Add constant folding for OPCODE_ROTATE_LEFT
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@ -712,7 +712,14 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder, bool& result) {
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result = true;
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}
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break;
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// TODO(benvanik): ROTATE_LEFT
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case OPCODE_ROTATE_LEFT:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->RotateLeft(i->src2.value);
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i->Remove();
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result = true;
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}
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break;
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case OPCODE_BYTE_SWAP:
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if (i->src1.value->IsConstant()) {
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v->set_from(i->src1.value);
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@ -843,6 +843,29 @@ void Value::Sha(Value* other) {
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}
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}
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void Value::RotateLeft(Value* other) {
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assert_true(other->type == INT8_TYPE);
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auto rotation = other->constant.u8;
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switch (type) {
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case INT8_TYPE:
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constant.u8 = rotate_left<uint8_t>(constant.u8, rotation);
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break;
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case INT16_TYPE:
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constant.u16 = rotate_left<uint16_t>(constant.u16, rotation);
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break;
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case INT32_TYPE:
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constant.u32 = rotate_left<uint32_t>(constant.u32, rotation);
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break;
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case INT64_TYPE:
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constant.u64 = rotate_left<uint64_t>(constant.u64, rotation);
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break;
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default:
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assert_unhandled_case(type);
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break;
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}
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}
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void Value::Extract(Value* vec, Value* index) {
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assert_true(vec->type == VEC128_TYPE);
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switch (type) {
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@ -519,6 +519,7 @@ class Value {
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void Shl(Value* other);
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void Shr(Value* other);
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void Sha(Value* other);
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void RotateLeft(Value* other);
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void Extract(Value* vec, Value* index);
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void Select(Value* other, Value* ctrl);
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void Splat(Value* other);
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