
FLOAT32_TYPE,
|
||||
FLOAT64_TYPE,
|
||||
VEC128_TYPE,
|
||||
// Many tables rely on this ordering.
|
||||
INT8_TYPE = 0,
|
||||
INT16_TYPE = 1,
|
||||
INT32_TYPE = 2,
|
||||
INT64_TYPE = 3,
|
||||
FLOAT32_TYPE = 4,
|
||||
FLOAT64_TYPE = 5,
|
||||
VEC128_TYPE = 6,
|
||||
|
||||
MAX_TYPENAME,
|
||||
};
|
||||
|
||||
static bool IsIntType(TypeName type_name) {
|
||||
return type_name < 4;
|
||||
}
|
||||
|
||||
enum ValueFlags {
|
||||
VALUE_IS_CONSTANT = (1 << 1),
|
||||
};
|
||||
|
@ -59,7 +64,7 @@ public:
|
|||
TypeName type;
|
||||
|
||||
uint32_t flags;
|
||||
uint32_t reserved;
|
||||
uint32_t reg;
|
||||
ConstantValue constant;
|
||||
|
||||
Instr* def;
|
||||
|
@ -174,6 +179,7 @@ public:
|
|||
(other->flags & VALUE_IS_CONSTANT) &&
|
||||
constant.i64 != other->constant.i64;
|
||||
}
|
||||
uint32_t AsUint32();
|
||||
uint64_t AsUint64();
|
||||
|
||||
void Cast(TypeName target_type);
|
||||
|
|
Loading…
Reference in New Issue