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blit.c
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
buffer.c
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nv2a/vk: Make main buffers dedicated
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2024-12-31 01:37:05 -07:00 |
command.c
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
constants.h
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
debug.c
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nv2a/vk: Add debug helper function for inserting markers
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2024-12-31 01:37:05 -07:00 |
debug.h
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
display.c
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nv2a/vk: Change display renderpass loadOp to don't care
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2024-12-31 01:37:05 -07:00 |
draw.c
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nv2a/vk: Fixup unaligned attribute data in inline buffer
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2024-12-31 01:37:05 -07:00 |
glsl.c
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nv2a/vk: Add debug_shaders option
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2024-12-31 01:37:05 -07:00 |
glsl.h
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
image.c
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nv2a/vk: Fixup depth transition stages
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2024-12-31 01:37:05 -07:00 |
instance.c
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nv2a/vk: Include result code in device/instance creation error messages
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2024-12-31 01:37:05 -07:00 |
meson.build
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nv2a: Add Vulkan renderer
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2024-12-31 01:37:05 -07:00 |
renderer.c
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nv2a/vk: Disable memory trimmer for now
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2024-12-31 01:37:05 -07:00 |
renderer.h
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nv2a/vk: Fixup unaligned attribute data in inline buffer
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2024-12-31 01:37:05 -07:00 |
reports.c
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nv2a/vk: Fix reports
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2024-12-31 01:37:05 -07:00 |
shaders.c
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nv2a/vk: Fallback to UBO if maxPushConstantsSize is insufficient
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2024-12-31 01:37:05 -07:00 |
surface-compute.c
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nv2a/vk: Fix compute pipeline finalize
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2024-12-31 01:37:05 -07:00 |
surface.c
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nv2a/vk: Don't release textures until after draw completes
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2024-12-31 01:37:05 -07:00 |
texture.c
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nv2a: Normalize unnormalized texture coordinates in shader
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2024-12-31 01:37:05 -07:00 |
vertex.c
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nv2a/vk: Fixup unaligned attribute data in inline buffer
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2024-12-31 01:37:05 -07:00 |