//
// xemu User Interface
//
// Copyright (C) 2020-2022 Matt Borgerson
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
#pragma once
#include
#include
#include "animation.hh"
class BackgroundGradient
{
protected:
EasingAnimation m_animation;
public:
BackgroundGradient();
void Show();
void Hide();
bool IsAnimating();
void Draw();
};
class NavControlItem
{
protected:
std::string m_icon;
std::string m_text;
public:
NavControlItem(std::string icon, std::string text);
void Draw();
};
class NavControlAnnotation
{
protected:
EasingAnimation m_animation;
std::vector m_items;
bool m_show, m_visible;
public:
NavControlAnnotation();
void Show();
void Hide();
bool IsAnimating();
void Draw();
};
#if 0
class BigStateIcon {
protected:
EasingAnimation m_animation;
public:
BigStateIcon();
void Show();
void Hide();
bool IsAnimating();
void Draw();
};
class TitleInfo
{
protected:
GLuint screenshot;
ImVec2 size;
EasingAnimation m_animation;
public:
TitleInfo();
void Show();
void Hide();
bool IsAnimating();
void initScreenshot();
void Draw();
};
#endif