Sockets implementation for Windows, WebSockets client now working.
This commit is contained in:
parent
d548e7f770
commit
b5f5668f6d
|
@ -14,7 +14,7 @@
|
|||
#include <xenia/core.h>
|
||||
|
||||
|
||||
typedef int socket_t;
|
||||
typedef intptr_t socket_t;
|
||||
#define XE_INVALID_SOCKET -1
|
||||
|
||||
|
||||
|
@ -29,6 +29,7 @@ void xe_socket_set_nodelay(socket_t socket, bool value);
|
|||
void xe_socket_set_nonblock(socket_t socket, bool value);
|
||||
|
||||
int xe_socket_bind(socket_t socket, uint32_t port);
|
||||
int xe_socket_bind_loopback(socket_t socket);
|
||||
int xe_socket_listen(socket_t socket);
|
||||
|
||||
typedef struct {
|
||||
|
|
|
@ -77,6 +77,18 @@ int xe_socket_bind(socket_t socket, uint32_t port) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
int xe_socket_bind_loopback(socket_t socket) {
|
||||
struct sockaddr_in socket_addr;
|
||||
socket_addr.sin_family = AF_INET;
|
||||
socket_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
||||
socket_addr.sin_port = htons(0);
|
||||
int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
|
||||
if (r == SOCKET_ERROR) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int xe_socket_listen(socket_t socket) {
|
||||
int r = listen(socket, 5);
|
||||
if (r < 0) {
|
||||
|
@ -88,8 +100,8 @@ int xe_socket_listen(socket_t socket) {
|
|||
int xe_socket_accept(socket_t socket, xe_socket_connection_t* out_client_info) {
|
||||
struct sockaddr_in client_addr;
|
||||
socklen_t client_count = sizeof(client_addr);
|
||||
int client_socket_id = accept(socket, (struct sockaddr*)&client_addr,
|
||||
&client_count);
|
||||
socket_t client_socket_id = accept(
|
||||
socket, (struct sockaddr*)&client_addr, &client_count);
|
||||
if (client_socket_id < 0) {
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -10,89 +10,276 @@
|
|||
#include <xenia/core/socket.h>
|
||||
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include <mstcpip.h>
|
||||
|
||||
|
||||
// TODO(benvanik): win32 calls
|
||||
|
||||
|
||||
void xe_socket_init() {
|
||||
// TODO(benvanik): do WSA init
|
||||
WSADATA wsa_data;
|
||||
int result = WSAStartup(MAKEWORD(2, 2), &wsa_data);
|
||||
if (result) {
|
||||
XELOGE("Winsock failed to initialize: %d", result);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
socket_t xe_socket_create_tcp() {
|
||||
return 0;
|
||||
socket_t socket_result = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (socket_result < 1) {
|
||||
return XE_INVALID_SOCKET;
|
||||
}
|
||||
return socket_result;
|
||||
}
|
||||
|
||||
void xe_socket_close(socket_t socket) {
|
||||
shutdown(socket, SD_SEND);
|
||||
closesocket(socket);
|
||||
}
|
||||
|
||||
void xe_socket_set_keepalive(socket_t socket, bool value) {
|
||||
struct tcp_keepalive alive;
|
||||
alive.onoff = TRUE;
|
||||
alive.keepalivetime = 7200000;
|
||||
alive.keepaliveinterval = 6000;
|
||||
DWORD bytes_returned;
|
||||
WSAIoctl(socket, SIO_KEEPALIVE_VALS, &alive, sizeof(alive),
|
||||
NULL, 0, &bytes_returned, NULL, NULL);
|
||||
}
|
||||
|
||||
void xe_socket_set_reuseaddr(socket_t socket, bool value) {
|
||||
int opt_value = value ? 1 : 0;
|
||||
setsockopt(socket, SOL_SOCKET, SO_REUSEADDR,
|
||||
(const char*)&opt_value, sizeof(opt_value));
|
||||
}
|
||||
|
||||
void xe_socket_set_nodelay(socket_t socket, bool value) {
|
||||
int opt_value = value ? 1 : 0;
|
||||
setsockopt(socket, IPPROTO_TCP, TCP_NODELAY,
|
||||
(const char*)&opt_value, sizeof(opt_value));
|
||||
}
|
||||
|
||||
void xe_socket_set_nonblock(socket_t socket, bool value) {
|
||||
u_long mode = value ? 1 : 0;
|
||||
ioctlsocket(socket, FIONBIO, &mode);
|
||||
}
|
||||
|
||||
int xe_socket_bind(socket_t socket, uint32_t port) {
|
||||
struct sockaddr_in socket_addr;
|
||||
socket_addr.sin_family = AF_INET;
|
||||
socket_addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
socket_addr.sin_port = htons(port);
|
||||
int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
|
||||
if (r == SOCKET_ERROR) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int xe_socket_bind_loopback(socket_t socket) {
|
||||
struct sockaddr_in socket_addr;
|
||||
socket_addr.sin_family = AF_INET;
|
||||
socket_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
||||
socket_addr.sin_port = htons(0);
|
||||
int r = bind(socket, (struct sockaddr*)&socket_addr, sizeof(socket_addr));
|
||||
if (r == SOCKET_ERROR) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int xe_socket_listen(socket_t socket) {
|
||||
int r = listen(socket, 5);
|
||||
if (r == SOCKET_ERROR) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int xe_socket_accept(socket_t socket, xe_socket_connection_t* out_client_info) {
|
||||
struct sockaddr_in client_addr;
|
||||
int client_count = sizeof(client_addr);
|
||||
socket_t client_socket_id = accept(
|
||||
socket, (struct sockaddr*)&client_addr, &client_count);
|
||||
if (client_socket_id == INVALID_SOCKET) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
out_client_info->socket = client_socket_id;
|
||||
|
||||
int client_ip = client_addr.sin_addr.s_addr;
|
||||
inet_ntop(AF_INET, &client_ip,
|
||||
out_client_info->addr, XECOUNT(out_client_info->addr));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int64_t xe_socket_send(socket_t socket, const uint8_t* data, size_t length,
|
||||
int flags, int* out_error_code) {
|
||||
return 0;
|
||||
int result = send(socket, (const char*)data, (int)length, flags);
|
||||
int error_code = WSAGetLastError();
|
||||
if (error_code == WSAEWOULDBLOCK) {
|
||||
*out_error_code = EWOULDBLOCK;
|
||||
} else {
|
||||
*out_error_code = error_code;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int64_t xe_socket_recv(socket_t socket, uint8_t* data, size_t length, int flags,
|
||||
int* out_error_code) {
|
||||
return 0;
|
||||
int result = recv(socket, (char*)data, (int)length, flags);
|
||||
int error_code = WSAGetLastError();
|
||||
if (error_code == WSAEWOULDBLOCK) {
|
||||
*out_error_code = EWOULDBLOCK;
|
||||
} else {
|
||||
*out_error_code = error_code;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
struct xe_socket_loop {
|
||||
socket_t socket;
|
||||
|
||||
socket_t notify_rd_id;
|
||||
socket_t notify_wr_id;
|
||||
|
||||
WSAPOLLFD events[2];
|
||||
|
||||
bool pending_queued_write;
|
||||
bool pending_recv;
|
||||
bool pending_send;
|
||||
};
|
||||
|
||||
namespace {
|
||||
int Win32SocketPair(socket_t sockets[2]) {
|
||||
sockets[0] = sockets[1] = INVALID_SOCKET;
|
||||
|
||||
int r;
|
||||
|
||||
socket_t listener = xe_socket_create_tcp();
|
||||
xe_socket_set_reuseaddr(listener, true);
|
||||
r = xe_socket_bind_loopback(listener);
|
||||
r = xe_socket_listen(listener);
|
||||
|
||||
sockaddr listener_name;
|
||||
int listener_name_len = sizeof(listener_name);
|
||||
r = getsockname(listener, &listener_name, &listener_name_len);
|
||||
|
||||
socket_t client = xe_socket_create_tcp();
|
||||
r = connect(client, &listener_name, listener_name_len);
|
||||
|
||||
socket_t server = accept(listener, &listener_name, &listener_name_len);
|
||||
|
||||
sockaddr client_name;
|
||||
int client_name_len = sizeof(client_name);
|
||||
r = getsockname(client, &client_name, &client_name_len);
|
||||
const char *pc = (const char*)&client_name;
|
||||
const char *pn = (const char*)&listener_name;
|
||||
for (size_t n = 0; n < sizeof(client_name); n++) {
|
||||
if (pc[n] != pn[n]) {
|
||||
closesocket(listener);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
xe_socket_set_nonblock(client, true);
|
||||
|
||||
sockets[0] = client;
|
||||
sockets[1] = server;
|
||||
|
||||
closesocket(listener);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
xe_socket_loop_t* xe_socket_loop_create(socket_t socket) {
|
||||
xe_socket_loop_t* loop = (xe_socket_loop_t*)xe_calloc(
|
||||
sizeof(xe_socket_loop_t));
|
||||
|
||||
loop->socket = socket;
|
||||
|
||||
socket_t notify_ids[2] = { 0, 0 };
|
||||
for (int retry = 0; retry < 5; retry++) {
|
||||
if (!Win32SocketPair(notify_ids)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!notify_ids[0]) {
|
||||
xe_free(loop);
|
||||
return NULL;
|
||||
}
|
||||
loop->notify_rd_id = notify_ids[0];
|
||||
loop->notify_wr_id = notify_ids[1];
|
||||
|
||||
loop->events[0].fd = socket;
|
||||
loop->events[0].events = POLLIN;
|
||||
loop->events[1].fd = loop->notify_rd_id;
|
||||
loop->events[1].events = POLLIN;
|
||||
|
||||
return loop;
|
||||
}
|
||||
|
||||
void xe_socket_loop_destroy(xe_socket_loop_t* loop) {
|
||||
closesocket(loop->notify_rd_id);
|
||||
closesocket(loop->notify_wr_id);
|
||||
xe_free(loop);
|
||||
}
|
||||
|
||||
int xe_socket_loop_poll(xe_socket_loop_t* loop,
|
||||
bool check_read, bool check_write) {
|
||||
// Prep events object.
|
||||
if (check_read) {
|
||||
loop->events[0].events |= POLLIN;
|
||||
}
|
||||
if (check_write) {
|
||||
loop->events[0].events |= POLLOUT;
|
||||
}
|
||||
|
||||
// Poll.
|
||||
int r = WSAPoll(loop->events, XECOUNT(loop->events), -1);
|
||||
if (r == -1) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
// If we failed, die.
|
||||
if (loop->events[0].revents & (POLLERR | POLLHUP | POLLNVAL)) {
|
||||
return 2;
|
||||
}
|
||||
|
||||
// Check queued write.
|
||||
loop->pending_queued_write = loop->events[1].revents != 0;
|
||||
if (loop->pending_queued_write) {
|
||||
char dummy;
|
||||
XEIGNORE(recv(loop->notify_rd_id, &dummy, 1, 0));
|
||||
}
|
||||
loop->events[1].revents = 0;
|
||||
loop->events[1].events = POLLIN;
|
||||
|
||||
// Check send/recv.
|
||||
loop->pending_recv = (loop->events[0].revents & POLLIN) != 0;
|
||||
loop->pending_send = (loop->events[0].revents & POLLOUT) != 0;
|
||||
loop->events[0].revents = 0;
|
||||
loop->events[0].events = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void xe_socket_loop_set_queued_write(xe_socket_loop_t* loop) {
|
||||
char b = (char)0xFF;
|
||||
send(loop->notify_wr_id, &b, 1, 0);
|
||||
}
|
||||
|
||||
bool xe_socket_loop_check_queued_write(xe_socket_loop_t* loop) {
|
||||
return false;
|
||||
return loop->pending_queued_write;
|
||||
}
|
||||
|
||||
bool xe_socket_loop_check_socket_recv(xe_socket_loop_t* loop) {
|
||||
return false;
|
||||
return loop->pending_recv;
|
||||
}
|
||||
|
||||
bool xe_socket_loop_check_socket_send(xe_socket_loop_t* loop) {
|
||||
return false;
|
||||
return loop->pending_send;
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ using namespace xe::debug;
|
|||
using namespace xe::debug::protocols::gdb;
|
||||
|
||||
#if 0
|
||||
GDBClient::GDBClient(DebugServer* debug_server, int socket_id) :
|
||||
GDBClient::GDBClient(DebugServer* debug_server, socket_t socket_id) :
|
||||
DebugClient(debug_server),
|
||||
thread_(NULL),
|
||||
socket_id_(socket_id) {
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace gdb {
|
|||
|
||||
class GDBClient : public DebugClient {
|
||||
public:
|
||||
GDBClient(DebugServer* debug_server, int socket_id);
|
||||
GDBClient(DebugServer* debug_server, socket_t socket_id);
|
||||
virtual ~GDBClient();
|
||||
|
||||
socket_t socket_id();
|
||||
|
|
|
@ -25,7 +25,7 @@ using namespace xe::debug;
|
|||
using namespace xe::debug::protocols::ws;
|
||||
|
||||
|
||||
WSClient::WSClient(DebugServer* debug_server, int socket_id) :
|
||||
WSClient::WSClient(DebugServer* debug_server, socket_t socket_id) :
|
||||
DebugClient(debug_server),
|
||||
thread_(NULL),
|
||||
socket_id_(socket_id) {
|
||||
|
@ -52,10 +52,6 @@ WSClient::~WSClient() {
|
|||
xe_thread_release(thread_);
|
||||
}
|
||||
|
||||
int WSClient::socket_id() {
|
||||
return socket_id_;
|
||||
}
|
||||
|
||||
int WSClient::Setup() {
|
||||
// Prep the socket.
|
||||
xe_socket_set_keepalive(socket_id_, true);
|
||||
|
|
|
@ -29,10 +29,10 @@ namespace ws {
|
|||
|
||||
class WSClient : public DebugClient {
|
||||
public:
|
||||
WSClient(DebugServer* debug_server, int socket_id);
|
||||
WSClient(DebugServer* debug_server, socket_t socket_id);
|
||||
virtual ~WSClient();
|
||||
|
||||
socket_t socket_id();
|
||||
socket_t socket_id() const { return socket_id_; }
|
||||
|
||||
virtual int Setup();
|
||||
|
||||
|
|
Loading…
Reference in New Issue