gibbed
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0e1c91681d
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Some winkey support for left/right triggers.
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2016-06-20 17:53:26 -05:00 |
gibbed
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e7f5d3e7d4
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Set length in overlapped completion to -1 when not success.
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2016-06-20 17:13:31 -05:00 |
gibbed
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8d00abe10f
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'Unsetting' the title specific user settings. Fixes UnrealEngine-based games try to decompress 3000 null bytes and end up barfing all over the stack instead.
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2016-06-20 15:45:12 -05:00 |
gibbed
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afda577484
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Adjusted user profile settings so that we can know about settings, but have their data unset.
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2016-06-20 15:44:11 -05:00 |
gibbed
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8965fda402
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RSqrt for VEC128_TYPE.
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2016-06-20 13:31:11 -05:00 |
gibbed
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53e37c3167
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Constant propogation for DOT_PRODUCT_3.
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2016-06-20 13:30:19 -05:00 |
gibbed
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dd18112905
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Assert the CPU index on set.
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2016-06-20 12:53:07 -05:00 |
gibbed
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27610989a2
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Fixed fake CPU handling.
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2016-06-20 12:52:36 -05:00 |
gibbed
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6a082c42d3
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Fixed top-down memory allocations when alignment > page size.
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2016-06-20 12:02:48 -05:00 |
gibbed
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919d84ad73
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Fixed ToXdkProtectFlags returning bad protection flags when
nocache/writecombine were present.
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2016-06-20 11:27:53 -05:00 |
Dr. Chat
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6729ec182b
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These clears are redundant.
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2016-06-19 21:32:31 -05:00 |
Dr. Chat
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f194d261b1
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TextureCache: Speed up descriptor writes (no more vector usage)
WIP TextureCube uploading skeleton
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2016-06-19 21:27:30 -05:00 |
gibbed
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450ca87120
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Added comparison operator for --break_on_instruction.
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2016-06-19 21:01:18 -05:00 |
gibbed
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b5bef8c54d
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Undoing the previous commit in favor of finding a better solution (xmm1/xmm2 can't safely be used here).
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2016-06-19 02:33:52 -05:00 |
gibbed
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d04a6cc983
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Added support for when both src1 and src2 are constants in EmitCommutativeBinaryXmmOp and EmitAssociativeBinaryXmmOp.
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2016-06-19 02:10:40 -05:00 |
Dr. Chat
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807c030f86
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Add title request functions to Emulator
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2016-06-18 21:17:37 -05:00 |
Dr. Chat
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6bd19518eb
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GL4: Fix incorrectly calculating the base offset for IssueCopy
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2016-06-18 21:16:10 -05:00 |
Dr. Chat
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0c69e05eb1
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Handle load requests made by the guest
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2016-06-18 21:00:01 -05:00 |
Dr. Chat
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23b2e25fb8
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XThread: Don't release ourselves before calling thread_->Terminate!
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2016-06-18 20:58:58 -05:00 |
Dr. Chat
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b82f6a990a
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Core: Add a file open dialog and refactor logic around loading new games
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2016-06-18 20:42:28 -05:00 |
gibbed
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dcd71c1613
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Fixing format_core for %hc/%hC/%wc/%wC/%hs/%hS/%ls/%lS/%ws/%wS type specifiers.
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2016-06-18 19:24:49 -05:00 |
gibbed
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85e38b7657
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Invalidate physical memory passed to NtReadFile.
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2016-06-18 18:26:23 -05:00 |
gibbed
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23b72e4888
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Complain loudly when ReadFile() returns ERROR_NOACCESS.
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2016-06-18 18:26:23 -05:00 |
Nukem
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d5dd96d626
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Invalid iterator in control_flow_simplification_pass
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2016-06-18 16:34:46 -04:00 |
gibbed
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096febb3bb
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Oops. Unbreaking shim_utils.h.
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2016-06-18 14:02:38 -05:00 |
gibbed
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4fc3bdf213
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Fixed AppendParam for X_EX_TITLE_TERMINATE_REGISTRATION,
X_EXCEPTION_RECORD.
Added AppendParam for X_OBJECT_ATTRIBUTES.
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2016-06-18 13:44:52 -05:00 |
gibbed
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2d60d6f672
|
Split out trampoline generation to make it reusable.
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2016-06-18 13:41:49 -05:00 |
gibbed
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8ea9aea84c
|
Actually there's yet one more argument to VdInitializeScalerCommandBuffer.
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2016-06-18 08:16:49 -05:00 |
gibbed
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890a0513ef
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Tagged NtSetInformationFile as high frequency.
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2016-06-18 08:03:19 -05:00 |
gibbed
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f39eb9f047
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Tagged NtReadFile as high frequency.
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2016-06-18 08:02:18 -05:00 |
gibbed
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9477cef006
|
Corrected offset in comment for X_DISPLAY_INFO.
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2016-06-18 08:00:41 -05:00 |
gibbed
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b12579c64c
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Fixed arguments to VdInitializeScalerCommandBuffer.
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2016-06-18 08:00:09 -05:00 |
Dr. Chat
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d526d2febf
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GPU: In auto-indexed draws, VGT_INDX_OFFSET appears to be reused as a vertex offset.
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2016-06-17 20:19:38 -05:00 |
Dr. Chat
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2e34a98cef
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Update the vulkan loader and headers.
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2016-06-17 19:32:21 -05:00 |
Dr. Chat
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27c16b1936
|
GPU: Fix incorrectly calculating the primary ringbuffer's size
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2016-06-16 21:30:06 -05:00 |
Dr. Chat
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af870999fa
|
SPIR-V: Clear shader interface IDs between invocations.
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2016-06-13 18:15:59 -05:00 |
Dr. Chat
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5937e603d7
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SPIR-V: Fix vec4 Dst
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2016-06-13 15:29:07 -05:00 |
Dr. Chat
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d5865740e2
|
Add a few more vector tests
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2016-06-12 21:45:51 -05:00 |
Dr. Chat
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0ef16b10e2
|
Constant Propagation for OPCODE_VECTOR_ADD
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2016-06-12 21:41:02 -05:00 |
Dr. Chat
|
7ef7cc39f5
|
SPIR-V: Declare all inputs/outputs in OpEntryPoint
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2016-06-12 11:18:00 -05:00 |
Dr. Chat
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841f6fe239
|
Merge branch 'vulkan'
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2016-06-11 19:23:23 -05:00 |
Dr. Chat
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323b993bbc
|
Revert the default graphics backend to GL4 (in preparation of merge to master)
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2016-06-11 19:13:45 -05:00 |
Dr. Chat
|
32011a841e
|
Formatting.
|
2016-06-05 17:48:06 -05:00 |
Dr. Chat
|
b01903ccc7
|
Set basePipelineIndex to -1 instead of 0 to indicate invalid.
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2016-06-05 12:55:19 -05:00 |
Dr. Chat
|
6f5f3534c4
|
Rebuild shaders with the latest compiler
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2016-06-04 15:17:31 -05:00 |
Dr. Chat
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254acf2a67
|
RenderCache: Hardcode surface height to 2560
Fix a couple of other things
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2016-06-03 20:01:49 -05:00 |
Dr. Chat
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2a924d2b05
|
Pass vertex buffer endianness into the BufferCache
IssueCopy: Actually issue the pipeline barrier to transition the image
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2016-06-03 20:00:28 -05:00 |
Haydn Trigg
|
ff5529714c
|
clang-format to Google Standards
Added formatting to code
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2016-05-29 13:22:14 +09:30 |
Dr. Chat
|
fd37112db8
|
VK Immediate Drawer: Properly transition texture layouts
Support wrapping of textures not created here
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2016-05-28 10:26:40 -05:00 |
Dr. Chat
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f8d9472872
|
TextureCache: Fix trying to erase a resolve texture that isn't in the resolve textures list.
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2016-05-26 14:46:18 -05:00 |