Commit Graph

33 Commits

Author SHA1 Message Date
Ben Vanik 88c8220951 Removing asmjit. 2013-12-22 00:32:54 -08:00
Ben Vanik 80d8dc02aa Messaging over debug channel. 2013-12-22 00:21:35 -08:00
Ben Vanik b5f5668f6d Sockets implementation for Windows, WebSockets client now working. 2013-12-16 22:43:03 -08:00
Ben Vanik d548e7f770 Starting revival of debugger system. Work on #41. 2013-12-16 20:28:58 -08:00
Ben Vanik fdb6a5cfa3 Initial Alloy implementation.
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik 31243eb096 Switching debug/release to the canonical Debug/Release. 2013-11-16 01:58:42 -08:00
Ben Vanik 443e0308e7 Removing common.gypi. 2013-11-16 01:41:51 -08:00
Ben Vanik ca22980dc0 XInput polling. 2013-10-23 22:42:48 -07:00
Ben Vanik b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik d3665cc2e6 Support for VS2013 (and auto picking), a Win xb script, and readme updates.
This also removes the dependency on D3DX, which is only included in the
DXSDK, meaning that just the Win8+ SDK should be required now.
2013-10-17 23:35:54 -07:00
Ben Vanik 6e4fb87992 D3D11 window up and spinning. 2013-10-11 20:23:58 -07:00
Ben Vanik 57b486c4ad Removing libjit, because it is pretty terrible. 2013-05-23 17:48:01 -07:00
Ben Vanik 7f4f448369 Adding beaengine. 2013-05-23 17:39:03 -07:00
Ben Vanik 4eafb6b070 Adding asmjit. 2013-05-23 17:30:13 -07:00
Ben Vanik 720651ba9e Removing wslay socket support in prep for switch to mongoose.
Work on #21.
2013-05-21 16:16:33 -07:00
Ben Vanik 1ce68ca7fe Removing LLVM submodule and build information.
Code is still present until transitioned over to libjit.
2013-05-19 09:29:22 -07:00
Ben Vanik 0aa7d1ec05 Adding libjit.
Removing some old xethunk cruft.
2013-05-19 09:23:50 -07:00
Ben Vanik bfda368ab5 Compiling on linux. 2013-02-10 12:21:56 -08:00
Ben Vanik 2c42ea909b Removing the dependency on OpenSSL, as it sucks. 2013-02-06 21:47:05 -08:00
Ben Vanik 7009cd8047 Updates for VC++ projects. 2013-02-06 19:57:45 -08:00
Ben Vanik 88431eadce Screw convention; moving include files alongside source files.
They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00
Ben Vanik 5650cf92ab Initial the websocket implementation.
Not yet running on other threads, but can read/write to a websocket from
a browser.
2013-02-02 02:50:56 -08:00
Ben Vanik c2fbafdc28 Skeleton of the debugger host. 2013-02-01 05:37:42 -08:00
Ben Vanik 42009cda88 Fixes to get things compiling on OSX again. 2013-01-30 11:03:19 -08:00
Ben Vanik 94d55b5056 GYP updates for Windows.
This will break OSX for a moment.
2013-01-30 02:19:38 -08:00
Ben Vanik f117f870fb Cleaning up build warnings. 2013-01-29 20:27:24 -08:00
Ben Vanik 46d5a0b51d Executing a bunch of instructions!
Very hacky module startup code, but can now start XEXs! Time to start
implementing kernel stuff.
2013-01-27 22:14:24 -08:00
Ben Vanik 12d9c3d15e First instruction executed in the test runner!
Fixes #7.
2013-01-27 17:49:32 -08:00
Ben Vanik 860a0739ec Adding gflags to handle command line flags.
It sucks, but is the best there is without using boost.
2013-01-23 21:31:23 -08:00
Ben Vanik 099e37490a Work on CPU, codegen skeleton, and thunk. 2013-01-13 15:48:18 -08:00
Ben Vanik bcd575f9b0 Massive dump of xenia-info required code.
This is a working xenia-info for xex files (no gdfs files yet).
2013-01-12 23:25:41 -08:00
Ben Vanik 986d63e412 Fixing xcode builds. 2013-01-11 01:54:48 -08:00
Ben Vanik 7e4a9220d7 Initial project skeleton.
This includes a working gyp-based build of an executable that uses LLVM.
2013-01-11 01:23:08 -08:00