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ShuriZma
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visualboyadvance-m
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https://github.com/visualboyadvance-m/visualboyadvance-m.git
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The continuing development of the legendary VBA gameboy advance emulator.
251
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31
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21
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76
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C++
63.8%
C
22.5%
Assembly
5.7%
Shell
3.5%
CMake
3.1%
Other
1.1%
f6ba8a2302
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spacy51
f6ba8a2302
use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
2008-01-06 20:57:35 +00:00
res
2008-01-06 14:21:13 +00:00
src
use D3DCREATE_FPU_PRESERVE when initializing Direct3D to fix low frequency noise in DirectSound
2008-01-06 20:57:35 +00:00
Makefile
Fixed SDL port compiling. Use the asm core when compiling with USEASM=yes. Optimized the renderer a bit. FF4 intro should be a bit faster, now.
2007-12-31 01:24:58 +00:00
VBA.sln
fixed some x64 compiler errors/warnings
2007-12-23 13:19:52 +00:00
VBA.vcproj
hq3x/4x:
2007-12-30 20:09:14 +00:00
VBA2008.sln
Updated Visual Studio 2008 project files (thanks to diediedie)
2007-12-03 07:38:53 +00:00
VBA2008.vcproj
Updated Visual Studio 2008 project files (thanks to diediedie)
2007-12-03 07:38:53 +00:00