// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 2008 VBA-M development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_SOUNDCONFIG_H__ #define __VBA_SOUNDCONFIG_H__ #include #include #include #include "configfile.h" #include "window.h" namespace VBA { class SoundConfigDialog : public Gtk::Dialog { public: SoundConfigDialog(GtkDialog* _pstDialog, const Glib::RefPtr& refBuilder); void vSetConfig(Config::Section * _poConfig, VBA::Window * _poWindow); private: void vOnVolumeChanged(); void vOnRateChanged(); VBA::Window * m_poWindow; Config::Section * m_poConfig; Gtk::ComboBox * m_poVolumeComboBox; Gtk::ComboBox * m_poRateComboBox; }; } // namespace VBA #endif // __VBA_SOUNDCONFIG_H__