xemu/subprojects/SPIRV-Reflect/tests/glsl/storage_buffer.glsl

20 lines
428 B
GLSL

#version 450
#pragma shader_stage(compute)
layout (local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
const int kArraySize = 64;
layout(set = 0, binding = 0) buffer InputBuffer {
float input_values[kArraySize];
};
layout(set = 0, binding = 1) buffer OutputBuffer {
float output_values[kArraySize];
};
void main() {
uint index = gl_GlobalInvocationID.x;
output_values[index] = input_values[index];
}