xemu/hw/xbox/nv2a/nv2a_debug.c

96 lines
2.3 KiB
C

/*
* QEMU Geforce NV2A debug helpers
*
* Copyright (c) 2015 Jannik Vogel
* Copyright (c) 2012 espes
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 or
* (at your option) version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifdef DEBUG_NV2A_GL
#include "qemu/osdep.h"
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
#include "nv2a_debug.h"
#include "gl/glextensions.h"
void gl_debug_message(bool cc, const char *fmt, ...)
{
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
if(glDebugMessageInsert) {
glDebugMessageInsert(GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_MARKER,
0, GL_DEBUG_SEVERITY_NOTIFICATION, n, buffer);
}
if (cc) {
fwrite(buffer, sizeof(char), n, stdout);
fputc('\n', stdout);
}
}
void gl_debug_group_begin(const char *fmt, ...)
{
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
/* Check for errors before entering group */
assert(glGetError() == GL_NO_ERROR);
if (glPushDebugGroup) {
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, n, buffer);
}
}
void gl_debug_group_end(void)
{
/* Check for errors when leaving group */
assert(glGetError() == GL_NO_ERROR);
if (glPopDebugGroup) {
glPopDebugGroup();
}
}
void gl_debug_label(GLenum target, GLuint name, const char *fmt, ...)
{
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
if (glObjectLabel) {
glObjectLabel(target, name, n, buffer);
}
}
#endif