2020-03-02 15:37:11 +00:00
|
|
|
/**
|
|
|
|
******************************************************************************
|
|
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
|
|
******************************************************************************
|
|
|
|
* Copyright 2020 Ben Vanik. All rights reserved. *
|
|
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
|
|
******************************************************************************
|
|
|
|
*/
|
|
|
|
|
2019-04-17 19:40:31 +00:00
|
|
|
#ifndef XENIA_CONFIG_H_
|
|
|
|
#define XENIA_CONFIG_H_
|
2020-03-02 15:37:11 +00:00
|
|
|
|
|
|
|
#include <filesystem>
|
2024-02-26 08:30:54 +00:00
|
|
|
#include "third_party/tomlplusplus/toml.hpp"
|
2022-07-18 06:46:04 +00:00
|
|
|
|
2024-02-26 08:30:54 +00:00
|
|
|
toml::parse_result ParseFile(const std::filesystem::path& filename);
|
2019-04-17 19:40:31 +00:00
|
|
|
|
|
|
|
namespace config {
|
2020-03-02 15:37:11 +00:00
|
|
|
void SetupConfig(const std::filesystem::path& config_folder);
|
|
|
|
void LoadGameConfig(const std::string_view title_id);
|
[UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 10:22:03 +00:00
|
|
|
void SaveConfig();
|
2019-04-17 19:40:31 +00:00
|
|
|
} // namespace config
|
|
|
|
|
|
|
|
#endif // XENIA_CONFIG_H_
|