xemu/hw/xbox/nv2a
Mike Davis c16db47bab
nv2a: Add RenderDoc support for Windows builds
2022-06-14 14:03:26 -07:00
..
gl gloffscreen.h: Remove platform-specific includes 2022-05-17 16:55:41 -07:00
debug.c nv2a: Add RenderDoc support for Windows builds 2022-06-14 14:03:26 -07:00
debug.h nv2a: Add --enable-renderdoc build config 2022-02-10 14:41:43 -07:00
lru.h nv2a: Bump up LRU bins 2021-03-16 16:00:42 -07:00
meson.build nv2a: Support gamma correction 2021-11-23 17:49:44 -07:00
nv2a.c nv2a: Increase DrawArrays buffer size 2022-06-09 22:28:28 -07:00
nv2a.h nv2a: Support gamma correction 2021-11-23 17:49:44 -07:00
nv2a_int.h nv2a: Increase DrawArrays buffer size 2022-06-09 22:28:28 -07:00
nv2a_regs.h nv2a: Emulate floating Z24S8 with fixed Z24S8 2022-05-25 23:51:05 -07:00
pbus.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pcrtc.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pfb.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pfifo.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pgraph.c nv2a: Fix clip region at renderscales > 1 2022-06-09 20:41:38 -07:00
pgraph_methods.h nv2a: Implement shadow samplers 2022-05-17 17:45:16 -07:00
pmc.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pramdac.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmcio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmdio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmvio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
psh.c nv2a: Fix clip region at renderscales > 1 2022-06-09 20:41:38 -07:00
psh.h nv2a: Implement shadow samplers 2022-05-17 17:45:16 -07:00
ptimer.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pvideo.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
s3tc.c nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
s3tc.h nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
shaders.c nv2a: Fix swapped R and Q texgen planes 2022-03-16 20:36:41 -07:00
shaders.h nv2a: Implement SET_MATERIAL_ALPHA and diffuse color src 2022-02-05 15:22:03 -07:00
shaders_common.h nv2a: Add custom mutable string object (QString is now immutable) 2021-04-18 23:41:28 -07:00
stubs.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
swizzle.c nv2a: Fix swizzle_box for volumetric textures 2022-01-31 17:48:17 -07:00
swizzle.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
trace-events nv2a: Migrate surface dbg messages to trace framework 2022-05-24 16:42:23 -07:00
trace.h nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
user.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
vsh.c nv2a: Assert on unimplemented writable const register path 2022-06-10 16:28:04 -07:00
vsh.h nv2a: Add custom mutable string object (QString is now immutable) 2021-04-18 23:41:28 -07:00