Commit Graph

737 Commits

Author SHA1 Message Date
Ben Vanik 72b54cfe2a Fixing recursion branches. 2013-10-13 22:59:19 -07:00
Ben Vanik b28c51271d A bunch of disasm instructions used by some games. 2013-10-13 22:53:33 -07:00
Ben Vanik e0701905dd Dummy values that games seem to want. 2013-10-13 22:25:23 -07:00
Ben Vanik 2eed0b1575 Fixing wraparound.
This still needs a tremendous amount of cleanup.
2013-10-13 21:18:23 -07:00
Ben Vanik 4887234bba Fixing ring buffer wrap around. I think. 2013-10-13 13:39:46 -07:00
Ben Vanik e0af361d74 Preventing (one of likely many) race condition with ringbuffer.
This was causing acks for commands not executed if the CPU ran faster
than the GPU.
2013-10-13 12:17:07 -07:00
Ben Vanik 41a652dd03 Manual reset was not the solution. Bah. 2013-10-13 12:09:25 -07:00
Ben Vanik f49e35636d Fixing uninitialized members.
Wish VC++ warned about this line clang does...
2013-10-13 11:14:46 -07:00
Ben Vanik c6d779920d Switch ring buffer wait event to manual reset.
Avoids timing issues with kicks.
2013-10-13 11:06:45 -07:00
Ben Vanik fa4c7cdd83 Wait until the ringbuffer thread is spun up.
This could be made much nicer.
2013-10-13 11:06:29 -07:00
Ben Vanik cc12f0b96a Periodically fire interrupts. 2013-10-13 11:06:13 -07:00
Ben Vanik 96a857e892 Massively disgusting and incomplete shader translator. 2013-10-12 22:14:23 -07:00
Ben Vanik 0ef278325f Hacking to get first triangle drawn. 2013-10-12 15:07:34 -07:00
Ben Vanik 83d7523da1 Fixing lvrx. 2013-10-12 15:06:16 -07:00
Ben Vanik d46069cd47 Various tweaks from gibbed. 2013-10-12 10:57:01 -07:00
Ben Vanik 51b79cb399 Minor fixes. 2013-10-12 03:02:39 -07:00
Ben Vanik 8e01e2d945 Vertex fetching. 2013-10-12 02:29:01 -07:00
Ben Vanik 04aad708c9 Shader type read for translation. 2013-10-11 22:04:34 -07:00
Ben Vanik 1378fad3c0 Basic shader cache. 2013-10-11 21:45:20 -07:00
Ben Vanik 6e4fb87992 D3D11 window up and spinning. 2013-10-11 20:23:58 -07:00
Ben Vanik 611d3bbbeb Adding in D3D11 GPU skeleton. 2013-10-09 23:18:22 -07:00
Ben Vanik 8558176ee0 Cleaning up the ucode disassembler. 2013-10-09 22:50:44 -07:00
Ben Vanik 14bf4912d1 Fixing CF decode. 2013-10-09 21:15:23 -07:00
Ben Vanik 7b97d475c2 Hacked in shader disassembler.
Checking this in before I break it. Has tons of issues.
Turns out the 360 GPU uses an Adreno (rAdeon)-like r2xx shader format.
VC++'s handling of bitfields is absolutely terrible.
2013-10-09 20:28:35 -07:00
Ben Vanik 17be429244 Microcode disassembler skeleton. 2013-10-07 19:58:24 -07:00
Ben Vanik 651954ccae Starting to drive command buffer actions down to a graphics driver. 2013-10-06 21:09:58 -07:00
Ben Vanik 371075f154 More GPU decoding. 2013-10-06 19:22:02 -07:00
Ben Vanik 99bde2d67e Fixing terrible vsldoi implementation. Still terrible. 2013-10-06 17:45:59 -07:00
Ben Vanik 87481f5f4c Fixing vperm. 2013-10-06 16:25:41 -07:00
Ben Vanik b77403e754 Fixing lvsl/lvsr. 2013-10-06 16:25:23 -07:00
Ben Vanik 74692232c9 Add trace thread mask.
Makes seeing only thread 1 easier.
2013-10-06 14:35:03 -07:00
Ben Vanik 1fecb95512 Switching altivec disasm to die on failure. 2013-10-06 12:35:24 -07:00
Ben Vanik debf21437e Untested emulated stvlx/stvrx. 2013-10-06 11:22:35 -07:00
Ben Vanik e5ca996a08 Xmm read/write cleanup. 2013-10-06 11:21:50 -07:00
Ben Vanik 9ebbc3535f vsldoi. 2013-10-06 11:21:38 -07:00
Ben Vanik cdb13775e2 Alignment option in xmm read/write. 2013-10-06 10:25:41 -07:00
Ben Vanik 26e22e2b16 Untested and nasty emulated vperm. 2013-10-06 10:25:30 -07:00
Ben Vanik 2b798df631 lvsl/lvsr/lvlx/lvrx 2013-10-06 09:48:42 -07:00
Ben Vanik e8429b75e0 Significantly faster byte swapping on xmm read/write. 2013-10-04 22:29:19 -07:00
Ben Vanik d3bf7813ea Improve perf of vcmp cr6 update. 2013-10-04 13:32:11 -07:00
Ben Vanik e2842ea4b4 fmaddsx, fmsubx, fmsubsx, fcmpu. 2013-10-04 10:30:57 -07:00
Ben Vanik 091957e72e Untested srawx/sradix (makes things run further, at least). 2013-10-04 09:34:36 -07:00
Ben Vanik 0f5d0d992d vupkd3d d3dcolor (untested). 2013-10-03 21:06:40 -07:00
Ben Vanik 611902a97e Fixing vspltw and vrlimi. 2013-10-03 20:19:11 -07:00
Ben Vanik bdb5b0eae2 Fixing alignment of xmm load/store. 2013-10-03 20:18:56 -07:00
Ben Vanik 6d46b51ed4 A few vcmp*'s, float_16_to_32 bit of vupkd3d128 (untested). 2013-10-02 23:25:05 -07:00
Ben Vanik 21d273e85b Tracing FPRs and random fixes. 2013-09-30 22:43:29 -07:00
Ben Vanik 37caa5cea1 vnmsubfp, fixing vrlimi128. 2013-09-30 21:14:23 -07:00
Ben Vanik f5b99d7448 Fixing some altivec instruction decode issues. 2013-09-30 17:54:49 -07:00
Ben Vanik 26ec76ef35 A lot of progress on altivec instructions.
Some bad results, still, and some instructions are not decoding right.
2013-09-29 21:05:48 -07:00