PM4_LOAD_ALU_CONSTANT

This commit is contained in:
Ben Vanik 2013-10-27 16:18:54 -07:00
parent 7d6dda356c
commit 0355047838
2 changed files with 26 additions and 2 deletions

View File

@ -569,13 +569,13 @@ uint32_t RingBufferWorker::ExecutePacket(PacketArgs& args) {
uint32_t type = (offset_type >> 16) & 0xFF; uint32_t type = (offset_type >> 16) & 0xFF;
switch (type) { switch (type) {
case 0x4: // REGISTER case 0x4: // REGISTER
index += 0x2000; index += 0x2000; // registers
for (uint32_t n = 0; n < count - 1; n++, index++) { for (uint32_t n = 0; n < count - 1; n++, index++) {
uint32_t data = READ_PTR(); uint32_t data = READ_PTR();
const char* reg_name = xenos::GetRegisterName(index); const char* reg_name = xenos::GetRegisterName(index);
XELOGGPU("[%.8X] %.8X -> %.4X %s", XELOGGPU("[%.8X] %.8X -> %.4X %s",
packet_ptr + (1 + n) * 4, packet_ptr + (1 + n) * 4,
data, index, reg_name? reg_name : ""); data, index, reg_name ? reg_name : "");
WriteRegister(packet_ptr, index, data); WriteRegister(packet_ptr, index, data);
} }
break; break;
@ -585,6 +585,29 @@ uint32_t RingBufferWorker::ExecutePacket(PacketArgs& args) {
} }
} }
break; break;
case PM4_LOAD_ALU_CONSTANT:
// load constants from memory
{
XELOGGPU("[%.8X] Packet(%.8X): PM4_LOAD_ALU_CONSTANT",
packet_ptr, packet);
uint32_t address = READ_PTR();
address &= 0x3FFFFFFF;
uint32_t offset_type = READ_PTR();
uint32_t index = offset_type & 0x7FF;
uint32_t size = READ_PTR();
size &= 0xFFF;
index += 0x4000; // alu constants
for (uint32_t n = 0; n < size; n++, index++) {
uint32_t data = XEGETUINT32BE(
p + GpuToCpu(packet_ptr, address + n * 4));
const char* reg_name = xenos::GetRegisterName(index);
XELOGGPU("[%.8X] %.8X -> %.4X %s",
packet_ptr,
data, index, reg_name ? reg_name : "");
WriteRegister(packet_ptr, index, data);
}
}
break;
case PM4_IM_LOAD: case PM4_IM_LOAD:
// load sequencer instruction memory (pointer-based) // load sequencer instruction memory (pointer-based)

View File

@ -56,6 +56,7 @@ enum Type3Opcode {
PM4_VIZ_QUERY = 0x23, // begin/end initiator for viz query extent processing PM4_VIZ_QUERY = 0x23, // begin/end initiator for viz query extent processing
PM4_SET_STATE = 0x25, // fetch state sub-blocks and initiate shader code DMAs PM4_SET_STATE = 0x25, // fetch state sub-blocks and initiate shader code DMAs
PM4_SET_CONSTANT = 0x2d, // load constant into chip and to memory PM4_SET_CONSTANT = 0x2d, // load constant into chip and to memory
PM4_LOAD_ALU_CONSTANT = 0x2f, // load constants from memory
PM4_IM_LOAD = 0x27, // load sequencer instruction memory (pointer-based) PM4_IM_LOAD = 0x27, // load sequencer instruction memory (pointer-based)
PM4_IM_LOAD_IMMEDIATE = 0x2b, // load sequencer instruction memory (code embedded in packet) PM4_IM_LOAD_IMMEDIATE = 0x2b, // load sequencer instruction memory (code embedded in packet)
PM4_LOAD_CONSTANT_CONTEXT = 0x2e, // load constants from a location in memory PM4_LOAD_CONSTANT_CONTEXT = 0x2e, // load constants from a location in memory