xemu/subprojects/SPIRV-Reflect/tests/glsl/buffer_handle_3.glsl

20 lines
368 B
GLSL

#version 450
#extension GL_EXT_buffer_reference : enable
layout(buffer_reference) buffer t1;
layout(buffer_reference, std430) buffer t1 {
t1 i;
};
layout(set = 1, binding = 2, buffer_reference, std430) buffer t4 {
layout(offset = 0) int j;
t1 k;
} x;
layout(set = 0, binding = 0, std430) buffer t5 {
t4 m;
} s5;
void main() {}