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![]() QEMU_RGB macro is actually defining a pixman color. Make this explicit in the macro name. Move it to qemu-pixman.h so it can be used elsewhere, as done in the following patch. Finally, define QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color table from the QemuConsole placeholder surface rendering. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com> |
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clipboard.h | ||
console.h | ||
dbus-display.h | ||
dbus-module.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
kbd-state.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice-module.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h | ||
win32-kbd-hook.h |