GDB debug protocol that IDA can connect to.

Unfortunately, IDA sucks, and this likely won't ever work right.
This commit is contained in:
Ben Vanik 2013-12-17 10:20:07 -08:00
parent b5f5668f6d
commit 2cb5c97052
8 changed files with 569 additions and 265 deletions

View File

@ -29,12 +29,16 @@ void StringBuffer::Reset() {
}
void StringBuffer::Append(const char* format, ...) {
while (true) {
va_list args;
va_start(args, format);
AppendVarargs(format, args);
va_end(args);
}
void StringBuffer::AppendVarargs(const char* format, va_list args) {
while (true) {
int len = xevsnprintfa(
buffer_ + offset_, capacity_ - offset_ - 1, format, args);
va_end(args);
if (len == -1) {
size_t old_capacity = capacity_;
capacity_ = capacity_ * 2;
@ -48,7 +52,20 @@ void StringBuffer::Append(const char* format, ...) {
buffer_[offset_] = 0;
}
const char* StringBuffer::GetString() {
void StringBuffer::AppendBytes(const uint8_t* buffer, size_t length) {
if (offset_ + length > capacity_) {
size_t old_capacity = capacity_;
capacity_ = MAX(capacity_ * 2, capacity_ + length);
buffer_ = (char*)xe_realloc(buffer_, old_capacity, capacity_);
}
xe_copy_memory(
buffer_ + offset_, capacity_ - offset_,
buffer, length);
offset_ += length;
buffer_[offset_] = 0;
}
const char* StringBuffer::GetString() const {
return buffer_;
}

View File

@ -21,11 +21,15 @@ public:
StringBuffer(size_t initial_capacity = 0);
~StringBuffer();
size_t length() const { return offset_; }
void Reset();
void Append(const char* format, ...);
void AppendVarargs(const char* format, va_list args);
void AppendBytes(const uint8_t* buffer, size_t length);
const char* GetString();
const char* GetString() const;
char* ToString();
private:

View File

@ -28,10 +28,10 @@ DEFINE_bool(wait_for_debugger, false,
DebugServer::DebugServer(Emulator* emulator) :
emulator_(emulator) {
//protocols_.push_back(
// new protocols::gdb::GDBProtocol(this, gdb_port));
protocols_.push_back(
new protocols::ws::WSProtocol(this));
new protocols::gdb::GDBProtocol(this));
//protocols_.push_back(
// new protocols::ws::WSProtocol(this));
}
DebugServer::~DebugServer() {
@ -55,13 +55,13 @@ int DebugServer::Startup() {
}
// If desired, wait until the first client connects.
if (FLAGS_wait_for_debugger) {
//XELOGI("Waiting for debugger on port %d...", FLAGS_remote_debug_port);
//if (listener_->WaitForClient()) {
// return 1;
//}
XELOGI("Debugger attached, continuing...");
//if (FLAGS_wait_for_debugger) {
XELOGI("Waiting for debugger...");
if (protocols_[0]->WaitForClient()) {
return 1;
}
XELOGI("Debugger attached, continuing...");
//}
return 0;
}

View File

@ -10,17 +10,19 @@
#include <xenia/debug/protocols/gdb/gdb_client.h>
#include <xenia/debug/debug_server.h>
#include <xenia/debug/protocols/gdb/message.h>
using namespace xe;
using namespace xe::debug;
using namespace xe::debug::protocols::gdb;
#if 0
GDBClient::GDBClient(DebugServer* debug_server, socket_t socket_id) :
DebugClient(debug_server),
thread_(NULL),
socket_id_(socket_id) {
socket_id_(socket_id),
current_reader_(0), send_queue_stalled_(false) {
mutex_ = xe_mutex_alloc(1000);
loop_ = xe_socket_loop_create(socket_id);
@ -32,6 +34,19 @@ GDBClient::~GDBClient() {
mutex_ = NULL;
delete current_reader_;
for (auto it = message_reader_pool_.begin();
it != message_reader_pool_.end(); ++it) {
delete *it;
}
for (auto it = message_writer_pool_.begin();
it != message_writer_pool_.end(); ++it) {
delete *it;
}
for (auto it = send_queue_.begin(); it != send_queue_.end(); ++it) {
delete *it;
}
xe_socket_close(socket_id_);
socket_id_ = 0;
@ -44,16 +59,12 @@ GDBClient::~GDBClient() {
xe_thread_release(thread_);
}
int GDBClient::socket_id() {
return socket_id_;
}
int GDBClient::Setup() {
// Prep the socket.
xe_socket_set_keepalive(socket_id_, true);
xe_socket_set_nodelay(socket_id_, true);
thread_ = xe_thread_create("Debugger Client", StartCallback, this);
thread_ = xe_thread_create("GDB Debugger Client", StartCallback, this);
return xe_thread_start(thread_);
}
@ -62,186 +73,7 @@ void GDBClient::StartCallback(void* param) {
client->EventThread();
}
namespace {
int64_t WsClientSendCallback(wslay_event_context_ptr ctx,
const uint8_t* data, size_t len, int flags,
void* user_data) {
GDBClient* client = reinterpret_cast<GDBClient*>(user_data);
int error_code = 0;
int64_t r;
while ((r = xe_socket_send(client->socket_id(), data, len, 0,
&error_code)) == -1 && error_code == EINTR);
if (r == -1) {
if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
wslay_event_set_error(ctx, GDBLAY_ERR_WOULDBLOCK);
} else {
wslay_event_set_error(ctx, GDBLAY_ERR_CALLBACK_FAILURE);
}
}
return r;
}
int64_t WsClientRecvCallback(wslay_event_context_ptr ctx,
uint8_t* data, size_t len, int flags,
void* user_data) {
GDBClient* client = reinterpret_cast<GDBClient*>(user_data);
int error_code = 0;
int64_t r;
while ((r = xe_socket_recv(client->socket_id(), data, len, 0,
&error_code)) == -1 && error_code == EINTR);
if (r == -1) {
if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
wslay_event_set_error(ctx, GDBLAY_ERR_WOULDBLOCK);
} else {
wslay_event_set_error(ctx, GDBLAY_ERR_CALLBACK_FAILURE);
}
} else if (r == 0) {
wslay_event_set_error(ctx, GDBLAY_ERR_CALLBACK_FAILURE);
r = -1;
}
return r;
}
void GDBClientOnMsgCallback(wslay_event_context_ptr ctx,
const struct wslay_event_on_msg_recv_arg* arg,
void* user_data) {
if (wslay_is_ctrl_frame(arg->opcode)) {
// Ignore control frames.
return;
}
GDBClient* client = reinterpret_cast<GDBClient*>(user_data);
switch (arg->opcode) {
case GDBLAY_TEXT_FRAME:
XELOGW("Text frame ignored; use binary messages");
break;
case GDBLAY_BINARY_FRAME:
client->OnMessage(arg->msg, arg->msg_length);
break;
default:
// Unknown opcode - some frame stuff?
break;
}
}
std::string EncodeBase64(const uint8_t* input, size_t length) {
static const char b64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
std::string result;
size_t remaining = length;
size_t n = 0;
while (remaining) {
result.push_back(b64[input[n] >> 2]);
result.push_back(b64[((input[n] & 0x03) << 4) |
((input[n + 1] & 0xf0) >> 4)]);
remaining--;
if (remaining) {
result.push_back(b64[((input[n + 1] & 0x0f) << 2) |
((input[n + 2] & 0xc0) >> 6)]);
remaining--;
} else {
result.push_back('=');
}
if (remaining) {
result.push_back(b64[input[n + 2] & 0x3f]);
remaining--;
} else {
result.push_back('=');
}
n += 3;
}
return result;
}
}
int GDBClient::PerformHandshake() {
std::string headers;
uint8_t buffer[4096];
int error_code = 0;
int64_t r;
while (true) {
while ((r = xe_socket_recv(socket_id_, buffer, sizeof(buffer), 0,
&error_code)) == -1 && error_code == EINTR);
if (r == -1) {
if (error_code == EWOULDBLOCK || error_code == EAGAIN) {
if (!headers.size()) {
// Nothing read yet - spin.
continue;
}
break;
} else {
XELOGE("HTTP header read failure");
return 1;
}
} else if (r == 0) {
// EOF.
XELOGE("HTTP header EOF");
return 2;
} else {
headers.append(buffer, buffer + r);
if (headers.size() > 8192) {
XELOGE("HTTP headers exceeded max buffer size");
return 3;
}
}
}
if (headers.find("\r\n\r\n") == std::string::npos) {
XELOGE("Incomplete HTTP headers: %s", headers.c_str());
return 1;
}
// Parse the headers to verify its a websocket request.
std::string::size_type keyhdstart;
if (headers.find("Upgrade: websocket\r\n") == std::string::npos ||
headers.find("Connection: Upgrade\r\n") == std::string::npos ||
(keyhdstart = headers.find("Sec-WebSocket-Key: ")) ==
std::string::npos) {
XELOGW("HTTP connection does not contain websocket headers");
return 2;
}
keyhdstart += 19;
std::string::size_type keyhdend = headers.find("\r\n", keyhdstart);
std::string client_key = headers.substr(keyhdstart, keyhdend - keyhdstart);
std::string accept_key = client_key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
uint8_t accept_sha[20];
SHA1((uint8_t*)accept_key.c_str(), accept_key.size(), accept_sha);
accept_key = EncodeBase64(accept_sha, sizeof(accept_sha));
// Write the response to upgrade the connection.
std::string response =
"HTTP/1.1 101 Switching Protocols\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n"
"Sec-WebSocket-Accept: " + accept_key + "\r\n"
"\r\n";
size_t write_offset = 0;
size_t write_length = response.size();
while (true) {
while ((r = xe_socket_send(socket_id_,
(uint8_t*)response.c_str() + write_offset,
write_length, 0, &error_code)) == -1 &&
error_code == EINTR);
if (r == -1) {
if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
break;
} else {
XELOGE("HTTP response write failure");
return 4;
}
} else {
write_offset += r;
write_length -= r;
if (!write_length) {
break;
}
}
}
return 0;
}
@ -255,90 +87,288 @@ void GDBClient::EventThread() {
return;
}
// Prep callbacks.
struct wslay_event_callbacks callbacks = {
(wslay_event_recv_callback)WsClientRecvCallback,
(wslay_event_send_callback)WsClientSendCallback,
NULL,
NULL,
NULL,
NULL,
GDBClientOnMsgCallback,
};
// Prep the websocket server context.
wslay_event_context_ptr ctx;
wslay_event_context_server_init(&ctx, &callbacks, this);
// Loop forever.
while (wslay_event_want_read(ctx) || wslay_event_want_write(ctx)) {
while (true) {
// Wait on the event.
if (xe_socket_loop_poll(loop_,
!!wslay_event_want_read(ctx),
!!wslay_event_want_write(ctx))) {
if (xe_socket_loop_poll(loop_, true, send_queue_stalled_)) {
break;
}
// Handle any self-generated events to queue messages.
if (xe_socket_loop_check_queued_write(loop_)) {
xe_mutex_lock(mutex_);
for (std::vector<struct wslay_event_msg>::iterator it =
pending_messages_.begin(); it != pending_messages_.end(); it++) {
struct wslay_event_msg* msg = &*it;
wslay_event_queue_msg(ctx, msg);
for (auto it = pending_messages_.begin();
it != pending_messages_.end(); it++) {
MessageWriter* message = *it;
send_queue_.push_back(message);
}
pending_messages_.clear();
xe_mutex_unlock(mutex_);
}
// Handle websocket messages.
if ((xe_socket_loop_check_socket_recv(loop_) && wslay_event_recv(ctx)) ||
(xe_socket_loop_check_socket_send(loop_) && wslay_event_send(ctx))) {
if (xe_socket_loop_check_socket_recv(loop_) && CheckReceive()) {
// Error handling the event.
XELOGE("Error handling WebSocket data");
break;
}
if (!send_queue_stalled_ || xe_socket_loop_check_socket_send(loop_)) {
if (PumpSendQueue()) {
// Error handling the event.
XELOGE("Error handling WebSocket data");
break;
}
}
wslay_event_context_free(ctx);
}
}
void GDBClient::Write(uint8_t** buffers, size_t* lengths, size_t count) {
if (!count) {
return;
}
size_t combined_length;
uint8_t* combined_buffer;
if (count == 1) {
// Single buffer, just copy.
combined_length = lengths[0];
combined_buffer = (uint8_t*)xe_malloc(lengths[0]);
XEIGNORE(xe_copy_memory(combined_buffer, combined_length,
buffers[0], lengths[0]));
int GDBClient::CheckReceive() {
uint8_t buffer[4096];
while (true) {
int error_code = 0;
int64_t r = xe_socket_recv(
socket_id_, buffer, sizeof(buffer), 0, &error_code);
if (r == -1) {
if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
return 0;
} else {
// Multiple buffers, merge.
combined_length = 0;
for (size_t n = 0; n < count; n++) {
combined_length += lengths[n];
return 1;
}
} else if (r == 0) {
return 1;
} else {
// Append current reader until #.
int64_t pos = 0;
if (current_reader_) {
for (; pos < r; pos++) {
if (buffer[pos] == '#') {
pos++;
current_reader_->Append(buffer, pos);
MessageReader* message = current_reader_;
current_reader_ = NULL;
DispatchMessage(message);
break;
}
combined_buffer = (uint8_t*)xe_malloc(combined_length);
for (size_t n = 0, offset = 0; n < count; n++) {
XEIGNORE(xe_copy_memory(
combined_buffer + offset, combined_length - offset,
buffers[n], lengths[n]));
offset += lengths[n];
}
}
struct wslay_event_msg msg = {
GDBLAY_BINARY_FRAME,
combined_buffer,
combined_length,
};
// Loop reading all messages in the buffer.
for (; pos < r; pos++) {
if (buffer[pos] == '$') {
if (message_reader_pool_.size()) {
current_reader_ = message_reader_pool_.back();
message_reader_pool_.pop_back();
current_reader_->Reset();
} else {
current_reader_ = new MessageReader();
}
size_t start_pos = pos;
// Scan until next #.
bool found_end = false;
for (; pos < r; pos++) {
if (buffer[pos] == '#') {
pos++;
current_reader_->Append(buffer + start_pos, pos - start_pos);
MessageReader* message = current_reader_;
current_reader_ = NULL;
DispatchMessage(message);
found_end = true;
break;
}
}
if (!found_end) {
// Ran out of bytes before message ended, keep around.
current_reader_->Append(buffer + start_pos, r - start_pos);
}
break;
}
}
}
}
return 0;
}
void GDBClient::DispatchMessage(MessageReader* message) {
// $[message]#
const char* str = message->GetString();
str++; // skip $
printf("GDB: %s", str);
bool handled = false;
switch (str[0]) {
case '!':
// Enable extended mode.
Send("OK");
handled = true;
break;
case 'v':
// Verbose packets.
if (strstr(str, "vRun") == str) {
Send("S05");
handled = true;
} else if (strstr(str, "vCont") == str) {
Send("S05");
handled = true;
}
break;
case 'q':
// Query packets.
switch (str[1]) {
case 'C':
// Get current thread ID.
Send("QC01");
handled = true;
break;
case 'R':
// Command.
Send("OK");
handled = true;
break;
default:
if (strstr(str, "qfThreadInfo") == str) {
// Start of thread list request.
Send("m01");
handled = true;
} else if (strstr(str, "qsThreadInfo") == str) {
// Continuation of thread list.
Send("l"); // l = last
handled = true;
}
break;
}
break;
#if 0
case 'H':
// Set current thread.
break;
#endif
case 'g':
// Read all registers.
HandleReadRegisters(str + 1);
handled = true;
break;
case 'G':
// Write all registers.
HandleWriteRegisters(str + 1);
handled = true;
break;
case 'p':
// Read register.
HandleReadRegister(str + 1);
handled = true;
break;
case 'P':
// Write register.
HandleWriteRegister(str + 1);
handled = true;
break;
case 'm':
// Read memory.
HandleReadMemory(str + 1);
handled = true;
case 'M':
// Write memory.
HandleWriteMemory(str + 1);
handled = true;
break;
case 'Z':
// Insert breakpoint.
HandleAddBreakpoint(str + 1);
handled = true;
break;
case 'z':
// Remove breakpoint.
HandleRemoveBreakpoint(str + 1);
handled = true;
break;
case '?':
// Query halt reason.
Send("S05");
handled = true;
break;
case 'c':
// Continue.
// Deprecated: vCont should be used instead.
// NOTE: reply is sent on halt, not right now.
Send("S05");
handled = true;
break;
case 's':
// Single step.
// NOTE: reply is sent on halt, not right now.
Send("S05");
handled = true;
break;
}
if (!handled) {
// Unknown packet type. We should ACK just to keep IDA happy.
XELOGW("Unknown GDB packet type: %c", str[0]);
Send("");
}
}
int GDBClient::PumpSendQueue() {
send_queue_stalled_ = false;
for (auto it = send_queue_.begin(); it != send_queue_.end(); it++) {
MessageWriter* message = *it;
int error_code = 0;
int64_t r;
const uint8_t* data = message->buffer() + message->offset();
size_t bytes_remaining = message->length();
while (bytes_remaining) {
r = xe_socket_send(
socket_id_, data, bytes_remaining, 0, &error_code);
if (r == -1) {
if (error_code == EAGAIN || error_code == EWOULDBLOCK) {
// Message did not finish sending.
send_queue_stalled_ = true;
return 0;
} else {
return 1;
}
} else {
bytes_remaining -= r;
data += r;
message->set_offset(message->offset() + r);
}
}
if (!bytes_remaining) {
xe_mutex_lock(mutex_);
message_writer_pool_.push_back(message);
xe_mutex_unlock(mutex_);
}
}
return 0;
}
MessageWriter* GDBClient::BeginSend() {
MessageWriter* message = NULL;
xe_mutex_lock(mutex_);
if (message_writer_pool_.size()) {
message = message_writer_pool_.back();
message_writer_pool_.pop_back();
}
xe_mutex_unlock(mutex_);
if (message) {
message->Reset();
} else {
message = new MessageWriter();
}
return message;
}
void GDBClient::EndSend(MessageWriter* message) {
message->Finalize();
xe_mutex_lock(mutex_);
pending_messages_.push_back(msg);
pending_messages_.push_back(message);
bool needs_signal = pending_messages_.size() == 1;
xe_mutex_unlock(mutex_);
@ -347,4 +377,72 @@ void GDBClient::Write(uint8_t** buffers, size_t* lengths, size_t count) {
xe_socket_loop_set_queued_write(loop_);
}
}
#endif
void GDBClient::Send(const char* format, ...) {
auto message = BeginSend();
va_list args;
va_start(args, format);
message->AppendVarargs(format, args);
va_end(args);
EndSend(message);
}
void GDBClient::HandleReadRegisters(const char* str) {
auto message = BeginSend();
for (int32_t n = 0; n < 32; n++) {
// gpr
message->Append("%08X", n);
}
for (int64_t n = 0; n < 32; n++) {
// fpr
message->Append("%016llX", n);
}
message->Append("%08X", 0x8202FB40); // pc
message->Append("%08X", 65); // msr
message->Append("%08X", 66); // cr
message->Append("%08X", 67); // lr
message->Append("%08X", 68); // ctr
message->Append("%08X", 69); // xer
message->Append("%08X", 70); // fpscr
EndSend(message);
}
void GDBClient::HandleWriteRegisters(const char* str) {
Send("OK");
}
void GDBClient::HandleReadRegister(const char* str) {
// p...HH
// HH = hex digit indicating register #
auto message = BeginSend();
message->Append("%.8X", 0x8202FB40);
EndSend(message);
}
void GDBClient::HandleWriteRegister(const char* str) {
Send("OK");
}
void GDBClient::HandleReadMemory(const char* str) {
// m...ADDR,SIZE
uint32_t addr;
uint32_t size;
scanf("%X,%X", &addr, &size);
auto message = BeginSend();
for (size_t n = 0; n < size; n++) {
message->Append("00");
}
EndSend(message);
}
void GDBClient::HandleWriteMemory(const char* str) {
Send("OK");
}
void GDBClient::HandleAddBreakpoint(const char* str) {
Send("OK");
}
void GDBClient::HandleRemoveBreakpoint(const char* str) {
Send("OK");
}

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@ -23,29 +23,52 @@ namespace debug {
namespace protocols {
namespace gdb {
class MessageReader;
class MessageWriter;
class GDBClient : public DebugClient {
public:
GDBClient(DebugServer* debug_server, socket_t socket_id);
virtual ~GDBClient();
socket_t socket_id();
socket_t socket_id() const { return socket_id_; }
virtual int Setup();
void Write(uint8_t** buffers, size_t* lengths, size_t count);
private:
static void StartCallback(void* param);
int PerformHandshake();
void EventThread();
int CheckReceive();
void DispatchMessage(MessageReader* message);
int PumpSendQueue();
MessageWriter* BeginSend();
void EndSend(MessageWriter* message);
void Send(const char* format, ...);
void HandleReadRegisters(const char* str);
void HandleWriteRegisters(const char* str);
void HandleReadRegister(const char* str);
void HandleWriteRegister(const char* str);
void HandleReadMemory(const char* str);
void HandleWriteMemory(const char* str);
void HandleAddBreakpoint(const char* str);
void HandleRemoveBreakpoint(const char* str);
xe_thread_ref thread_;
socket_t socket_id_;
xe_socket_loop_t* loop_;
xe_mutex_t* mutex_;
std::vector<MessageReader*> message_reader_pool_;
std::vector<MessageWriter*> message_writer_pool_;
std::vector<MessageWriter*> pending_messages_;
MessageReader* current_reader_;
std::vector<MessageWriter*> send_queue_;
bool send_queue_stalled_;
};

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@ -0,0 +1,90 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/debug/protocols/gdb/message.h>
using namespace xe;
using namespace xe::debug;
using namespace xe::debug::protocols::gdb;
MessageReader::MessageReader() {
Reset();
}
MessageReader::~MessageReader() {
}
void MessageReader::Reset() {
buffer_.Reset();
}
void MessageReader::Append(const uint8_t* buffer, size_t length) {
buffer_.AppendBytes(buffer, length);
}
bool MessageReader::CheckComplete() {
// TODO(benvanik): verify checksum.
return true;
}
const char* MessageReader::GetString() {
return buffer_.GetString();
}
MessageWriter::MessageWriter() :
offset_(0) {
Reset();
}
MessageWriter::~MessageWriter() {
}
const uint8_t* MessageWriter::buffer() const {
return (const uint8_t*)buffer_.GetString();
}
size_t MessageWriter::length() const {
return buffer_.length() + 1;
}
void MessageWriter::Reset() {
buffer_.Reset();
buffer_.Append("$");
offset_ = 0;
}
void MessageWriter::Append(const char* format, ...) {
va_list args;
va_start(args, format);
buffer_.AppendVarargs(format, args);
va_end(args);
}
void MessageWriter::AppendVarargs(const char* format, va_list args) {
buffer_.AppendVarargs(format, args);
}
void MessageWriter::Finalize() {
uint8_t checksum = 0;
const uint8_t* data = (const uint8_t*)buffer_.GetString();
data++; // skip $
while (true) {
uint8_t c = *data;
if (!c) {
break;
}
checksum += c;
data++;
}
buffer_.Append("#%.2X", checksum);
}

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@ -0,0 +1,70 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_PROTOCOLS_GDB_MESSAGE_H_
#define XENIA_DEBUG_PROTOCOLS_GDB_MESSAGE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <alloy/string_buffer.h>
namespace xe {
namespace debug {
namespace protocols {
namespace gdb {
class MessageReader {
public:
MessageReader();
~MessageReader();
void Reset();
void Append(const uint8_t* buffer, size_t length);
bool CheckComplete();
const char* GetString();
private:
alloy::StringBuffer buffer_;
};
class MessageWriter {
public:
MessageWriter();
~MessageWriter();
const uint8_t* buffer() const;
size_t length() const;
size_t offset() const { return offset_; }
void set_offset(size_t value) { offset_ = value; }
void Reset();
void Append(const char* format, ...);
void AppendVarargs(const char* format, va_list args);
void Finalize();
private:
alloy::StringBuffer buffer_;
size_t offset_;
};
} // namespace gdb
} // namespace protocols
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_PROTOCOLS_GDB_MESSAGE_H_

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@ -5,5 +5,7 @@
'gdb_client.h',
'gdb_protocol.cc',
'gdb_protocol.h',
'message.cc',
'message.h',
],
}