.. |
gl
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
xxHash@f2c52f1236
|
nv2a: Add xxHash submodule
|
2021-02-11 14:09:52 -07:00 |
Makefile.objs
|
nv2a: Add binning to LRU
|
2021-02-11 14:30:52 -07:00 |
debug.c
|
nv2a: Remove nv2a_ prefix on files in nv2a dir
|
2020-10-18 00:55:08 -07:00 |
debug.h
|
nv2a: Add simple frame metrics
|
2021-02-11 13:50:18 -07:00 |
lru.h
|
nv2a: Add binning to LRU
|
2021-02-11 14:30:52 -07:00 |
nv2a.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
nv2a.h
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
nv2a_int.h
|
nv2a: Factor Kelvin methods into functions
|
2021-03-06 01:45:40 -07:00 |
nv2a_regs.h
|
nv2a: Add Gaussian convolution filter for AA
|
2020-12-02 16:49:58 -07:00 |
pbus.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
pcrtc.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
pfb.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
pfifo.c
|
nv2a: Relax stall conditions on pusher
|
2021-03-04 20:45:58 -07:00 |
pgraph.c
|
nv2a: Factor Kelvin methods into functions
|
2021-03-06 01:45:40 -07:00 |
pgraph_methods.h
|
nv2a: Factor Kelvin methods into functions
|
2021-03-06 01:45:40 -07:00 |
pmc.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
pramdac.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
prmcio.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
prmvio.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
psh.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
psh.h
|
nv2a: Add Gaussian convolution filter for AA
|
2020-12-02 16:49:58 -07:00 |
ptimer.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
pvideo.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
s3tc.c
|
nv2a: Support 3D texture decompression in software
|
2020-11-01 17:55:14 -07:00 |
s3tc.h
|
nv2a: Support 3D texture decompression in software
|
2020-11-01 17:55:14 -07:00 |
shaders.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
shaders.h
|
nv2a: Remove nv2a_ prefix on files in nv2a dir
|
2020-10-18 00:55:08 -07:00 |
shaders_common.h
|
nv2a: Remove nv2a_ prefix on files in nv2a dir
|
2020-10-18 00:55:08 -07:00 |
stubs.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
swizzle.c
|
nv2a: Fix compiler nits
|
2020-12-30 03:51:47 -07:00 |
swizzle.h
|
relicense xbox components as LGPL
|
2018-10-10 13:38:16 +10:00 |
user.c
|
xemu: Update copyright
|
2021-03-03 03:48:11 -07:00 |
vsh.c
|
nv2a: Fix clip range scaling precision loss
|
2021-03-03 18:10:49 -07:00 |
vsh.h
|
nv2a: Remove nv2a_ prefix on files in nv2a dir
|
2020-10-18 00:55:08 -07:00 |