Commit Graph

5617 Commits

Author SHA1 Message Date
emoose 2e93a23a5e [XAM/User] Add support for multiple signed-in users/profiles
This adds support for multiple profiles to Xenia, profiles can be configured with the [Profiles] user_*_xuid / user_*_state config settings.
If state is non-zero (1 = offline, 2 = LIVE), the profile will be counted as logged-on - either with a generated XeniaUser gamertag, or if the XUID is set to 1 the first available profile will be loaded.
The XUID can also be set to the offline-XUID (E000...) of an existing profile, to sign in the user as that profile.
(Profiles should be stored in the Xenia content/FFFE07D1/00010000/ folder, either as an STFS package or an extracted folder)

All the XamUser* functions have been updated to support multiple user_index's provided to them too.
(there's still issues with weird indexes like 0xFF, 0x7FF9... being given though, still dunno what's with that, the KernelState::user_profile() code will treat 0xFF as 0)

I'm not really sure if this is the most ideal way to do things though, but it does appear to work fine, at least Halo 3 does detect the profiles with state > 0 fine.

TODO: look into changing up xam_content to make use of user_index & profiles.
It shouldn't be too difficult now to emulate the same content paths X360 uses (seperating content by XUID etc)
Would probably be a good idea, since it'd probably be needed for us to support multiple profiles properly, so that they don't all share savegames etc...
2020-01-03 00:05:00 +00:00
emoose e3073f3c9e [HID] Allow winkey driver to use the first unused user index
This removes the user_index == 0 requirement from the InputSystem code, and updates WinKeyInputDriver to use the first non-connected user index if it can.

Eg. if you had 2 XInput controllers plugged in, those two will take up user index 0 and 1, and keyboard will take user index 2.
If all four indexes are taken up already, the WinKey driver will be disabled.

(This is done by passing already-setup drivers to each drivers Setup function: since WinKey is the last to be setup, this'll let it query the XInput driver and find which user_index it should handle)
2020-01-02 23:59:50 +00:00
emoose 919ee3ef55 [Xam/Content] Remove unused ResolveGameUserContentPath func
(not needed since we store this stuff inside GPD now)
2019-12-31 04:43:57 +00:00
emoose 7bf03f6fa9 [XAM] Allow loading profile from STFS (extracts package automatically!)
Profiles can now be placed as either an extracted folder with GPDs, or an STFS package, inside the Documents\Xenia\content\FFFE07D1\00010000\ directory
eg. Documents\Xenia\content\FFFE07D1\00010000\E0000E07FA53D7F1
(this roughly matches the same location as X360 stores it)

If loading an STFS package the package will first get extracted to <path>.dir/, and then the profile is loaded/saved into that directory.
(originally was going to mount the package and read everything in-memory, but then realized how hard adding new files/modifying/etc would be.. VFS doesn't allow mixing two devices into the same mount_path afaik)

Code for extraction is taken from xenia-vfs-dump (as StfsContainerDevice::ExtractToFolder)

A [XAM]profile_xuid config option is added too, which should let you pick which profile to load from the FFFE07D1\00010000\ folder if you have multiple there.
(at least I hope it should - something like "profile_xuid = 0xE0000E07FA53D7F1" will work I hope... cpptoml might have issues with hex digits though, not sure, will investigate later...)
If profile_xuid isn't set (left at -1), Xenia will just load whatever the first file/folder inside there is.
2019-12-26 07:22:24 +00:00
emoose e3e14a9943 [Base] Change DEFINE_uint64 -> DEFINE_int64, cpptoml seems to have issues with uint64..
Tried setting a uint64 setting to -1 (FFFF FFFF FFFF FFFF), which made it throw a out of range exception when loading the toml...
Internally it uses int64 to parse numbers, so I guess it doesn't work well with converting to uint64?
Changing everything from uint64->int64 seems to solve it though, now -1 works fine.
2019-12-26 06:49:20 +00:00
emoose 306e348554 [VFS] Fix STFS file table info being read in wrong endian 2019-12-26 05:22:10 +00:00
emoose a0b95125af [XAM/User] Fix AchievementPlatform definitions...
big oof
2019-12-26 03:13:40 +00:00
emoose af738683bc [XAM/User] Store profile inside content root instead of next to EXE
eg. Documents/Xenia/content/profile/
2019-12-26 02:48:31 +00:00
emoose 5476aad0fc [XAM/Misc] Impl. IsSystem/IsXbox1/IsSystemExperience & FirstRunExperienceShouldRun exports 2019-12-26 02:19:57 +00:00
emoose 50fede65cf [XAM/User] Only add arcade games to profile if license_mask is set 2019-12-26 02:11:59 +00:00
emoose 3319bb8c14 [XAM/User] GetTitleId -> GetTitleData, check flags/titletype before adding to profile 2019-12-26 01:35:38 +00:00
emoose 1a49bd94b8 [XAM/User] ...CreateTitlesPlayedEnumerator: sort titles by date played (thanks Gliniak!) 2019-12-26 01:32:33 +00:00
emoose c44bc45d2e [XAM/User] Stub GetIndexFromXUID, add param to IsOnlineEnabled
Maybe can help with user_index issues? Not sure, dash still seems to use some wacky indexes sometimes..
2019-12-25 23:33:14 +00:00
emoose 3418c10255 [XAM/User] XamReadTile: support reading gamerpic from profile tile_64.png file 2019-12-25 23:09:53 +00:00
emoose 6caf986153 [XAM/User] Add extra checks to XamReadTile, remove GetTitleSpa
GetTitleGpd should work fine for what we're using it for here... it could be a good idea to keep an instance of the current SpaFile of the running title and have a GetTitleSpa that returns that though, since I think some stuff like XamReadString might eventually need access to SPA data, not really sure yet though.
2019-12-25 20:44:41 +00:00
emoose 598cff4b50 [XAM] Allow reading binary & unicode settings, but block AVATAR_INFO_1 2019-12-25 20:28:44 +00:00
emoose 8cdf8fd12c [XAM] Small XamUserCreateTitlesPlayedEnumerator tweaks + other fixups 2019-12-25 20:26:04 +00:00
emoose 919a775e60 [XAM] UserProfile: Update ach/gamerscore info inside UpdateGpd, add dash checks to SetTitleSpaData 2019-12-24 16:31:08 +00:00
emoose 894fa57d44 [XAM] UserProfile::LoadProfile: setup default settings 2019-12-24 16:21:46 +00:00
emoose 86c3ab5cac [XAM] Update profile setting code to use new xdbf::Setting struct 2019-12-24 16:14:28 +00:00
emoose bc8b426634 [XAM] xdbf.h: const-ify some parameters 2019-12-24 15:59:08 +00:00
emoose 8d14a9564c [XAM] xdbf.h: add more achievement details (flags, comments..) 2019-12-24 15:55:15 +00:00
emoose 6fa3aac574 [XAM] xdbf_xbox.h: add X360 GPD settings structs + minor fixups 2019-12-24 15:50:31 +00:00
Gliniak 350e3ff738 [XAM/User] XamUserCreateTitlesPlayedEnumerator - Skip titles without achievements
It mimics behaviour of real 360 dashboard that
skips info about demos and system apps

also smaller code style changes
2019-12-24 12:27:05 +01:00
Gliniak 21097bb77a [XAM/User] Implemented sketchy XamReadTileEx
Also changes to XamReadTile
2019-12-24 11:35:53 +01:00
Gliniak 6b56f98672 [XAM/User] Resolved missing profile tab on 12xxx dashboard
It doesn't provide overlap pointer and requires instant response
2019-12-23 18:58:42 +01:00
Gliniak d30e415bc0 [XAM/User] Added descriptions and labels for achievements
Disclaimer: On old dash it causes memleak (slight),
newer dashboards allocates them only once which is solution for that.

Ps. If anyone have easy solution please implement it. Cheers
2019-12-23 18:57:02 +01:00
Gliniak 4d753faf19 [XAM/Misc] Added stub for: XamIsXbox1TitleId 2019-12-23 09:34:55 +01:00
Cancerous e9c802dfcf added more checks to filter user_index out of range 2019-12-23 09:28:28 +01:00
Gliniak 52ba854e4a [User] Removed hardcode from XPROFILE_GAMERCARD_TITLES_PLAYED
(Now dashboard 9199 shows more reliable amount of games played)
2019-12-23 09:18:56 +01:00
Gliniak ee72ed5a9f [XAM/User] Added checks for user_index -1 (Fixes profile tab in 9199 dashboard)
Thanks Randprint for finding
2019-12-21 22:53:57 +01:00
Cancerous 2c7088709b stubs for 9199 (eventually) 2019-12-21 21:29:39 +01:00
Gliniak bd3bf1d326 [User] Added method for calculating gamerscore 2019-12-21 21:24:11 +01:00
Gliniak 197a15881f [XAM/Media] Added stub for: XamLoaderGetMediaInfo 2019-12-21 20:58:04 +01:00
Gliniak 6662c72ff1 [XAM/User] Added Stub for: XamUserIsOnlineEnabled 2019-12-21 20:57:22 +01:00
Gliniak c45ea0a103 [XAM/User] XamUserGetGamerTag - added exception for user_index -1 (0xFF)
(Fixes gamertag in 9199 dash)
2019-12-20 20:53:07 +01:00
Gliniak d7f65f2ee4 [Profile] Added dummy settings (This causes gamertag to appear) 2019-12-14 15:59:33 +01:00
Gliniak f8cf253982 [XAM] XamReadTile - Changed size of item_id 2019-12-14 15:49:20 +01:00
Gliniak 2f70849798 [XAM/User] Implemented XamUserGetGamerTag 2019-12-14 15:48:15 +01:00
Gliniak 5cec2174a3 [XAM] XNotifyGetNext - Fixed null check for !param_ptr (Thanks randprint) 2019-12-14 15:35:15 +01:00
Gliniak b157bf8a18 [XAM/Avatar] Added stub for: XamAvatarLoadAnimation
This enable running AvatarEditor

Disclaimer: Games that uses Avatars might crash
2019-12-11 22:11:17 +01:00
Gliniak 3cb8264a81 [Kernel] Added few elemenmts to xeExGetXConfigSetting
This will allow to go inside "Console Settings" in NXE Dashboard
and fixes stability on older dashboards
2019-12-11 22:07:37 +01:00
Gliniak d4cb313078 [XAM/Nui] Added stubs for: XamNuiIsDeviceReady, XamIsNuiAutomationEnabled 2019-12-11 20:19:16 +01:00
Gliniak d8ef5437cb [XAM/Notify] XNotifyGetNext - Added check to assure if param_ptr is correct 2019-12-11 20:19:16 +01:00
Gliniak c832eca674 [Memory] Preallocate encrypted memory region
(Fixes dashboards up to 12625)
2019-12-11 20:19:16 +01:00
Margen67 1b540bfd61 [AppVeyor] Skip tests
this is already slow enough
2019-12-11 20:19:16 +01:00
Cancerous 299b0d31f5 further ajustment to buffer size to fix regression 2019-12-11 20:19:16 +01:00
Cancerous 3b5ef52621 title update fixup - breaks xex1 temporarily 2019-12-11 20:19:16 +01:00
Cancerous 9646582105 [Kernel] More adjustment to XNotification spam filter 2019-12-11 20:19:15 +01:00
Cancerous c9b8a5e98c [Kernel] - adjusting XAMEnumerate buffer size to fix Angry Birds and Resonance of Fate - thanks Gliniak 2019-12-11 20:19:15 +01:00