The continuing development of the legendary VBA gameboy advance emulator.
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Rafael Kitover cc7394f730 improve OpenAL support on Mac and make it default
Fix the dynamic library path for OpenAL to the framework included with
OS X.

Make option initialization set the AudioAPI to OpenAL on mac by default,
since SDL sound is currently completely broken.

There is a lot of stuttering, will have to look at that next.
2016-09-20 05:24:25 -07:00
CMakeScripts <wip> Migration to SDL2 made possible by galtgendo, gtk changes to follow. 2015-11-18 21:34:38 -05:00
data Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering. 2015-05-16 07:48:02 +00:00
dependencies@76e2d57b89 added submodule for dependencies. 2015-09-19 11:58:26 -04:00
doc Fix some lintian warnings. Patch by sergio-br2. 2015-05-29 22:11:38 +00:00
fex Some formating things 2016-07-31 19:55:24 -04:00
po Translation update https://www.transifex.com/projects/p/vba-m/ 2015-06-29 23:30:33 +10:00
project initial dump of the dependencies into trunk, may look to changing it into a git submodule later. 2015-06-10 20:08:42 -04:00
src improve OpenAL support on Mac and make it default 2016-09-20 05:24:25 -07:00
.clang-format Small change: make `.clang-format` use C++11 Standard 2016-08-08 13:42:19 -07:00
.gitignore Fix for T2 2016-08-08 19:23:08 -07:00
.gitmodules added submodule for dependencies. 2015-09-19 11:58:26 -04:00
CMakeLists.txt Add C++11 in cmake as default 2016-07-31 01:03:40 +02:00
todo.md Some formating and markdown changes (fingers crossed) 2016-07-31 19:52:56 -04:00