Commit Graph

6658 Commits

Author SHA1 Message Date
Gliniak 1e369afa3d [Memory] Allocate system heap memory from bottom of heap last quarter
Aka. From 0x30000000
2022-06-17 22:23:39 +02:00
Gliniak 0b183a3582 Merge branch 'chris_cpu_changes' of https://github.com/Gliniak/xenia.git into canary_experimental 2022-06-17 14:04:58 +02:00
chrisps e4fd015886 Juicy optimization goodness 2022-06-17 14:03:24 +02:00
chss95cs@gmail.com 8a8ff6ae46 Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags 2022-06-17 11:13:49 +02:00
chss95cs@gmail.com 3675b3860a Add constant folding for OPCODE_ROTATE_LEFT 2022-06-17 11:12:49 +02:00
chrisps 3ad80810b5 Optimized CONVERT_I64_TO_F64 with neat overflow trick
Reduced instruction count from 11 to 8, eliminated a movq stall.
2022-06-17 11:10:48 +02:00
chrisps 9dfbef8acf Smaller ComputeMemoryAddress/Offset sequence
Replace a movzx after setae in both ComputeMemoryAddressOffset and ComputeMemoryAddress with a xor_ of eax prior to the cmp. This reduces the length in bytes of both sequences by 1, and should be a moderate ICache usage reduction thanks to the frequency of these sequences.
2022-06-17 11:10:27 +02:00
Gliniak c0483f8bee Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2022-06-17 10:58:15 +02:00
Triang3l 166be463be [XeSL] Metal Shading Language definitions 2022-06-16 21:39:16 +03:00
Gliniak e8aaddf4d5 Merge remote-tracking branch 'GliniakRepo/patchingSystem' into canary_experimental 2022-06-14 17:50:25 +02:00
Gliniak 91f43a374d Initial support for xex patching 2022-06-12 20:10:07 +02:00
Gliniak 945976a31d Added Premake Files For PatchingSystem 2022-06-12 19:58:12 +02:00
Triang3l 820b7ba217 [GPU] Fix GetActiveTextureHostSwizzle return type 2022-06-12 18:50:38 +03:00
Gliniak 90d67ac11c [Kernel] Return X_STATUS_END_OF_FILE for async file read when offset > file_size 2022-06-09 21:36:09 +02:00
Triang3l 78d1eb8bf8 [GPU] TextureCache::GetActiveTextureHostSwizzle 2022-06-09 21:34:21 +03:00
Gliniak d0175ddf2f [XAM] Cut handle mask from socket handles, added support for: NetDll_getsockopt
Only positive values should be interpreted as valid sockets!
2022-06-08 19:59:15 +02:00
Gliniak 25f3e16baa [Patcher] Fixed issue with incorrect patches endianness 2022-06-08 19:42:18 +02:00
Gliniak 0de0f40fb5 [XAM] Added stubs for:
- NetDll_XNetCreateKey
 - NetDll_XNetRegisterKey

This will allow certain games to run local multiplayer
For example PDZ Deathmatch mode
2022-06-07 20:46:47 +02:00
Triang3l 56f72da137 [GPU] More exact PWL texture/RT gamma conversion 2022-06-07 21:26:34 +03:00
Gliniak 916eb1b9bd [XAM] Scan every controller slot if provided flags contains USER_ANY flag 2022-06-07 15:52:41 +02:00
Margen67 5701823ccf Log title_name 2022-06-07 09:43:04 +02:00
jgoyvaerts 5296d2e91e Fix xenia.log file not always being created in the executable folder. 2022-06-07 09:41:52 +02:00
Gliniak c7da7e1999 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2022-06-02 22:19:43 +02:00
Triang3l 55a91afcc7 [D3D12] Don't decompress unaligned BC textures if supported 2022-06-02 22:48:03 +03:00
Triang3l 84fcd5defa [GPU] Fix resolve destination offset and extent calculation 2022-06-02 21:47:30 +03:00
Triang3l a9a072bf00 [GPU] Explain why a 32x32x4bpp linear texture takes 2 pages, not 1 [ci skip] 2022-06-01 13:00:23 +03:00
Triang3l 8bd244f277 [GPU] Better explanation for exact texture memory extent calculation [ci skip] 2022-06-01 12:55:16 +03:00
Gliniak 3169aa2ff3 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2022-06-01 08:45:21 +02:00
Triang3l d1ad10b98c [GPU] Primitive reset comment typo correction [ci skip] 2022-05-31 23:23:53 +03:00
Triang3l efd7ef212a [D3D12] 128 megatexel limit explanation based on the spec [ci skip] 2022-05-31 23:23:10 +03:00
Triang3l 25594c918c [GPU] Fix tiled texture memory extent calculation 2022-05-31 23:17:33 +03:00
Rick Gibbed a3e5ea8575
[Base] Fix missing include in utf8.cc. 2022-05-27 17:56:14 -05:00
Gliniak 5a71b55233 [Kernel] Added missing module hash calculation 2022-05-25 09:03:03 +02:00
Gliniak 542e075699 Fixed bug between reading header content and applying TUs 2022-05-25 08:23:19 +02:00
Gliniak d7d26dc1c4 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2022-05-25 07:54:16 +02:00
Gliniak 3d96dfa359 Always allocate system heap from top of heap 2022-05-25 07:53:50 +02:00
Triang3l a4840e1992 [GPU] FIXME comment for 1bpb/2bpb texture tiled extent 2022-05-24 22:33:27 +03:00
Triang3l 8701c9f24e [D3D12] Texture load code cleanup and resolution scaling fixes
The resolution scale is now taken into account when copying from the mip tail.
2022-05-24 22:28:42 +03:00
Triang3l 75c185e759 [GPU] Move texture load shader info to common 2022-05-24 22:24:33 +03:00
Triang3l c1f15c86a3 [GPU] Decompress GBGR/BGRG into RGBB, not RGB1
While the alpha of the texture data is not used at all (replaced with blue using the view swizzle), still make the shader code state the intention more explicitly if the format is decompressed for use as signed. Unsigned 1.0 is 0xFF, while signed 1.0 is 0x7F.
2022-05-23 12:31:45 +03:00
Triang3l cf3069eb13 [GPU] Signedness in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip] 2022-05-22 22:11:59 +03:00
Triang3l ef808e9def [GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip] 2022-05-22 21:46:11 +03:00
Triang3l 6735dbd941 [GPU] Calculate, not store, texture load host X blocks per thread 2022-05-22 21:21:54 +03:00
Triang3l 888d5044e0 [GPU] 2x1-subsampled texture RGBA8 conversion shader 2022-05-22 21:07:38 +03:00
Triang3l d3561d2f47 [D3D12] Pre-swizzle 2x1-subsampled formats 2022-05-22 20:31:48 +03:00
Triang3l 5de825e3a0 [GPU] Prevent multiple evaluation of XE_TEXTURE_LOAD_TRANSFORM arguments 2022-05-22 19:48:23 +03:00
Triang3l 2f0a884438 [GPU] Add k prefix to texture load group size constants 2022-05-22 19:35:25 +03:00
Triang3l 8f06ba6f7d [D3D12] Texture host BPB in LoadModeInfo 2022-05-22 19:28:05 +03:00
Triang3l 003c62ba73 [GPU] Correct rounding of texture load row size
The original multiplication was likely added early during the development of generic resolution scaling. Before generic resolution scaling, invocations were done for unscaled guest blocks, now they're done for scaled blocks, so with 3x1 scaling, an invocation for 8 blocks writes 8 host blocks, not 24.
2022-05-22 18:33:59 +03:00
Triang3l 6aa30ed074 [GPU] 128-thread groups in all texture load shaders
Vulkan's minimum requirement (maxComputeWorkGroupInvocations) is 128.
2022-05-22 18:03:09 +03:00