Commit Graph

5714 Commits

Author SHA1 Message Date
emoose 3108cd1218 [XAM/User] Add support for multiple signed-in users/profiles
This adds support for multiple profiles to Xenia, profiles can be configured with the [Profiles] user_*_xuid / user_*_state config settings.
If state is non-zero (1 = offline, 2 = LIVE), the profile will be counted as logged-on - either with a generated XeniaUser gamertag, or if the XUID is set to 1 the first available profile will be loaded.
The XUID can also be set to the offline-XUID (E000...) of an existing profile, to sign in the user as that profile.
(Profiles should be stored in the Xenia content/FFFE07D1/00010000/ folder, either as an STFS package or an extracted folder)

All the XamUser* functions have been updated to support multiple user_index's provided to them too.
(there's still issues with weird indexes like 0xFF, 0x7FF9... being given though, still dunno what's with that, the KernelState::user_profile() code will treat 0xFF as 0)

I'm not really sure if this is the most ideal way to do things though, but it does appear to work fine, at least Halo 3 does detect the profiles with state > 0 fine.

TODO: look into changing up xam_content to make use of user_index & profiles.
It shouldn't be too difficult now to emulate the same content paths X360 uses (seperating content by XUID etc)
Would probably be a good idea, since it'd probably be needed for us to support multiple profiles properly, so that they don't all share savegames etc...
2020-03-20 20:54:41 +11:00
emoose f3cef986a3 [HID] Allow winkey driver to use the first unused user index
This removes the user_index == 0 requirement from the InputSystem code, and updates WinKeyInputDriver to use the first non-connected user index if it can.

Eg. if you had 2 XInput controllers plugged in, those two will take up user index 0 and 1, and keyboard will take user index 2.
If all four indexes are taken up already, the WinKey driver will be disabled.

(This is done by passing already-setup drivers to each drivers Setup function: since WinKey is the last to be setup, this'll let it query the XInput driver and find which user_index it should handle)
2020-03-20 20:54:41 +11:00
emoose 20866ed3fd [Xam/Content] Remove unused ResolveGameUserContentPath func
(not needed since we store this stuff inside GPD now)
2020-03-20 20:54:40 +11:00
emoose a901314143 [XAM] Allow loading profile from STFS (extracts package automatically!)
Profiles can now be placed as either an extracted folder with GPDs, or an STFS package, inside the Documents\Xenia\content\FFFE07D1\00010000\ directory
eg. Documents\Xenia\content\FFFE07D1\00010000\E0000E07FA53D7F1
(this roughly matches the same location as X360 stores it)

If loading an STFS package the package will first get extracted to <path>.dir/, and then the profile is loaded/saved into that directory.
(originally was going to mount the package and read everything in-memory, but then realized how hard adding new files/modifying/etc would be.. VFS doesn't allow mixing two devices into the same mount_path afaik)

Code for extraction is taken from xenia-vfs-dump (as StfsContainerDevice::ExtractToFolder)

A [XAM]profile_xuid config option is added too, which should let you pick which profile to load from the FFFE07D1\00010000\ folder if you have multiple there.
(at least I hope it should - something like "profile_xuid = 0xE0000E07FA53D7F1" will work I hope... cpptoml might have issues with hex digits though, not sure, will investigate later...)
If profile_xuid isn't set (left at -1), Xenia will just load whatever the first file/folder inside there is.
2020-03-20 20:54:40 +11:00
emoose 6192675209 [Base] Change DEFINE_uint64 -> DEFINE_int64, cpptoml seems to have issues with uint64..
Tried setting a uint64 setting to -1 (FFFF FFFF FFFF FFFF), which made it throw a out of range exception when loading the toml...
Internally it uses int64 to parse numbers, so I guess it doesn't work well with converting to uint64?
Changing everything from uint64->int64 seems to solve it though, now -1 works fine.
2020-03-20 20:54:40 +11:00
emoose c98f00795b [VFS] Fix STFS file table info being read in wrong endian 2020-03-20 20:54:40 +11:00
emoose 0d0952e375 [XAM/User] Fix AchievementPlatform definitions...
big oof
2020-03-20 20:54:40 +11:00
emoose 9c57e2bd69 [XAM/User] Store profile inside content root instead of next to EXE
eg. Documents/Xenia/content/profile/
2020-03-20 20:54:40 +11:00
emoose 91bdbab7e6 [XAM/Misc] Impl. IsSystem/IsXbox1/IsSystemExperience & FirstRunExperienceShouldRun exports 2020-03-20 20:54:40 +11:00
emoose 07f6185897 [XAM/User] Only add arcade games to profile if license_mask is set 2020-03-20 20:54:39 +11:00
emoose 9a092402bd [XAM/User] GetTitleId -> GetTitleData, check flags/titletype before adding to profile 2020-03-20 20:54:39 +11:00
emoose 644c80a451 [XAM/User] ...CreateTitlesPlayedEnumerator: sort titles by date played (thanks Gliniak!) 2020-03-20 20:54:39 +11:00
emoose 55b644d840 [XAM/User] Stub GetIndexFromXUID, add param to IsOnlineEnabled
Maybe can help with user_index issues? Not sure, dash still seems to use some wacky indexes sometimes..
2020-03-20 20:54:39 +11:00
emoose 1220a60913 [XAM/User] XamReadTile: support reading gamerpic from profile tile_64.png file 2020-03-20 20:54:39 +11:00
emoose c82830f84b [XAM/User] Add extra checks to XamReadTile, remove GetTitleSpa
GetTitleGpd should work fine for what we're using it for here... it could be a good idea to keep an instance of the current SpaFile of the running title and have a GetTitleSpa that returns that though, since I think some stuff like XamReadString might eventually need access to SPA data, not really sure yet though.
2020-03-20 20:54:38 +11:00
emoose 0ffef1c399 [XAM] Allow reading binary & unicode settings, but block AVATAR_INFO_1 2020-03-20 20:54:38 +11:00
emoose c388abd059 [XAM] Small XamUserCreateTitlesPlayedEnumerator tweaks + other fixups 2020-03-20 20:54:38 +11:00
emoose 8c3e92bb11 [XAM] UserProfile: Update ach/gamerscore info inside UpdateGpd, add dash checks to SetTitleSpaData 2020-03-20 20:54:38 +11:00
emoose a0fb55909b [XAM] UserProfile::LoadProfile: setup default settings 2020-03-20 20:54:38 +11:00
emoose f94603a3d9 [XAM] Update profile setting code to use new xdbf::Setting struct 2020-03-20 20:54:38 +11:00
emoose abbc647b68 [XAM] xdbf.h: const-ify some parameters 2020-03-20 20:54:37 +11:00
emoose 8da3ccfd69 [XAM] xdbf.h: add more achievement details (flags, comments..) 2020-03-20 20:54:37 +11:00
emoose 799d3a17d3 [XAM] xdbf_xbox.h: add X360 GPD settings structs + minor fixups 2020-03-20 20:54:37 +11:00
Gliniak 9893ee72f8 [XAM/User] XamUserCreateTitlesPlayedEnumerator - Skip titles without achievements
It mimics behaviour of real 360 dashboard that
skips info about demos and system apps

also smaller code style changes
2020-03-20 20:54:37 +11:00
Gliniak a2209ee210 [XAM/User] Implemented sketchy XamReadTileEx
Also changes to XamReadTile
2020-03-20 20:54:37 +11:00
Gliniak 86c445f259 [XAM/User] Resolved missing profile tab on 12xxx dashboard
It doesn't provide overlap pointer and requires instant response
2020-03-20 20:54:37 +11:00
Gliniak 2815244716 [XAM/User] Added descriptions and labels for achievements
Disclaimer: On old dash it causes memleak (slight),
newer dashboards allocates them only once which is solution for that.

Ps. If anyone have easy solution please implement it. Cheers
2020-03-20 20:54:36 +11:00
Gliniak d6e9612459 [XAM/Misc] Added stub for: XamIsXbox1TitleId 2020-03-20 20:54:36 +11:00
Gliniak 5dd015ad56 [User] Removed hardcode from XPROFILE_GAMERCARD_TITLES_PLAYED
(Now dashboard 9199 shows more reliable amount of games played)
2020-03-20 20:54:36 +11:00
Cancerous e901ea8376 stubs for 9199 (eventually) 2020-03-20 20:54:36 +11:00
Gliniak 78225c12ee [User] Added method for calculating gamerscore 2020-03-20 20:54:36 +11:00
Gliniak 692bc914f5 [XAM/Media] Added stub for: XamLoaderGetMediaInfo 2020-03-20 20:54:36 +11:00
Gliniak e320fcee1f [XAM/User] Added Stub for: XamUserIsOnlineEnabled 2020-03-20 20:54:35 +11:00
Gliniak b25fecea91 [XAM/User] XamUserGetGamerTag - added exception for user_index -1 (0xFF)
(Fixes gamertag in 9199 dash)
2020-03-20 20:54:35 +11:00
Gliniak c30b028be5 [Profile] Added dummy settings (This causes gamertag to appear) 2020-03-20 20:54:35 +11:00
Gliniak 4cec87cf1d [XAM] XamReadTile - Changed size of item_id 2020-03-20 20:54:35 +11:00
Gliniak dd86ff9449 [XAM/User] Implemented XamUserGetGamerTag 2020-03-20 20:54:35 +11:00
Gliniak 6b216d6a15 [XAM] XNotifyGetNext - Fixed null check for !param_ptr (Thanks randprint) 2020-03-20 20:54:35 +11:00
Gliniak a0f9f21f47 [XAM/Avatar] Added stub for: XamAvatarLoadAnimation
This enable running AvatarEditor

Disclaimer: Games that uses Avatars might crash
2020-03-20 20:54:34 +11:00
Gliniak 17b457bf1d [Kernel] Added few elemenmts to xeExGetXConfigSetting
This will allow to go inside "Console Settings" in NXE Dashboard
and fixes stability on older dashboards
2020-03-20 20:54:34 +11:00
Gliniak 11dfd2ed65 [XAM/Nui] Added stubs for: XamNuiIsDeviceReady, XamIsNuiAutomationEnabled 2020-03-20 20:54:34 +11:00
Gliniak 148fec9cd3 [XAM/Notify] XNotifyGetNext - Added check to assure if param_ptr is correct 2020-03-20 20:54:34 +11:00
Gliniak c160281e21 [Memory] Preallocate encrypted memory region
(Fixes dashboards up to 12625)
2020-03-20 20:54:34 +11:00
Gliniak 2d06b66d8f [XAM/Sketchy] Implemented XamReadTile 2020-03-20 20:54:34 +11:00
Gliniak 8b357fc0b3 [KERNEL] Do not convert time if provided time_ptr is invalid (Fixes Dark Souls crash) 2020-03-20 20:54:33 +11:00
Gliniak 0329007e6c [GPD] Implemented XamUserCreateTitlesPlayedEnumerator 2020-03-20 20:54:33 +11:00
Cancerous 22571492aa [Kernel] Make XHttpStartup succeed and add stubs for XHttpOpen and XHttpConnect that fail 2020-03-20 20:54:33 +11:00
Cancerous 9fe0230acb Revert "[Kernel] - Try to shut down XMP so games won't spam it's functions"
This reverts commit 2df353fdde.
2020-03-20 20:54:33 +11:00
emoose 96e2d8d12f [XBDM] Add impl. for DmGetXboxName, stub 5 functions
Stubs: DmGetXbeInfo, DmIsDebuggerPresent, DmRegisterCommandProcessor, DmRegisterCommandProcessorEx
This helps progress some debug builds of games, DmGetXboxName error codes are based on what some games seem to expect from it.
Will probably be a good idea to move most of this to xbdm_info.cc soon.
2020-03-20 20:54:33 +11:00
Cancerous 6beeb8c427 [Kernel] remove option to disable WSAStartup 2020-03-20 20:54:33 +11:00