.. |
gl
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nv2a: Add flip option in glo_readpixels
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2021-07-20 10:37:07 -07:00 |
xxHash@f2c52f1236
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nv2a: Add xxHash submodule
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2021-02-11 14:09:52 -07:00 |
debug.c
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nv2a: Remove nv2a_ prefix on files in nv2a dir
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2020-10-18 00:55:08 -07:00 |
debug.h
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nv2a: Support integer scaling of surface dimensions
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2021-07-20 10:37:07 -07:00 |
lru.h
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nv2a: Bump up LRU bins
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2021-03-16 16:00:42 -07:00 |
meson.build
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build: Convert xemu Makefiles to meson
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2021-04-18 23:41:28 -07:00 |
nv2a.c
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nv2a: Writeback dirty surfaces on scale change, VM load
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2021-07-26 15:03:52 -07:00 |
nv2a.h
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nv2a: Support integer scaling of surface dimensions
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2021-07-20 10:37:07 -07:00 |
nv2a_int.h
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nv2a: Move bump mat into pgraph register file
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2021-10-12 01:32:08 -07:00 |
nv2a_regs.h
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nv2a: Move bump mat into pgraph register file
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2021-10-12 01:32:08 -07:00 |
pbus.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
pcrtc.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
pfb.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
pfifo.c
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nv2a: Writeback dirty surfaces on scale change, VM load
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2021-07-26 15:03:52 -07:00 |
pgraph.c
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wip
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2021-10-13 15:22:32 -07:00 |
pgraph_methods.h
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nv2a: Handle point sprites, scaling
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2021-07-10 02:42:15 -07:00 |
pmc.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
pramdac.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
prmcio.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
prmvio.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
psh.c
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nv2a: Move bump mat into pgraph register file
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2021-10-12 01:32:08 -07:00 |
psh.h
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nv2a: Handle point sprites, scaling
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2021-07-10 02:42:15 -07:00 |
ptimer.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
pvideo.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
s3tc.c
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nv2a: Support 3D texture decompression in software
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2020-11-01 17:55:14 -07:00 |
s3tc.h
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nv2a: Support 3D texture decompression in software
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2020-11-01 17:55:14 -07:00 |
shaders.c
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nv2a: Scale point sprites by surface scaling factor
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2021-07-20 10:37:07 -07:00 |
shaders.h
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nv2a: Scale point sprites by surface scaling factor
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2021-07-20 10:37:07 -07:00 |
shaders_common.h
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nv2a: Add custom mutable string object (QString is now immutable)
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2021-04-18 23:41:28 -07:00 |
stubs.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
swizzle.c
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nv2a: Fix compiler nits
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2020-12-30 03:51:47 -07:00 |
swizzle.h
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relicense xbox components as LGPL
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2018-10-10 13:38:16 +10:00 |
user.c
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xemu: Update copyright
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2021-03-03 03:48:11 -07:00 |
vsh.c
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nv2a: Skip input decode if MAC and ILU are both NOP.
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2021-10-12 00:17:50 -07:00 |
vsh.h
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nv2a: Add custom mutable string object (QString is now immutable)
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2021-04-18 23:41:28 -07:00 |