mirror of https://github.com/xemu-project/xemu.git
16 lines
618 B
GLSL
16 lines
618 B
GLSL
#version 450
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#extension GL_ARB_separate_shader_objects : enable
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#extension GL_ARB_shading_language_420pack : enable
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layout (input_attachment_index = 0, set = 0, binding = 0) uniform subpassInput MyInputAttachment0;
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layout (input_attachment_index = 1, set = 0, binding = 1) uniform subpassInput MyInputAttachment1;
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layout (input_attachment_index = 4, set = 0, binding = 2) uniform subpassInput MyInputAttachment4;
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layout (location = 0) out vec4 oColor;
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void main() {
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oColor = subpassLoad(MyInputAttachment0) +
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subpassLoad(MyInputAttachment1) +
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subpassLoad(MyInputAttachment4);
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} |