The continuing development of the legendary VBA gameboy advance emulator.
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squall-leonhart c020769ba7 enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@955 a31d4220-a93d-0410-bf67-fe4944624d44
2010-09-10 11:31:31 +00:00
CMakeScripts fix the cmake/linux build 2010-03-15 03:36:45 +00:00
debian Applied patch 2868577 by fernandotcl. 2009-10-04 06:43:20 +00:00
doc Add support for compiling x64 builds. These can not use the optimized x86 assembler code, which is used in the GBA core and several pixel filters. 2009-08-28 16:57:04 +00:00
fex git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@952 a31d4220-a93d-0410-bf67-fe4944624d44 2010-08-29 17:19:59 +00:00
project enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp. 2010-09-10 11:31:31 +00:00
src enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp. 2010-09-10 11:31:31 +00:00
CMakeLists.txt fix the cmake/linux build 2010-03-15 03:36:45 +00:00