[Emulator] Changed default config values for:

- mount_cache: false -> true
 - framerate_limit: 60 -> 0
 - font_size: 12 -> 14
 - apu_max_queued_frames: 64 -> 8
This commit is contained in:
Gliniak 2024-08-31 21:46:43 +02:00
parent 94473eda19
commit 4452e300ac
5 changed files with 9 additions and 4 deletions

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@ -90,7 +90,9 @@ DEFINE_path(
"Storage"); "Storage");
DEFINE_bool(mount_scratch, false, "Enable scratch mount", "Storage"); DEFINE_bool(mount_scratch, false, "Enable scratch mount", "Storage");
DEFINE_bool(mount_cache, false, "Enable cache mount", "Storage");
DEFINE_bool(mount_cache, true, "Enable cache mount", "Storage");
UPDATE_from_bool(mount_cache, 2024, 8, 31, 20, false);
DEFINE_transient_path(target, "", DEFINE_transient_path(target, "",
"Specifies the target .xex or .iso to execute.", "Specifies the target .xex or .iso to execute.",

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@ -40,6 +40,7 @@ DEFINE_uint32(apu_max_queued_frames, 8,
"delay. Lowering this value might cause performance issues. " "delay. Lowering this value might cause performance issues. "
"Value range: [4-64]", "Value range: [4-64]",
"APU"); "APU");
UPDATE_from_uint32(apu_max_queued_frames, 2024, 8, 31, 20, 64);
namespace xe { namespace xe {
namespace apu { namespace apu {

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@ -490,7 +490,7 @@ class IConfigVarUpdate {
// If you're reviewing a pull request with a change here, check if 1) has been // If you're reviewing a pull request with a change here, check if 1) has been
// done by the submitter before merging. // done by the submitter before merging.
static constexpr uint32_t kLastCommittedUpdateDate = static constexpr uint32_t kLastCommittedUpdateDate =
MakeConfigVarUpdateDate(2020, 12, 31, 13); MakeConfigVarUpdateDate(2024, 8, 31, 20);
virtual ~IConfigVarUpdate() = default; virtual ~IConfigVarUpdate() = default;

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@ -20,10 +20,11 @@ DEFINE_path(
DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU"); DEFINE_bool(vsync, true, "Enable VSYNC.", "GPU");
DEFINE_uint64(framerate_limit, 60, DEFINE_uint64(framerate_limit, 0,
"Maximum frames per second. 0 = Unlimited frames.\n" "Maximum frames per second. 0 = Unlimited frames.\n"
"Defaults to 60, when set to 0, and VSYNC is enabled.", "Defaults to 60, when set to 0, and VSYNC is enabled.",
"GPU"); "GPU");
UPDATE_from_uint64(framerate_limit, 2024, 8, 31, 20, 60);
DEFINE_bool( DEFINE_bool(
gpu_allow_invalid_fetch_constants, true, gpu_allow_invalid_fetch_constants, true,

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@ -34,7 +34,8 @@ DEFINE_path(
custom_font_path, "", custom_font_path, "",
"Allows user to load custom font and use it instead of default one.", "UI"); "Allows user to load custom font and use it instead of default one.", "UI");
DEFINE_uint32(font_size, 12, "Allows user to set custom font size.", "UI"); DEFINE_uint32(font_size, 14, "Allows user to set custom font size.", "UI");
UPDATE_from_uint32(font_size, 2024, 8, 31, 20, 12);
namespace xe { namespace xe {
namespace ui { namespace ui {