spacy51
ee1d2ab239
UPDATED libpng from v1.2.10 to v1.2.24
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CLEANED build system
2008-01-13 22:57:23 +00:00
spacy51
ce88fe554e
disable 16bit filter hack for HQ3x/4x in x64 builds.
2008-01-13 13:43:37 +00:00
spacy51
99acf7c6ba
use fex.h & fex_mini.cpp from dependencies directory instead of redundant copy in src folder
2008-01-11 13:49:30 +00:00
spacy51
75ed6f5fad
ADDED: BIOS settings dialog
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MODIFIED: Seperate BIOS settings for GB mono and GBA
REMOVED: Old BIOS settings menu entries
2008-01-09 12:44:54 +00:00
spacy51
ba8f18d6dc
hq3x/4x:
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moved source files to seperate directory
added 16bit C version
C version: cleanup
C version: much code merging for 16bit/32bit
C version: code optimization ( only calculate YUV values for one pixel once )
C version: corrected one logic mistake when dealing with pixels at the border of the image
2007-12-30 20:09:14 +00:00
mudlord
555409b3fd
Added extra commenting to OGL renderer source
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Made more steps to allow OGL renderer to be more modular
2007-12-28 23:07:44 +00:00
spacy51
1ad8fe2c8f
FIXED: Creation of empty registry key
2007-12-27 14:31:27 +00:00
spacy51
1af02fb5ae
removed portable.cpp/h from the MSVC project file
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added C version of HQ3x/4x filters to the MSVC project file
x64 version compiles now
2007-12-25 20:11:50 +00:00
spacy51
22443443ce
files were useful, after all
2007-12-25 19:20:40 +00:00
spacy51
c56e05e0e9
removed useless files
2007-12-25 18:48:09 +00:00
spacy51
8d6442b5ee
build system clean up
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enable GBA logging for release versions (no measurable performance impact)
change "DEV_VERSION" to "GBA_LOGGING"
2007-12-25 16:22:30 +00:00
spacy51
0279e0ced1
removed HAS_FILE_EXTRACTOR and ASM switches since they were not used in the code anymore
2007-12-23 21:21:21 +00:00
spacy51
a9d4f73ad1
fixed some x64 compiler errors/warnings
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we still need a GLEW x64 lib
2007-12-23 13:19:52 +00:00
spacy51
396170e506
completely reworked AVI recording
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compression will be re-added soon
2007-12-16 19:45:25 +00:00
mudlord
512c68d091
Removed unzip.cpp/h
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Updated SDL port to use full FEX library as optional
2007-12-15 23:29:10 +00:00
spacy51
4a503ef5cf
remove assembler version of copyImage because it is not faster as C version
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declare copyImage as inline
move code from display.cpp to Display.h
delete display.cpp
2007-12-15 13:28:09 +00:00
spacy51
8c1dae1dfe
added GBAcpu.h to file list
2007-12-15 11:20:16 +00:00
spacy51
98079e809a
dynamic OpenAL DLL loading
2007-12-12 18:36:39 +00:00
mudlord
d56514ea42
Updated File_Extractor to 0.4.3
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Added fex_mini implementation
Removed libresample-0.1.3
2007-12-10 12:35:55 +00:00
spacy51
bc8d924c5c
updated assembler command line
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will not show thousands of warnings anymore when using nasm v2.00
2007-12-08 19:38:25 +00:00
mudlord
6454f573a3
2007-12-07 21:27:40 +00:00
mudlord
d8f5baa663
Added E-Reader support to GBA core
2007-12-07 20:46:20 +00:00
spacy51
30b1edf84d
added OpenAL device enumeration & selection
2007-12-06 14:23:43 +00:00
mudlord
f48ef9ddbb
Updated file extraction code in Util.cpp
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Modded fex due to MS compiler idiocy when it comes to fex_type_rar
Updated OpenAL renderering setting to now save initial setting in the INI
2007-12-06 09:50:41 +00:00
spacy51
adf36092f7
added DirectSound <> OpenAL selection
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OpenAL can be excluded from build with #define NO_OAL
2007-12-05 23:22:37 +00:00
mudlord
872441ce20
Added preliminary support for blargg's Gb_Apu
2007-12-04 09:08:44 +00:00
spacy51
63e475c8e1
changed x64 nasm cmdline
2007-12-02 14:54:56 +00:00
spacy51
0f4b89f735
build system cleanup
2007-12-02 14:45:47 +00:00
spacy51
5c669a52e7
added NO_D3D preprocessor switch
2007-12-01 23:24:34 +00:00
mudlord
280282d723
Updated GBA core
2007-12-01 22:27:30 +00:00
spacy51
a3de34c1fe
readded skin support
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(only DirectDraw supports it)
2007-12-01 13:42:24 +00:00
spacy51
0bc9ba8e25
enable Windows Visual Styles without a .manifest file
2007-12-01 11:22:58 +00:00
mudlord
de16e11ea9
Removed GDI renderer since it is slow and sucks ass.
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Plus, the other renderers are hardware accelerated, so meh.
2007-12-01 10:56:20 +00:00
spacy51
7647d37530
Vista icon will be used
2007-12-01 10:37:40 +00:00
mudlord
651091dd8c
Updated "Help" menu URL links in Windows port
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Added menu item in "Help" menu for upcoming CHM docs
2007-11-30 09:29:11 +00:00
DJRobX
da2cc24435
Fix sound disable/reenable glitch
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Fixes for x64 build
2007-11-17 10:16:24 +00:00
mudlord
e7bd7c4933
Added support for Kega Fusion RPI filter files
2007-11-17 07:09:40 +00:00
DJRobX
69b2348e9a
The ZSnes sources should not be required to compile our app!
2007-11-15 22:56:14 +00:00
DJRobX
d8ae34632f
Fix up MSVC specific compile problems
2007-11-15 08:57:30 +00:00
mudlord
0024f85dfc
Updated NASM assembling settings in MSVC
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Updated C++ compiler flags in MSVC
2007-11-15 00:25:33 +00:00
Nach
cc9443a56e
Trimmed whitespace, and set propper line endings for SVN.
2007-11-14 12:41:02 +00:00
DJRobX
4d3a628089
OpenGL update phase 1. Window-based rendering working better.
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Properly accepts various input filter sizes
Hq3x code modified to rearrange output for RGB instead of BGR
New code to draw text directly in OpenGL instead of using
GDI.
2007-11-13 12:12:57 +00:00
DJRobX
823cac2932
Add Blargg's file_extractor library and integrate 7zip/RAR support
2007-11-12 16:02:10 +00:00
DJRobX
2847ff4bf4
Fix up pathing in project
2007-11-09 02:01:19 +00:00
DJRobX
fc82c5b342
Move dependencies into new dependencies folder for cleanliness
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Remove blargg audio core but leave interpolation
2007-11-09 01:40:27 +00:00
mudlord
e2afbd964c
Updated to now link against zlib.lib and libpng.lib
2007-11-09 01:13:31 +00:00
mudlord
d81f8ce729
Implemented OpenGL anisotropic filtering
2007-11-08 10:28:49 +00:00
mudlord
21bc37c5fc
Moved libresample to SRC directory
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Moved GBA filters to SRC directory
Removed unneeded sound interpolation class file
2007-11-08 00:18:41 +00:00
DJRobX
8da2a6eb10
Copy project optimization settings from official source
2007-11-07 20:50:36 +00:00
DJRobX
9c85010cfb
D3D update, use cximage library instead of direct inclusion in app
2007-11-07 07:30:50 +00:00