Merge pull request #509 from x1nixmzeng/xex-resources
Rebrand the Xenia window with module metadata
This commit is contained in:
commit
86b706d87c
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@ -190,6 +190,7 @@ solution("xenia")
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include("src/xenia/ui/gl")
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include("src/xenia/ui/spirv")
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include("src/xenia/vfs")
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include("src/xenia/xdbf")
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if os.is("windows") then
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include("src/xenia/apu/xaudio2")
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@ -288,11 +288,16 @@ void EmulatorWindow::ShowHelpWebsite() { LaunchBrowser("http://xenia.jp"); }
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void EmulatorWindow::UpdateTitle() {
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std::wstring title(base_title_);
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if (Clock::guest_time_scalar() != 1.0) {
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title += L" (@";
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title += xe::to_wstring(std::to_string(Clock::guest_time_scalar()));
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title += L"x)";
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const std::wstring &game_title(emulator()->game_title());
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if (!game_title.empty()) {
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title = game_title + L" - " + title;
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}
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if (Clock::guest_time_scalar() != 1.0) {
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title += xe::format_string(L" (@%.2fx)", Clock::guest_time_scalar());
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}
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window_->set_title(title);
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}
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@ -35,11 +35,12 @@ class EmulatorWindow {
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ui::Loop* loop() const { return loop_.get(); }
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ui::Window* window() const { return window_.get(); }
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void UpdateTitle();
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private:
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explicit EmulatorWindow(Emulator* emulator);
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bool Initialize();
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void UpdateTitle();
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void CpuTimeScalarReset();
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void CpuTimeScalarSetHalf();
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@ -25,6 +25,7 @@ project("xenia-app")
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"xenia-ui",
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"xenia-ui-gl",
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"xenia-vfs",
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"xenia-xdbf",
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})
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flags({
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"WinMain", -- Use WinMain instead of main.
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@ -195,7 +195,8 @@ int xenia_main(const std::vector<std::wstring>& args) {
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// Normalize the path and make absolute.
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std::wstring abs_path = xe::to_absolute_path(path);
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result = emulator->LaunchPath(abs_path);
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result = emulator->LaunchPath(abs_path,
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[&]() { emulator_window->UpdateTitle(); });
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if (XFAILED(result)) {
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XELOGE("Failed to launch target: %.8X", result);
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emulator.reset();
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@ -470,8 +470,8 @@ bool XexModule::SetupLibraryImports(const char* name,
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GuestFunction::ExternHandler handler = nullptr;
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if (kernel_export) {
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if (kernel_export->function_data.trampoline) {
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handler = (GuestFunction::ExternHandler)kernel_export
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->function_data.trampoline;
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handler = (GuestFunction::ExternHandler)
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kernel_export->function_data.trampoline;
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} else {
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handler =
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(GuestFunction::ExternHandler)kernel_export->function_data.shim;
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@ -35,6 +35,7 @@
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#include "xenia/vfs/devices/host_path_device.h"
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#include "xenia/vfs/devices/stfs_container_device.h"
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#include "xenia/vfs/virtual_file_system.h"
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#include "xenia/xdbf/xdbf_utils.h"
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DEFINE_double(time_scalar, 1.0,
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"Scalar used to speed or slow time (1x, 2x, 1/2x, etc).");
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@ -191,7 +192,8 @@ X_STATUS Emulator::Setup(
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return result;
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}
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X_STATUS Emulator::LaunchPath(std::wstring path) {
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X_STATUS Emulator::LaunchPath(std::wstring path,
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std::function<void()> on_launch) {
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// Launch based on file type.
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// This is a silly guess based on file extension.
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auto last_slash = path.find_last_of(xe::kPathSeparator);
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@ -201,18 +203,19 @@ X_STATUS Emulator::LaunchPath(std::wstring path) {
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}
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if (last_dot == std::wstring::npos) {
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// Likely an STFS container.
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return LaunchStfsContainer(path);
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return LaunchStfsContainer(path, on_launch);
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} else if (path.substr(last_dot) == L".xex" ||
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path.substr(last_dot) == L".elf") {
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// Treat as a naked xex file.
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return LaunchXexFile(path);
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return LaunchXexFile(path, on_launch);
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} else {
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// Assume a disc image.
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return LaunchDiscImage(path);
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return LaunchDiscImage(path, on_launch);
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}
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}
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X_STATUS Emulator::LaunchXexFile(std::wstring path) {
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X_STATUS Emulator::LaunchXexFile(std::wstring path,
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std::function<void()> on_launch) {
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// We create a virtual filesystem pointing to its directory and symlink
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// that to the game filesystem.
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// e.g., /my/files/foo.xex will get a local fs at:
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@ -244,10 +247,11 @@ X_STATUS Emulator::LaunchXexFile(std::wstring path) {
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// Launch the game.
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std::string fs_path = "game:\\" + xe::to_string(file_name);
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return CompleteLaunch(path, fs_path);
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return CompleteLaunch(path, fs_path, on_launch);
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}
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X_STATUS Emulator::LaunchDiscImage(std::wstring path) {
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X_STATUS Emulator::LaunchDiscImage(std::wstring path,
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std::function<void()> on_launch) {
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auto mount_path = "\\Device\\Cdrom0";
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// Register the disc image in the virtual filesystem.
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@ -266,10 +270,11 @@ X_STATUS Emulator::LaunchDiscImage(std::wstring path) {
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file_system_->RegisterSymbolicLink("d:", mount_path);
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// Launch the game.
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return CompleteLaunch(path, "game:\\default.xex");
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return CompleteLaunch(path, "game:\\default.xex", on_launch);
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}
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X_STATUS Emulator::LaunchStfsContainer(std::wstring path) {
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X_STATUS Emulator::LaunchStfsContainer(std::wstring path,
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std::function<void()> on_launch) {
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auto mount_path = "\\Device\\Cdrom0";
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// Register the container in the virtual filesystem.
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@ -288,7 +293,7 @@ X_STATUS Emulator::LaunchStfsContainer(std::wstring path) {
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file_system_->RegisterSymbolicLink("d:", mount_path);
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// Launch the game.
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return CompleteLaunch(path, "game:\\default.xex");
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return CompleteLaunch(path, "game:\\default.xex", on_launch);
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}
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void Emulator::Pause() {
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@ -494,11 +499,12 @@ void Emulator::WaitUntilExit() {
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}
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X_STATUS Emulator::CompleteLaunch(const std::wstring &path,
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const std::string& module_path) {
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const std::string &module_path,
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std::function<void()> on_launch) {
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// Allow xam to request module loads.
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auto xam = kernel_state()->GetKernelModule<kernel::xam::XamModule>("xam.xex");
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int result = 0;
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X_STATUS result = X_STATUS_SUCCESS;
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auto next_module = module_path;
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while (next_module != "") {
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XELOGI("Launching module %s", next_module.c_str());
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@ -509,11 +515,34 @@ X_STATUS Emulator::CompleteLaunch(const std::wstring& path,
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}
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kernel_state_->SetExecutableModule(module);
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// Try and load the resource database (xex only)
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char title[9] = {0};
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sprintf(title, "%08X", module->title_id());
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uint32_t resource_data = 0;
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uint32_t resource_size = 0;
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if (XSUCCEEDED(module->GetSection(title, &resource_data, &resource_size))) {
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auto xdb_ptr = module->memory()->TranslateVirtual(resource_data);
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if (xdb_ptr != nullptr) {
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xe::xdbf::XdbfWrapper db;
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if (db.initialize(xdb_ptr, static_cast<size_t>(resource_size))) {
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game_title_ = xe::to_wstring(xe::xdbf::get_title(db));
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xe::xdbf::XdbfBlock icon_block = xe::xdbf::get_icon(db);
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if (icon_block.buffer != nullptr) {
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display_window_->SetIconFromBuffer(icon_block.buffer,
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icon_block.size);
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}
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}
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}
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}
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auto main_xthread = module->Launch();
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if (!main_xthread) {
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return X_STATUS_UNSUCCESSFUL;
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}
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on_launch();
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main_thread_ = main_xthread->thread();
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WaitUntilExit();
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@ -53,6 +53,9 @@ class Emulator {
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// Full command line used when launching the process.
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const std::wstring& command_line() const { return command_line_; }
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// Title of the game in the default language.
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const std::wstring& game_title() const { return game_title_; }
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// Window used for displaying graphical output.
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ui::Window* display_window() const { return display_window_; }
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@ -106,17 +109,18 @@ class Emulator {
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// Launches a game from the given file path.
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// This will attempt to infer the type of the given file (such as an iso, etc)
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// using heuristics.
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X_STATUS LaunchPath(std::wstring path);
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X_STATUS LaunchPath(std::wstring path, std::function<void()> on_launch);
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// Launches a game from a .xex file by mounting the containing folder as if it
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// was an extracted STFS container.
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X_STATUS LaunchXexFile(std::wstring path);
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X_STATUS LaunchXexFile(std::wstring path, std::function<void()> on_launch);
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// Launches a game from a disc image file (.iso, etc).
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X_STATUS LaunchDiscImage(std::wstring path);
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X_STATUS LaunchDiscImage(std::wstring path, std::function<void()> on_launch);
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// Launches a game from an STFS container file.
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X_STATUS LaunchStfsContainer(std::wstring path);
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X_STATUS LaunchStfsContainer(std::wstring path,
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std::function<void()> on_launch);
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void Pause();
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void Resume();
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@ -132,9 +136,11 @@ class Emulator {
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bool ExceptionCallback(Exception* ex);
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X_STATUS CompleteLaunch(const std::wstring &path,
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const std::string& module_path);
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const std::string &module_path,
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std::function<void()> on_launch);
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std::wstring command_line_;
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std::wstring game_title_;
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ui::Window* display_window_;
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@ -105,8 +105,8 @@ uint32_t KernelModule::GetProcAddressByOrdinal(uint16_t ordinal) {
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cpu::GuestFunction::ExternHandler handler = nullptr;
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if (export_entry->function_data.trampoline) {
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handler = (cpu::GuestFunction::ExternHandler)export_entry
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->function_data.trampoline;
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handler = (cpu::GuestFunction::ExternHandler)
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export_entry->function_data.trampoline;
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} else {
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handler =
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(cpu::GuestFunction::ExternHandler)export_entry->function_data.shim;
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@ -208,7 +208,7 @@ X_STATUS UserModule::GetSection(const char* name, uint32_t* out_section_data,
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return X_STATUS_NOT_FOUND;
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}
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uint32_t count = (resource_header->size - 4) / 16;
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uint32_t count = (resource_header->size - 4) / sizeof(xex2_resource);
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for (uint32_t i = 0; i < count; i++) {
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auto& res = resource_header->resources[i];
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if (std::strncmp(name, res.name, 8) == 0) {
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@ -53,6 +53,8 @@ class Window {
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return true;
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}
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virtual bool SetIconFromBuffer(void* buffer, size_t size) = 0;
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virtual bool is_fullscreen() const { return false; }
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virtual void ToggleFullscreen(bool fullscreen) {}
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@ -31,6 +31,10 @@ Win32Window::~Win32Window() {
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CloseWindow(hwnd_);
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hwnd_ = nullptr;
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}
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if (icon_ != nullptr) {
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DestroyIcon(icon_);
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icon_ = nullptr;
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}
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}
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NativePlatformHandle Win32Window::native_platform_handle() const {
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@ -163,6 +167,25 @@ bool Win32Window::set_title(const std::wstring& title) {
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return true;
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}
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bool Win32Window::SetIconFromBuffer(void* buffer, size_t size) {
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if (icon_ != nullptr) {
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DestroyIcon(icon_);
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}
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HICON icon = CreateIconFromResourceEx(reinterpret_cast<BYTE*>(buffer),
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static_cast<DWORD>(size), TRUE,
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0x00030000, 0, 0, LR_DEFAULTCOLOR);
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if (icon != nullptr) {
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icon_ = icon;
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SendMessage(hwnd_, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(icon));
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SendMessage(hwnd_, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(icon));
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}
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return false;
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}
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bool Win32Window::is_fullscreen() const { return fullscreen_; }
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void Win32Window::ToggleFullscreen(bool fullscreen) {
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@ -31,6 +31,7 @@ class Win32Window : public Window {
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HWND hwnd() const { return hwnd_; }
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bool set_title(const std::wstring& title) override;
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bool SetIconFromBuffer(void* buffer, size_t size) override;
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bool is_fullscreen() const override;
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void ToggleFullscreen(bool fullscreen) override;
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@ -68,6 +69,7 @@ class Win32Window : public Window {
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bool HandleKeyboard(UINT message, WPARAM wParam, LPARAM lParam);
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HWND hwnd_ = nullptr;
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HICON icon_ = nullptr;
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bool closing_ = false;
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bool fullscreen_ = false;
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@ -0,0 +1,17 @@
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project_root = "../../.."
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include(project_root.."/tools/build")
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group("src")
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project("xenia-xdbf")
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uuid("a95b5fce-1083-4bff-a022-ffdd0bab3db0")
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kind("StaticLib")
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language("C++")
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links({
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"xenia-base",
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})
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defines({
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})
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includedirs({
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project_root.."third_party/gflags/src",
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})
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recursive_platform_files()
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@ -0,0 +1,142 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2016 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/xdbf/xdbf_utils.h"
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namespace xe {
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namespace xdbf {
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enum XdbfId : uint64_t {
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kIdTitle = 0x8000,
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kIdXSTC = 0x58535443,
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};
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enum XdbgMagic : uint32_t {
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kMagicXSTC = 'XSTC',
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kMagicXSTR = 'XSTR',
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};
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XdbfWrapper::XdbfWrapper() = default;
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XBDF_HEADER& XdbfWrapper::get_header() const { return *state_.header; }
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XBDF_ENTRY& XdbfWrapper::get_entry(uint32_t n) const {
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return state_.entries[n];
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}
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XBDF_FILE_LOC& XdbfWrapper::get_file(uint32_t n) const {
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return state_.files[n];
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}
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bool XdbfWrapper::initialize(uint8_t* buffer, size_t length) {
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if (length <= sizeof(XBDF_HEADER)) {
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return false;
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}
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XdbfState state;
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state.data = buffer;
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state.size = length;
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uint8_t* ptr = state.data;
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state.header = reinterpret_cast<XBDF_HEADER*>(ptr);
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ptr += sizeof(XBDF_HEADER);
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state.entries = reinterpret_cast<XBDF_ENTRY*>(ptr);
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ptr += (sizeof(XBDF_ENTRY) * state.header->entry_count);
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state.files = reinterpret_cast<XBDF_FILE_LOC*>(ptr);
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ptr += (sizeof(XBDF_FILE_LOC) * state.header->free_count);
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state.offset = ptr;
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if (state.header->magic == 'XDBF') {
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state_ = state;
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return true;
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}
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return false;
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}
|
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|
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XdbfBlock XdbfWrapper::get_entry(XdbfSection section, uint64_t id) const {
|
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XdbfBlock block = {nullptr, 0};
|
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uint32_t x = 0;
|
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while (x < get_header().entry_used) {
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auto& entry = get_entry(x);
|
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if (entry.section == section && entry.id == id) {
|
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block.buffer = state_.offset + entry.offset;
|
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block.size = entry.size;
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break;
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}
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|
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++x;
|
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}
|
||||
|
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return block;
|
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}
|
||||
|
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XdbfBlock get_icon(const XdbfWrapper& ref) {
|
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return ref.get_entry(kSectionImage, kIdTitle);
|
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}
|
||||
|
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XdbfLocale get_default_language(const XdbfWrapper& ref) {
|
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XdbfBlock block = ref.get_entry(kSectionMetadata, kIdXSTC);
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if (block.buffer != nullptr) {
|
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XDBF_XSTC* xstc = reinterpret_cast<XDBF_XSTC*>(block.buffer);
|
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assert_true(xstc->magic == kMagicXSTC);
|
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|
||||
uint32_t default_language = xstc->default_language;
|
||||
return static_cast<XdbfLocale>(default_language);
|
||||
}
|
||||
|
||||
return kLocaleEnglish;
|
||||
}
|
||||
|
||||
std::string get_title(const XdbfWrapper& ref) {
|
||||
std::string title_str;
|
||||
|
||||
uint64_t language_id = static_cast<uint64_t>(get_default_language(ref));
|
||||
|
||||
XdbfBlock lang_block = ref.get_entry(kSectionStringTable, language_id);
|
||||
|
||||
if (lang_block.buffer != nullptr) {
|
||||
XDBF_XSTR_HEADER* xstr_head =
|
||||
reinterpret_cast<XDBF_XSTR_HEADER*>(lang_block.buffer);
|
||||
|
||||
assert_true(xstr_head->magic == kMagicXSTR);
|
||||
assert_true(xstr_head->version == 1);
|
||||
|
||||
uint16_t str_count = xstr_head->string_count;
|
||||
uint8_t* currentAddress = lang_block.buffer + sizeof(XDBF_XSTR_HEADER);
|
||||
|
||||
uint16_t s = 0;
|
||||
while (s < str_count && title_str.empty()) {
|
||||
XDBF_STRINGTABLE_ENTRY* entry =
|
||||
reinterpret_cast<XDBF_STRINGTABLE_ENTRY*>(currentAddress);
|
||||
currentAddress += sizeof(XDBF_STRINGTABLE_ENTRY);
|
||||
uint16_t len = entry->string_length;
|
||||
|
||||
if (entry->id == static_cast<uint16_t>(kIdTitle)) {
|
||||
title_str.resize(static_cast<size_t>(len));
|
||||
std::copy(currentAddress, currentAddress + len, title_str.begin());
|
||||
}
|
||||
|
||||
++s;
|
||||
currentAddress += len;
|
||||
}
|
||||
}
|
||||
|
||||
return title_str;
|
||||
}
|
||||
|
||||
} // namespace xdbf
|
||||
} // namespace xe
|
|
@ -0,0 +1,129 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2016 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_XDBF_XDBF_UTILS_H_
|
||||
#define XENIA_XDBF_XDBF_UTILS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "xenia/base/memory.h"
|
||||
|
||||
namespace xe {
|
||||
namespace xdbf {
|
||||
|
||||
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.h
|
||||
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.cpp
|
||||
|
||||
enum XdbfSection : uint16_t {
|
||||
kSectionMetadata = 0x0001,
|
||||
kSectionImage = 0x0002,
|
||||
kSectionStringTable = 0x0003,
|
||||
};
|
||||
|
||||
// Found by dumping the kSectionStringTable sections of various games:
|
||||
|
||||
enum XdbfLocale : uint32_t {
|
||||
kLocaleEnglish = 1,
|
||||
kLocaleJapanese = 2,
|
||||
kLocaleGerman = 3,
|
||||
kLocaleFrench = 4,
|
||||
kLocaleSpanish = 5,
|
||||
kLocaleItalian = 6,
|
||||
kLocaleKorean = 7,
|
||||
kLocaleChinese = 8,
|
||||
};
|
||||
|
||||
struct XBDF_HEADER {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> entry_count;
|
||||
xe::be<uint32_t> entry_used;
|
||||
xe::be<uint32_t> free_count;
|
||||
xe::be<uint32_t> free_used;
|
||||
};
|
||||
static_assert_size(XBDF_HEADER, 24);
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct XBDF_ENTRY {
|
||||
xe::be<uint16_t> section;
|
||||
xe::be<uint64_t> id;
|
||||
xe::be<uint32_t> offset;
|
||||
xe::be<uint32_t> size;
|
||||
};
|
||||
static_assert_size(XBDF_ENTRY, 18);
|
||||
#pragma pack(pop)
|
||||
|
||||
struct XBDF_FILE_LOC {
|
||||
xe::be<uint32_t> offset;
|
||||
xe::be<uint32_t> size;
|
||||
};
|
||||
static_assert_size(XBDF_FILE_LOC, 8);
|
||||
|
||||
struct XDBF_XSTC {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> size;
|
||||
xe::be<uint32_t> default_language;
|
||||
};
|
||||
static_assert_size(XDBF_XSTC, 16);
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct XDBF_XSTR_HEADER {
|
||||
xe::be<uint32_t> magic;
|
||||
xe::be<uint32_t> version;
|
||||
xe::be<uint32_t> size;
|
||||
xe::be<uint16_t> string_count;
|
||||
};
|
||||
static_assert_size(XDBF_XSTR_HEADER, 14);
|
||||
#pragma pack(pop)
|
||||
|
||||
struct XDBF_STRINGTABLE_ENTRY {
|
||||
xe::be<uint16_t> id;
|
||||
xe::be<uint16_t> string_length;
|
||||
};
|
||||
static_assert_size(XDBF_STRINGTABLE_ENTRY, 4);
|
||||
|
||||
struct XdbfState {
|
||||
XBDF_HEADER* header;
|
||||
XBDF_ENTRY* entries;
|
||||
XBDF_FILE_LOC* files;
|
||||
uint8_t* offset;
|
||||
uint8_t* data;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
struct XdbfBlock {
|
||||
uint8_t* buffer;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
class XdbfWrapper {
|
||||
public:
|
||||
XdbfWrapper();
|
||||
|
||||
bool initialize(uint8_t* buffer, size_t length);
|
||||
XdbfBlock get_entry(XdbfSection section, uint64_t id) const;
|
||||
|
||||
private:
|
||||
XBDF_HEADER& get_header() const;
|
||||
XBDF_ENTRY& get_entry(uint32_t n) const;
|
||||
XBDF_FILE_LOC& get_file(uint32_t n) const;
|
||||
|
||||
XdbfState state_;
|
||||
};
|
||||
|
||||
XdbfBlock get_icon(const XdbfWrapper& ref);
|
||||
XdbfLocale get_default_language(const XdbfWrapper& ref);
|
||||
std::string get_title(const XdbfWrapper& ref);
|
||||
|
||||
} // namespace xdbf
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_XDBF_XDBF_UTILS_H_
|
Loading…
Reference in New Issue