turn defendTheCastleExtended into ostw

This commit is contained in:
ShuriZma 2022-12-21 20:23:35 +01:00
parent 83213ff2d4
commit 02b29d24dd
3 changed files with 5878 additions and 0 deletions

2
.gitignore vendored
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@ -77,3 +77,5 @@ fabric.properties
# Android studio 3.1+ serialized cache file # Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser .idea/caches/build_file_checksums.ser
/.fleet/
/.idea/

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@ -0,0 +1,33 @@
{
"Lobby": {
"Max Spectators": 0,
"Max Team 1 Players": 4,
"Max Team 2 Players": 0,
"Return To Lobby": "Never",
"Swap Teams After Match": false
},
"Modes": {
"All": {
"Game Mode Start": "Immediately",
"Spawn Health Packs": "Disabled"
},
"Escort": {
"Enabled Maps": [
"Havana"
]
},
"Team Deathmatch": {
"Enabled Maps": []
}
},
"Description": "<FGf74b51FF>Defend The Castle Extended Version d143\\nby ShuriZma#2349\\nJ1K6F (Code Version: d143)\\nOriginal mode by HuKuTa94#2589\\n\\nDefend the gate, kill enemies\\nand don't allow them to damage the gate!\\n\\nSpecial Thanks to:\\nShingen#21859 for the Abilities,\\nLemonAid#11644 for the Hero Talents\\n& Josbird for teaching me about Menus!\\n\\nFind this mode on: workshop.codes/defend-the-castle\\nFind the Original Mode on: workshop.codes/BQEGS\\nTell me what you think on Discord: dc.shuri.gg\\n\\nPS: SHINGEN PLS COME BACK",
"Mode Name": "Defend The Castle Extended",
"Extensions": {
"Beam Effects": true,
"Buff Status Effects": true,
"Kinetic Explosion Effects": true,
"Explosion Sounds": true,
"Play More Effects": true,
"Spawn More Dummy Bots": true
}
}

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