The continuing development of the legendary VBA gameboy advance emulator.
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Rafael Kitover dea31e52e9 fix SDL2 include in 534c4da
For SDL2 includes are specified as:

```cpp
```

rather than as:

```cpp
```

without the `SDL/` prefix, this was causing a compile error.
2016-12-19 02:15:44 -08:00
.github trying to create an issue template 2016-12-18 20:10:18 -08:00
CMakeScripts hopefully fix cross-compiling with SFML 2016-12-18 12:11:37 -08:00
data Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering. 2015-05-16 07:48:02 +00:00
dependencies@76e2d57b89 added submodule for dependencies. 2015-09-19 11:58:26 -04:00
doc Fix some lintian warnings. Patch by sergio-br2. 2015-05-29 22:11:38 +00:00
fex Some formating things 2016-07-31 19:55:24 -04:00
po Translation update https://www.transifex.com/projects/p/vba-m/ 2015-06-29 23:30:33 +10:00
project initial dump of the dependencies into trunk, may look to changing it into a git submodule later. 2015-06-10 20:08:42 -04:00
src fix SDL2 include in 534c4da 2016-12-19 02:15:44 -08:00
.clang-format Small change: make `.clang-format` use C++11 Standard 2016-08-08 13:42:19 -07:00
.gitignore check for RAW_CONTROL only on macs in switch stmts 2016-12-14 06:23:02 -08:00
.gitmodules added submodule for dependencies. 2015-09-19 11:58:26 -04:00
CMakeLists.txt only use gcc binutils wrappers when LTO is enabled 2016-12-14 05:48:37 -08:00
installdeps minor update to ./installdeps 2016-12-13 10:38:15 -05:00
todo.md msys2 build improvements 2016-11-14 10:56:50 -08:00