[Emulator] Changed default config values for:
- mount_cache: false -> true - framerate_limit: 60 -> 0 - font_size: 12 -> 14 - apu_max_queued_frames: 64 -> 8
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@ -90,7 +90,9 @@ DEFINE_path(
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"Storage");
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DEFINE_bool(mount_scratch, false, "Enable scratch mount", "Storage");
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DEFINE_bool(mount_cache, false, "Enable cache mount", "Storage");
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DEFINE_bool(mount_cache, true, "Enable cache mount", "Storage");
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UPDATE_from_bool(mount_cache, 2024, 8, 31, 20, false);
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DEFINE_transient_path(target, "",
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"Specifies the target .xex or .iso to execute.",
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@ -40,6 +40,7 @@ DEFINE_uint32(apu_max_queued_frames, 8,
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"delay. Lowering this value might cause performance issues. "
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"Value range: [4-64]",
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"APU");
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UPDATE_from_uint32(apu_max_queued_frames, 2024, 8, 31, 20, 64);
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namespace xe {
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namespace apu {
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@ -490,7 +490,7 @@ class IConfigVarUpdate {
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// If you're reviewing a pull request with a change here, check if 1) has been
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// done by the submitter before merging.
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static constexpr uint32_t kLastCommittedUpdateDate =
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MakeConfigVarUpdateDate(2020, 12, 31, 13);
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MakeConfigVarUpdateDate(2024, 8, 31, 20);
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virtual ~IConfigVarUpdate() = default;
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@ -20,10 +20,11 @@ DEFINE_path(
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DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU");
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DEFINE_uint64(framerate_limit, 60,
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DEFINE_uint64(framerate_limit, 0,
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"Maximum frames per second. 0 = Unlimited frames.\n"
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"Defaults to 60, when set to 0, and VSYNC is enabled.",
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"GPU");
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UPDATE_from_uint64(framerate_limit, 2024, 8, 31, 20, 60);
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DEFINE_bool(
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gpu_allow_invalid_fetch_constants, true,
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@ -34,7 +34,8 @@ DEFINE_path(
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custom_font_path, "",
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"Allows user to load custom font and use it instead of default one.", "UI");
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DEFINE_uint32(font_size, 12, "Allows user to set custom font size.", "UI");
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DEFINE_uint32(font_size, 14, "Allows user to set custom font size.", "UI");
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UPDATE_from_uint32(font_size, 2024, 8, 31, 20, 12);
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namespace xe {
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namespace ui {
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