The continuing development of the legendary VBA gameboy advance emulator.
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Rafael Kitover 902a7a7e0d fix 32bit build support
Make ASM_CORE, ASM_SCALERS and ENABLE_MMX the defaults for 32bit builds
on intel hosts (the host can be AMD64, as long as the target is 32bits.)

Move mac nasm search into the mac section of the cmake code and stop
defaulting to /usr/bin/nasm, this was screwing up the build on msys2.

Fix src/filters/2xSaImmx.asm to compile and link correctly.

Add nasm to list of mingw deps for ./installdeps-msys2 .

Tested that msys2-built Wx binary runs, including with 2xSaI.

Keyboard doesn't work yet on msys2 builds, but that's a completely
different issue.
2016-11-18 09:04:55 -08:00
CMakeScripts msys2 build improvements 2016-11-14 10:56:50 -08:00
data Added the Official No-Intro Nintendo Gameboy Advance Number (Date) file for the release numbering. 2015-05-16 07:48:02 +00:00
dependencies@76e2d57b89 added submodule for dependencies. 2015-09-19 11:58:26 -04:00
doc Fix some lintian warnings. Patch by sergio-br2. 2015-05-29 22:11:38 +00:00
fex Some formating things 2016-07-31 19:55:24 -04:00
po Translation update https://www.transifex.com/projects/p/vba-m/ 2015-06-29 23:30:33 +10:00
project initial dump of the dependencies into trunk, may look to changing it into a git submodule later. 2015-06-10 20:08:42 -04:00
src fix 32bit build support 2016-11-18 09:04:55 -08:00
.clang-format Small change: make `.clang-format` use C++11 Standard 2016-08-08 13:42:19 -07:00
.gitignore support for fully independent .app build on Mac 2016-10-27 22:06:06 -07:00
.gitmodules added submodule for dependencies. 2015-09-19 11:58:26 -04:00
CMakeLists.txt fix 32bit build support 2016-11-18 09:04:55 -08:00
installdeps-msys2 fix 32bit build support 2016-11-18 09:04:55 -08:00
todo.md msys2 build improvements 2016-11-14 10:56:50 -08:00