Commit Graph

5682 Commits

Author SHA1 Message Date
Cancerous acc1930a01 [UI] Add window dimension cvars 2019-12-01 03:49:35 -05:00
illusion98 28ea438dce Merge remote-tracking branch 'emoose/devicetype-fix' into canary 2019-12-01 03:49:35 -05:00
illusion98 c83b8ab7db Add command to show fps in titlebar 2019-12-01 03:49:34 -05:00
Cancerous 5604e56cda FPS Counter at the end of the display chain PR 1362
from IceTDrinker
2019-12-01 03:49:34 -05:00
Margen67 75c3070f51 AVX(2/512) builds
xenia-build:
 Make release the default config. (no longer need --config=Release)
 Add --cpu_arch argument;
  Valid options are SSE2 (default), AVX, AVX2, and AVX512.
CI:
 Remove unneeded env vars since we're only building Release for Windows anyway.
 Only do tests on AppVeyor since they only work there.
  AppVeyor:
   Remove empty tab/space.
   Remove unneeded cmds.
   Turn deploy off since it didn't do anything.
  GitHub Actions:
   Rename GitHub Actions artifacts.
Premake:
 Remove commented out garbage.
2019-12-01 03:49:34 -05:00
Margen67 fce343ea08 [CI] Add GitHub Actions 2019-12-01 03:49:34 -05:00
illusion98 7d0d52b51e Add cvar for Unreal Engine 3 workaround 2019-12-01 03:49:34 -05:00
illusion98 2500f59281 [Discord] Change ID and new description 2019-12-01 03:49:34 -05:00
illusion98 72cd690400 [Discord] Add Time Elasped and Description Text
Display Time Elapsed when idle or playing a game
Display description when hovering over the icon
2019-12-01 03:49:34 -05:00
illusion98 527f2b75f7 Hack for Source engine 2019-12-01 03:49:34 -05:00
Radosław Gliński c7b3fcf7fa Disable debugging break on KeBugCheck 2019-12-01 03:49:33 -05:00
illusion98 b7f36899d3 Merge remote-tracking branch 'emoose/ntwritefile-apc'
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2019-12-01 03:49:33 -05:00
illusion98 4ea1a914e1 Merge 2 remote-tracking branch 'emoose/stfs-packages, emoose/title-updates' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2019-12-01 03:49:33 -05:00
illusion98 a3c8028509 Merge remote-tracking branch 'emoose/dashboard' into canary-cleanup
Originally merged by @0x8080

Co-Authored-By: 0x8080 <0x8080@users.noreply.github.com>
2019-12-01 03:49:33 -05:00
illusion98 8c152deab4 Update Readme 2019-12-01 03:49:33 -05:00
chss95cs@gmail.com ba75d25a18 Reuse flag results in OPCODE_BRANCH_TRUE codegen if the preceding instruction was a comparison that already set the cpu flags 2019-12-01 03:49:33 -05:00
chss95cs@gmail.com 241f410f6f Add constant folding for OPCODE_ROTATE_LEFT 2019-12-01 03:49:33 -05:00
Silent c5db959154 [Kernel] Retain handles and not objects in XThread
This fixes cases introduced by 52e836d0f81e752ba368717e68773b591adfa9cf
where thread handles get closed before the thread finishes.
Handle was assumed to be alive there, which was not true as
threads self-referenced only their objects, not their handles.

Affected games: Payday 2 Demo
2019-11-30 20:08:30 -06:00
Silent 728531eff7 [Kernel] Operate on handle refcounts in Ob funcs
Although this seems counter-intuitive, operating on handle
reference counters in
- ObLookupThreadByThreadId
- ObReferenceObjectByHandle
- ObDereferenceObject
allows to cleanly clean up handles for resources created elsewhere
and destructed by ObDereferenceObject (for example, threads with 0x80
creation flag). Operating on pointer reference counters alone
would leave a stray handle in the slots list.
2019-11-30 20:08:30 -06:00
Silent 05ef022fd7 [Kernel] Do not retain handle in ExCreateThread
Closing the thread handle should delete the thread object
if it's finished. When this handle was retained, closing the handle
left a lingering handle reference and thus this XThread would leak
2019-11-30 20:08:30 -06:00
Silent 5bec69e983 [Kernel] Add some useful asserts 2019-11-30 20:08:30 -06:00
gibbed ae15c27a24 [x64] Take advantage of StashConstantXmm. 2019-11-30 20:08:10 -06:00
gibbed 04a54cc58f [x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128. 2019-11-30 20:08:10 -06:00
gibbed f7a8c5ce7a [x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
To mitigate this mistake in the future, implemented new
StashConstantXmm functions.
2019-11-30 20:08:10 -06:00
gibbed 43cef29c6d [UI] Disable saving of imgui INI file.
By default imgui saves an INI file named 'imgui.ini' to the current directory,
which is undesired behavior. Until we can properly specify a full path to
a good location, disable saving of the INI file.
2019-11-30 18:54:15 -06:00
aerosoul bc8b629092 [Kernel] Enable XEX1 loading 2019-11-20 18:09:28 -06:00
Joel Linn 03d5455a2f [imgui] Fixes to work with new api.
- Font atlas is now owned by context.
- Switch from deprecated io.RenderDrawListsFn callback to dedicated call in window.cc.
- Replaced deprecated ImGuiCol_ModalWindowDarkening with ImGuiCol_ModalWindowDimBg.
- Replaced deprecated SetScrollHere() with SetScrollHereY().
- Replaced deprecated GetContentRegionAvailWidth() with GetContentRegionAvail().x.
- Replaced deprecated ShowTestWindow() with ShowDemoWindow().
- Replaced deprecated ImGuiCol_ChildWindowBg with ImGuiCol_ChildBg.
- Replaced deprecated SetNextTreeNodeOpen() with SetNextItemOpen().
2019-11-20 08:05:40 -06:00
Joel Linn 1985169924 [imgui] Make code compile with new imgui. 2019-11-20 08:05:40 -06:00
Joel Linn e4c9078cb5 [imgui] Update submodule. 2019-11-20 08:05:40 -06:00
Triang3l 8ba6f3fc37 [Memory] Trigger watches when making pages writable, not the other way around 2019-11-10 14:21:36 +03:00
Triang3l 26e1a67036 [GPU] Separate dxbc and dxbctext shader compiler targets 2019-11-09 00:13:23 +03:00
Triang3l 11508caa49
Merge pull request #1505 from Margen67/cleanup
Remove (hopefully) last OpenGL leftovers & crunch
2019-11-08 23:17:01 +03:00
Triang3l e5b8f0cb27
[Vulkan] Remove an obsolete comment about GLSL 2019-11-08 23:16:37 +03:00
Margen67 09e1028154 Remove (hopefully) last OpenGL leftovers & crunch
Crunch is unused.
2019-11-08 09:10:51 -08:00
Triang3l d4a5a57867 [D3D12] Remove command_list.h inclusion 2019-11-06 08:08:49 +03:00
Triang3l c8f3c93802 [D3D12] Don't create multiple command lists as they're just encoders 2019-11-06 08:06:12 +03:00
Triang3l 00116fad2d [D3D12] Don't assume there's a null D3D descriptor handle 2019-11-04 21:10:32 +03:00
Triang3l c499229455 [GPU] Store an EDRAM snapshot in traces 2019-11-04 17:30:20 +03:00
Triang3l 1bb3cd45ca [APU] Support XAudio 2.7 2019-11-02 22:27:38 +03:00
Margen67 443e6ed729 Upgrade dist to bionic in Travis configuration 2019-11-02 07:24:58 -05:00
Margen67 80600dfc1d Remove /gt & OpenGL leftovers
Fiber-safe optimizations actually worsen performance.
2019-11-02 07:24:28 -05:00
Triang3l 9deb710607 [D3D12] CP: Framework for multiple command lists per frame 2019-10-31 23:33:11 +03:00
Triang3l 6e5a0ebf7b [D3D12] CP: Separate guest frame and non-frame submissions 2019-10-28 22:00:59 +03:00
Triang3l d3b6f71ae1 [D3D12] Don't use D3D12Context for command processor fence 2019-10-28 10:49:32 +03:00
Triang3l b4af63fe31 [D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context 2019-10-27 20:53:53 +03:00
Triang3l f23ba862f6 [D3D12] Trace viewer entry point 2019-10-27 00:37:33 +03:00
Triang3l 36f4158f09 [GPU] Trace dump: Do PIX/RenderDoc capture if attached 2019-10-25 21:32:17 +03:00
Triang3l f75d927cc5 [D3D12] Resolve fetch memory read tracing 2019-10-25 09:17:08 +03:00
Triang3l c057b5a032 [D3D12] Make trace dump partially work 2019-10-25 08:38:06 +03:00
Triang3l b622e894d6 [D3D12] Replicate the last texture component into non-existent ones 2019-10-23 23:47:17 +03:00