Triang3l
538aa91015
[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
2021-06-04 23:57:46 +03:00
Triang3l
40ca4abc0b
[GPU] Small ring buffer setup function cleanup
2021-05-04 23:13:55 +03:00
Triang3l
9a4643d0f2
[GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir
2020-12-07 22:31:46 +03:00
Triang3l
81bc33523a
[GPU] Remove unused FinalizeTrace
2020-10-08 21:37:29 +03:00
Triang3l
bd5f77bc3b
[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
2020-08-09 21:33:10 +03:00
Triang3l
4bb0ca0e09
[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
2020-07-11 15:54:22 +03:00
gibbed
5bf0b34445
C++17ification.
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C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
Triang3l
90b772a330
[GPU] Set VGT_DRAW_INITIATOR and use major mode from it
2020-02-24 23:27:25 +03:00
Triang3l
c43ccc073d
[D3D12] Submit command lists on primary buffer end
2019-12-04 21:42:26 +03:00
Triang3l
c499229455
[GPU] Store an EDRAM snapshot in traces
2019-11-04 17:30:20 +03:00
Triang3l
c057b5a032
[D3D12] Make trace dump partially work
2019-10-25 08:38:06 +03:00
Triang3l
4623b41023
[D3D12] Trace guest memory operations
2019-10-23 23:33:50 +03:00
Triang3l
a9ed73bdd1
[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
2019-10-20 19:40:37 +03:00
Triang3l
7698944673
[D3D12] Swap red and blue in 8bpp gamma ramp
2018-12-09 15:53:57 +03:00
Triang3l
b77ffe3df6
[D3D12] Output gamma ramp
2018-10-03 14:36:17 +03:00
gibbed
ee5724f5dd
[GPU] Move gamma ramp tracking to CommandProcessor.
2018-05-22 05:36:24 -05:00
DrChat
1d4fa80eac
[GPU] Fixup ringbuffer log2_size (which specifies size in qwords)
...
Save microengine init packets
2018-04-08 15:50:36 -05:00
Dr. Chat
69be82c786
Attempt at synchronizing swap image writes between the main window and graphics backend.
...
Disabled for now due to device timeouts.
2016-10-21 19:44:11 -05:00
Dr. Chat
5f764730ae
Vulkan CP: Override frame traces if renderdoc is attached
2016-05-23 13:16:13 -05:00
Dr. Chat
a2dd1c48ae
Add some WIP viz query notes to the command processor.
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Also implement PM4_SET_BIN_MASK/SELECT.
2016-02-16 18:36:43 -06:00
Dr. Chat
6ce28ffd8c
Command Processor: Replace RingbufferReader with RingBuffer
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Report any packet processing errors
PM4_MEM_WRITE
2016-01-24 22:54:26 -06:00
Ben Vanik
f26bea88d9
Replacing zlib with snappy in traces, adding trace header, docs.
2015-12-30 22:58:22 -08:00
Ben Vanik
948aa2400d
Formatting all code. Too gnarly to rebase properly.
2015-12-29 13:13:34 -08:00
Dr. Chat
6997970d52
GraphicsSystem Save/Restore
2015-12-29 13:09:41 -08:00
Ben Vanik
bea8870700
Shuffling old-style ucode.h under gl4.
2015-11-28 16:10:27 -08:00
Ben Vanik
b750875e9d
Fixing style.
2015-11-21 19:07:07 -08:00
Robert Dupuis
bdec7a063f
Implemented REG_TO_MEM GPU opcode
2015-11-21 21:20:34 -05:00
Ben Vanik
9a6c5c5c74
95% of trace viewer now gpu backend agnostic.
2015-11-08 14:05:37 -08:00
Ben Vanik
b5a18b5462
Factoring out a lot of reusable GPU code from gl4/.
2015-11-08 11:54:36 -08:00
Ben Vanik
577ab0a4f1
Main window, empty GPU files.
2014-12-31 19:26:53 -08:00
Ben Vanik
a0eebf8898
Removing old run loop/ref/core/etc.
2014-12-31 19:26:51 -08:00
Ben Vanik
295910c3d8
Initial refactoring of gpu/.
...
Runs too fast - now there are ringbuffer wrapping issues.
2014-06-08 11:23:55 -07:00
Ben Vanik
4072640a64
Skeleton of new shared GPU files.
2014-06-02 19:24:33 -07:00