xemu/hw/xbox/nv2a/pgraph/gl
Erik Abair f701573d44 nv2a: Use rounded values for alpha testing 2025-03-05 17:12:14 -07:00
..
blit.c nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
constants.h nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
debug.c nv2a: Define DEBUG_NV2A_*=0 ifndef 2025-01-06 23:05:53 -07:00
debug.h nv2a: Define DEBUG_NV2A_*=0 ifndef 2025-01-06 23:05:53 -07:00
display.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
draw.c nv2a/gl: Use snake case for line width ranges 2024-12-31 01:37:05 -07:00
meson.build nv2a: Add Vulkan renderer 2024-12-31 01:37:05 -07:00
renderer.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
renderer.h nv2a/gl: Update copyright on recently modified files 2025-01-07 17:37:06 -07:00
reports.c nv2a/gl: Improve renderer teardown 2024-12-31 01:37:05 -07:00
shaders.c nv2a: Use rounded values for alpha testing 2025-03-05 17:12:14 -07:00
surface.c ui,xbox: Copyright updates on changed files 2025-01-06 23:06:21 -07:00
texture.c nv2a: Fix variable shadowing complaints 2025-01-07 00:52:51 -07:00
vertex.c nv2a/gl: Rename some functions for clarity 2024-12-31 01:37:05 -07:00