54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
// -*- C++ -*-
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 2008 VBA-M development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef __VBA_SOUNDCONFIG_H__
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#define __VBA_SOUNDCONFIG_H__
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#include <gtkmm/dialog.h>
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#include <gtkmm/builder.h>
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#include <gtkmm/combobox.h>
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#include "configfile.h"
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#include "window.h"
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namespace VBA
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{
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class SoundConfigDialog : public Gtk::Dialog
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{
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public:
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SoundConfigDialog(GtkDialog* _pstDialog, const Glib::RefPtr<Gtk::Builder>& refBuilder);
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void vSetConfig(Config::Section * _poConfig, VBA::Window * _poWindow);
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private:
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void vOnVolumeChanged();
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void vOnRateChanged();
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VBA::Window * m_poWindow;
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Config::Section * m_poConfig;
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Gtk::ComboBox * m_poVolumeComboBox;
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Gtk::ComboBox * m_poRateComboBox;
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};
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} // namespace VBA
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#endif // __VBA_SOUNDCONFIG_H__
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