mirror of https://github.com/xemu-project/xemu.git
92 lines
1.8 KiB
C++
92 lines
1.8 KiB
C++
//
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// xemu User Interface
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//
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// Copyright (C) 2020-2022 Matt Borgerson
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#pragma once
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#include <string>
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#include <vector>
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#include "animation.hh"
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class BackgroundGradient
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{
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protected:
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EasingAnimation m_animation;
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public:
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BackgroundGradient();
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void Show();
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void Hide();
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bool IsAnimating();
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void Draw();
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};
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class NavControlItem
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{
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protected:
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std::string m_icon;
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std::string m_text;
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public:
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NavControlItem(std::string icon, std::string text);
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void Draw();
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};
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class NavControlAnnotation
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{
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protected:
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EasingAnimation m_animation;
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std::vector<NavControlItem> m_items;
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bool m_show, m_visible;
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public:
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NavControlAnnotation();
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void Show();
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void Hide();
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bool IsAnimating();
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void Draw();
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};
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#if 0
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class BigStateIcon {
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protected:
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EasingAnimation m_animation;
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public:
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BigStateIcon();
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void Show();
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void Hide();
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bool IsAnimating();
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void Draw();
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};
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class TitleInfo
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{
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protected:
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GLuint screenshot;
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ImVec2 size;
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EasingAnimation m_animation;
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public:
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TitleInfo();
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void Show();
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void Hide();
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bool IsAnimating();
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void initScreenshot();
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void Draw();
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};
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#endif
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