visualboyadvance-m/src/win32/GBColorDlg.h

82 lines
2.5 KiB
C++

// -*- C++ -*-
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
// Copyright (C) 1999-2003 Forgotten
// Copyright (C) 2004 Forgotten and the VBA development team
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2, or(at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#if !defined(AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_)
#define AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_
#include "ColorButton.h" // Added by ClassView
#include "../System.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GBColorDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// GBColorDlg dialog
class GBColorDlg : public CDialog
{
// Construction
public:
int getWhich();
afx_msg void OnColorClicked(UINT id);
u16 * getColors();
void setWhich(int w);
u16 colors[24];
ColorButton colorControls[8];
GBColorDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GBColorDlg)
enum { IDD = IDD_GB_COLORS };
CComboBox m_predefined;
int which;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GBColorDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GBColorDlg)
afx_msg void OnDefault();
afx_msg void OnReset();
afx_msg void OnUser1();
afx_msg void OnUser2();
afx_msg void OnCancel();
afx_msg void OnOk();
virtual BOOL OnInitDialog();
afx_msg void OnSelchangePredefined();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GBCOLORDLG_H__8D6126EF_06BB_48CF_ABB3_2CC4B1B60358__INCLUDED_)