Commit Graph

5690 Commits

Author SHA1 Message Date
Cancerous 57010d5004 Merge branch 'master' of https://github.com/ObsidianNA/xenia into canary
Recent Files Menu Bar PR 1396
2020-02-19 03:36:03 -05:00
illusion98 77ac9c8010 Merge remote-tracking branch 'randprint/ThreadDistribution' into canary 2020-02-19 03:36:03 -05:00
Rados??aw Gli??ski 99dade0a31 Fixed Mask incorrectness. Does mask_ == 0x01 means accept all?
Affected Games:
- Grid 2 (freezes)
- Skate. (Menu Soundtrack)
- Crackdown 2 Demo (ingame freeze)
2020-02-19 03:36:03 -05:00
Rados??aw Gli??ski ac9e55fd26 "Template" for 0xFE message: 0x22005 2020-02-19 03:36:03 -05:00
Cancerous 29c38643fd [Kernel] XamSwapDisc and supporting functions 2020-02-19 03:36:03 -05:00
Cancerous 8f1c73cc7d New Icons 2020-02-19 03:36:03 -05:00
Cancerous 9e7b13bc69 [UI] Add window dimension cvars 2020-02-19 03:36:02 -05:00
illusion98 aaa063cffd Merge remote-tracking branch 'emoose/devicetype-fix' into canary 2020-02-19 03:36:02 -05:00
illusion98 ad8398d560 Add command to show fps in titlebar 2020-02-19 03:36:02 -05:00
Cancerous 60e8d705cb FPS Counter at the end of the display chain PR 1362
from IceTDrinker
2020-02-19 03:36:02 -05:00
Margen67 81db360859 AVX(2/512) builds
xenia-build:
 Make release the default config. (no longer need --config=Release)
 Add --cpu_arch argument;
  Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
 Remove unneeded env vars since we're only building Release for Windows anyway.
 Only do tests on AppVeyor since they only work there.
  AppVeyor:
   Remove empty tab/space.
   Remove unneeded cmds.
   Turn deploy off since it didn't do anything.
  GitHub Actions:
   Rename GitHub Actions artifacts.
Premake:
 Remove commented out garbage.
2020-02-19 03:36:02 -05:00
Margen67 bbb8a59c09 [CI] Add GitHub Actions 2020-02-19 03:36:02 -05:00
illusion98 d9138f2df1 Add cvar for Unreal Engine 3 workaround 2020-02-19 03:36:02 -05:00
illusion98 c374e85999 [Discord] Change ID and new description 2020-02-19 03:36:02 -05:00
illusion98 4aac68563d [Discord] Add Time Elasped and Description Text
Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2020-02-19 03:36:02 -05:00
illusion98 3d656c394d Hack for Source engine 2020-02-19 03:36:02 -05:00
Radosław Gliński 9545537c97 Disable debugging break on KeBugCheck 2020-02-19 03:36:02 -05:00
illusion98 2953cf8a2e Merge remote-tracking branch 'emoose/ntwritefile-apc'
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98 6536557701 Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98 36cd4f69b4 Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2020-02-19 03:36:02 -05:00
illusion98 a4cd4dcca2 Update Readme 2020-02-19 03:36:01 -05:00
chss95cs@gmail.com b4b0cf3421 Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags 2020-02-19 03:36:01 -05:00
chss95cs@gmail.com e21cc2ddae Add constant folding for OPCODE_ROTATE_LEFT 2020-02-19 03:36:01 -05:00
Margen67 bb13103102 Update to new issue template workflow
Add wiki link to top since people don't (or can't) read it.
Change discord.me invite link back to normal discord.gg.
Change game-compatibility link to readme since people don't (or can't) read it.
Add Discord server link in config.yml.
2020-02-19 02:20:28 -06:00
Triang3l 47eee5e1c3 [GPU] Unified function for mip level bounds, BaseMap mip filter, small refactoring 2020-02-18 23:31:48 +03:00
Rick Gibbed 0437488853
[AppVeyor] Grab all ZIPs for artifacts. 2020-02-17 16:22:05 -06:00
Rick Gibbed 5cef591070
[AppVeyor] AppVeyor didn't like %7Z_SWITCHES%. 2020-02-17 16:03:06 -06:00
Rick Gibbed c72d65ad9f
[AppVeyor] AppVeyor doesn't like IF blocks. 2020-02-17 15:38:05 -06:00
Rick Gibbed 75f98b01b9
[AppVeyor] Make checked builds harder to access.
[AppVeyor] Hopefully make checked builds harder and more annoying to access for non-developers.
2020-02-17 15:19:38 -06:00
Triang3l 710d225d0a [GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors 2020-02-16 19:35:26 +03:00
Triang3l d18e63e6e2 [D3D12] Always write original shader source in DXBC if PIX is attached 2020-02-16 18:09:22 +03:00
Triang3l 8ec813de82 [Memory, D3D12] Various refactoring from data provider development 2020-02-15 21:35:24 +03:00
Triang3l b59ae30ec3 [D3D12] DXBC: Fix two uninitialized register usages in ROV code, better comments 2020-02-13 08:31:01 +03:00
gibbed cc47704a6b [CPU] Use reserved form of sc for imports. 2020-02-11 06:45:57 -06:00
gibbed e2346ee539 [PPC] Support basic form of sc. 2020-02-11 06:45:57 -06:00
Rick Gibbed ce1d632f4e
[CI] Include SDL2.dll as part of artifacts. 2020-02-11 04:34:37 -06:00
Gliniak d241a98189 [Kernel] Rewrote ObReferenceObjectByHandle 2020-02-10 20:52:23 -06:00
Triang3l 014d03193e [D3D12] Convert dxbc_shader_translator_om.cc to new DXBC emission code 2020-02-10 23:50:26 +03:00
Joel Linn 160f218210 [APU/Linux] Implement cross platform audio using SDL2 library. 2020-02-10 14:01:47 -06:00
Joel Linn 64f3925c7d [HID/Linux] Implement cross platform controller input using SDL2 library. 2020-02-10 13:41:19 -06:00
Joel Linn 498b73612f Link against SDL2.
- Use MSVC delayed loading on Windows.
- Rely on system libraries for Linux.
- Add libsdl2-dev to Travis.
2020-02-10 13:41:19 -06:00
Joel Linn d355d433c5 Add SDL2 submodule for MSVC development.
Tracking 2.0.10 headers and libraries.
2020-02-10 13:41:19 -06:00
Rados??aw Gli??ski 404aa82147 [CPU] Implemented instructions: rldclx, rldcrx 2020-02-09 16:48:50 -06:00
gibbed 0b3cdf2aaa [Base] Fix non-Windows bit_scan_forward. 2020-02-09 16:37:52 -06:00
Prism Tutaj fc37f3e93a [App] Fix discord cvar 2020-02-09 16:21:51 -06:00
Joel Linn 2aa008e02e [HID] Fix Demo for XInput 2020-02-09 16:19:39 -06:00
Gliniak 0d866aa173 [CPU] Increased maximum function count 2020-02-09 15:47:29 -06:00
Silent 684f9fedec [Base] Remove kMaxPath from Windows, it should not be used
All instances of kMaxPath or MAX_PATH being used have been removed,
and removing this constant is supposed to encourage writing code
without artificial constraints on path length.
2020-02-09 14:02:37 -06:00
Silent f392347673 [GPU] Remove MAX_PATH limit from Shader::Dump 2020-02-09 14:02:37 -06:00
Silent d3a73022fd [UI] Remove MAX_PATH limit from WM_DROPFILES
Also required const-ifying a file drop message.
2020-02-09 14:02:22 -06:00