OpenGL update phase 1. Window-based rendering working better.
Properly accepts various input filter sizes Hq3x code modified to rearrange output for RGB instead of BGR New code to draw text directly in OpenGL instead of using GDI.
This commit is contained in:
parent
a7d094cf60
commit
4d3a628089
28
VBA.vcproj
28
VBA.vcproj
|
@ -1113,6 +1113,34 @@
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RelativePath=".\src\win32\GDIDisplay.cpp"
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>
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</File>
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<File
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RelativePath=".\src\win32\glfont.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Optimized|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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CompileAs="1"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\src\win32\OpenGL.cpp"
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>
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@ -66,6 +66,7 @@ int InitLUTs(void)
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}
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int hq3xinited=0;
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extern int realsystemRedShift, realsystemBlueShift;
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void hq3x32(unsigned char * pIn, unsigned int srcPitch,
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unsigned char *,
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@ -80,6 +81,23 @@ void hq3x32(unsigned char * pIn, unsigned int srcPitch,
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hq3xinited=1;
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}
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hq3x_32( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2) );
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if (realsystemRedShift == 3)
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{ // damn you opengl...
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int offset = (dstPitch - (Xres *12)) / 4;
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unsigned int *p = (unsigned int *)pOut;
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Yres *= 3;
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while(Yres--)
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{
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for(int i=0;i<Xres*3;i++)
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{
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*p = (*p & 0xFF0000) >> 16 |
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(*p & 0x0000FF) << 16 |
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(*p & 0x00FF00);
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p++;
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}
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p += offset;
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}
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}
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}
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void hq3x16(unsigned char * pIn, unsigned int srcPitch,
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@ -122,4 +140,21 @@ void hq4x32(unsigned char * pIn, unsigned int srcPitch,
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hq3xinited=1;
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}
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hq4x_32( pIn, pOut, Xres, Yres, dstPitch, srcPitch - (Xres *2));
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if (realsystemRedShift == 3)
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{ // damn you opengl...
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int offset = (dstPitch - (Xres *16)) / 4;
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unsigned int *p = (unsigned int *)pOut;
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Yres *= 4;
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while(Yres--)
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{
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for(int i=0;i<Xres*4;i++)
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{
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*p = (*p & 0xFF0000) >> 16 |
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(*p & 0x0000FF) << 16 |
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(*p & 0x00FF00);
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p++;
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}
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p += offset;
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}
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}
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}
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@ -1,110 +1,110 @@
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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||||
// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "System.h"
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void Simple2x16(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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u8 *nextLine, *finish;
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nextLine = dstPtr + dstPitch;
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do {
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u32 *bP = (u32 *) srcPtr;
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u32 *dP = (u32 *) dstPtr;
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u32 *nL = (u32 *) nextLine;
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u32 currentPixel;
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finish = (u8 *) bP + ((width+2) << 1);
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currentPixel = *bP++;
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do {
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#ifdef WORDS_BIGENDIAN
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u32 color = currentPixel >> 16;
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#else
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u32 color = currentPixel & 0xffff;
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#endif
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color = color | (color << 16);
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*(dP) = color;
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*(nL) = color;
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#ifdef WORDS_BIGENDIAN
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color = currentPixel & 0xffff;
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#else
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color = currentPixel >> 16;
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#endif
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color = color| (color << 16);
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*(dP + 1) = color;
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*(nL + 1) = color;
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currentPixel = *bP++;
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dP += 2;
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nL += 2;
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} while ((u8 *) bP < finish);
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srcPtr += srcPitch;
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dstPtr += dstPitch << 1;
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nextLine += dstPitch << 1;
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}
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while (--height);
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}
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void Simple2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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u8 *nextLine, *finish;
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nextLine = dstPtr + dstPitch;
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do {
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u32 *bP = (u32 *) srcPtr;
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u32 *dP = (u32 *) dstPtr;
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u32 *nL = (u32 *) nextLine;
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u32 currentPixel;
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finish = (u8 *) bP + ((width+1) << 2);
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currentPixel = *bP++;
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do {
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u32 color = currentPixel;
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*(dP) = color;
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*(dP+1) = color;
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*(nL) = color;
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*(nL + 1) = color;
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currentPixel = *bP++;
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dP += 2;
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nL += 2;
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} while ((u8 *) bP < finish);
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srcPtr += srcPitch;
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dstPtr += dstPitch << 1;
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nextLine += dstPitch << 1;
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}
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while (--height);
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}
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// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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// Copyright (C) 1999-2003 Forgotten
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// Copyright (C) 2005 Forgotten and the VBA development team
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// This program is free software; you can redistribute it and/or modify
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||||
// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation; either version 2, or(at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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||||
// along with this program; if not, write to the Free Software Foundation,
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// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "System.h"
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void Simple2x16(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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u8 *nextLine, *finish;
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nextLine = dstPtr + dstPitch;
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do {
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u32 *bP = (u32 *) srcPtr;
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u32 *dP = (u32 *) dstPtr;
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u32 *nL = (u32 *) nextLine;
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u32 currentPixel;
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finish = (u8 *) bP + ((width+2) << 1);
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currentPixel = *bP++;
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do {
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#ifdef WORDS_BIGENDIAN
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u32 color = currentPixel >> 16;
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#else
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u32 color = currentPixel & 0xffff;
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#endif
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color = color | (color << 16);
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*(dP) = color;
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*(nL) = color;
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#ifdef WORDS_BIGENDIAN
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color = currentPixel & 0xffff;
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#else
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color = currentPixel >> 16;
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#endif
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color = color| (color << 16);
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*(dP + 1) = color;
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*(nL + 1) = color;
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currentPixel = *bP++;
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dP += 2;
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nL += 2;
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} while ((u8 *) bP < finish);
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srcPtr += srcPitch;
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dstPtr += dstPitch << 1;
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nextLine += dstPitch << 1;
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}
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while (--height);
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}
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void Simple2x32(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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{
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u8 *nextLine, *finish;
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nextLine = dstPtr + dstPitch;
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do {
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u32 *bP = (u32 *) srcPtr;
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u32 *dP = (u32 *) dstPtr;
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u32 *nL = (u32 *) nextLine;
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u32 currentPixel;
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finish = (u8 *) bP + ((width+1) << 2);
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currentPixel = *bP++;
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do {
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u32 color = currentPixel;
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*(dP) = color;
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*(dP+1) = color;
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*(nL) = color;
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*(nL + 1) = color;
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currentPixel = *bP++;
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dP += 2;
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nL += 2;
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} while ((u8 *) bP < finish);
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srcPtr += srcPitch;
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dstPtr += dstPitch << 1;
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nextLine += dstPitch << 1;
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}
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while (--height);
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}
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void Simple3x16(u8 *srcPtr, u32 srcPitch, u8 * /* deltaPtr */,
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u8 *dstPtr, u32 dstPitch, int width, int height)
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@ -27,8 +27,10 @@
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#include "../Text.h"
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#include "../Util.h"
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#include "../gb/gbGlobals.h"
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#include "..\memgzio.h"
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#include <cmath>
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#include "glFont.h"
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// OpenGL
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#include <gl/GL.h> // main include file
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@ -57,7 +59,7 @@ extern bool detectMMX();
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class OpenGLDisplay : public IDisplay {
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private:
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HDC hDC;
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HGLRC hglrc;
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HGLRC hRC;
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GLuint texture;
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int width;
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int height;
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@ -65,18 +67,22 @@ private:
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u8 *filterData;
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RECT destRect;
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bool failed;
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GLFONT font;
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void initializeMatrices( int w, int h );
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bool initializeTexture( int w, int h );
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void updateFiltering( int value );
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void setVSync( int interval = 1 );
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void calculateDestRect( int w, int h );
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void initializeFont();
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public:
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OpenGLDisplay();
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virtual ~OpenGLDisplay();
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virtual DISPLAY_TYPE getType() { return OPENGL; };
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virtual void EnableOpenGL();
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virtual void DisableOpenGL();
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virtual bool initialize();
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virtual void cleanup();
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virtual void render();
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@ -88,17 +94,51 @@ public:
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virtual int selectFullScreenMode( GUID ** );
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};
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#include "gzglfont.h"
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void OpenGLDisplay::initializeFont()
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{
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int ret;
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z_stream strm;
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char *buf = (char *)malloc(GZGLFONT_SIZE);
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/* allocate inflate state */
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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strm.avail_in = 0;
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strm.next_in = Z_NULL;
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ret = inflateInit2(&strm, 16+MAX_WBITS);
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if (ret != Z_OK)
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return;
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strm.avail_in = sizeof(gzglfont);
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strm.next_in = gzglfont;
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strm.avail_out = GZGLFONT_SIZE;
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strm.next_out = (Bytef *)buf;
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ret = inflate(&strm, Z_NO_FLUSH);
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if (ret==Z_STREAM_END)
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{
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glGenTextures( 1, &texture );
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glFontCreate(&font, (char *)buf, texture);
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texture=0;
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}
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free(buf);
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(void)inflateEnd(&strm);
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}
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OpenGLDisplay::OpenGLDisplay()
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{
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hDC = NULL;
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hglrc = NULL;
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hRC = NULL;
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texture = 0;
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width = 0;
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height = 0;
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size = 0.0f;
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filterData = (u8 *)malloc(4*4*256*240);
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failed = false;
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filterData = NULL;
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}
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@ -108,29 +148,49 @@ OpenGLDisplay::~OpenGLDisplay()
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}
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void OpenGLDisplay::EnableOpenGL()
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{
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PIXELFORMATDESCRIPTOR pfd;
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int format;
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// get the device context (DC)
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hDC = GetDC( theApp.m_pMainWnd->GetSafeHwnd() );
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// set the pixel format for the DC
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ZeroMemory( &pfd, sizeof( pfd ) );
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pfd.nSize = sizeof( pfd );
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 24;
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pfd.cDepthBits = 16;
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pfd.iLayerType = PFD_MAIN_PLANE;
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format = ChoosePixelFormat( hDC, &pfd );
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SetPixelFormat( hDC, format, &pfd );
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// create and enable the render context (RC)
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hRC = wglCreateContext( hDC );
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wglMakeCurrent( hDC, hRC );
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}
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void OpenGLDisplay::DisableOpenGL()
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{
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wglMakeCurrent( NULL, NULL );
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wglDeleteContext( hRC );
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ReleaseDC( theApp.m_pMainWnd->GetSafeHwnd(), hDC );
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}
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void OpenGLDisplay::cleanup()
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{
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if(texture != 0) {
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glDeleteTextures(1, &texture);
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texture = 0;
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}
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if(hglrc != NULL) {
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wglDeleteContext(hglrc);
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wglMakeCurrent(NULL, NULL);
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hglrc = NULL;
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}
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if(hDC != NULL) {
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ReleaseDC(*theApp.m_pMainWnd, hDC);
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hDC = NULL;
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}
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DisableOpenGL();
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if(filterData) {
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free(filterData);
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filterData = NULL;
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}
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width = 0;
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height = 0;
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size = 0.0f;
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|
@ -209,7 +269,7 @@ bool OpenGLDisplay::initialize()
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theApp.dest.right = theApp.surfaceSizeX;
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theApp.dest.bottom = theApp.surfaceSizeY;
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DWORD style = WS_POPUP | WS_VISIBLE;
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DWORD style = WS_POPUPWINDOW | WS_VISIBLE;
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DWORD styleEx = 0;
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||||
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if( theApp.videoOption <= VIDEO_4X )
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@ -253,77 +313,22 @@ bool OpenGLDisplay::initialize()
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}
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theApp.updateMenuBar();
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theApp.adjustDestRect();
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||||
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theApp.mode320Available = FALSE;
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theApp.mode640Available = FALSE;
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||||
theApp.mode800Available = FALSE;
|
||||
theApp.mode1024Available = FALSE;
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||||
theApp.mode1280Available = FALSE;
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||||
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CDC *dc = pWnd->GetDC();
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HDC hDC = dc->GetSafeHdc();
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||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {
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||||
sizeof(PIXELFORMATDESCRIPTOR),
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1, // version number
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PFD_DRAW_TO_WINDOW | // support window
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||||
PFD_SUPPORT_OPENGL | // support OpenGL
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PFD_DOUBLEBUFFER, // double buffered
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PFD_TYPE_RGBA, // RGBA type
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24, // 24-bit color depth
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||||
0, 0, 0, 0, 0, 0, // color bits ignored
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||||
0, // no alpha buffer
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||||
0, // shift bit ignored
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||||
0, // no accumulation buffer
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||||
0, 0, 0, 0, // accum bits ignored
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||||
32, // 32-bit z-buffer
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||||
0, // no stencil buffer
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0, // no auxiliary buffer
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PFD_MAIN_PLANE, // main layer
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0, // reserved
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||||
0, 0, 0 // layer masks ignored
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||||
};
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||||
|
||||
int iPixelFormat;
|
||||
if( !(iPixelFormat = ChoosePixelFormat( hDC, &pfd )) ) {
|
||||
winlog( "Failed ChoosePixelFormat\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
// obtain detailed information about
|
||||
// the device context's first pixel format
|
||||
if( !( DescribePixelFormat(
|
||||
hDC,
|
||||
iPixelFormat,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd ) ) )
|
||||
{
|
||||
winlog( "Failed DescribePixelFormat\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !SetPixelFormat( hDC, iPixelFormat, &pfd ) ) {
|
||||
winlog( "Failed SetPixelFormat\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !( hglrc = wglCreateContext( hDC ) ) ) {
|
||||
winlog( "Failed wglCreateContext\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !wglMakeCurrent(hDC, hglrc) ) {
|
||||
winlog( "Failed wglMakeCurrent\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
pWnd->ReleaseDC( dc );
|
||||
|
||||
// setup 2D gl environment
|
||||
EnableOpenGL();
|
||||
initializeFont();
|
||||
glPushAttrib( GL_ENABLE_BIT );
|
||||
glDisable( GL_DEPTH_TEST );
|
||||
glDisable( GL_CULL_FACE );
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
|
||||
initializeMatrices( theApp.surfaceSizeX, theApp.surfaceSizeY );
|
||||
|
||||
|
@ -359,6 +364,7 @@ bool OpenGLDisplay::initialize()
|
|||
|
||||
void OpenGLDisplay::clear()
|
||||
{
|
||||
glClearColor(0.0,0.0,0.0,1.0);
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
}
|
||||
|
||||
|
@ -375,7 +381,8 @@ void OpenGLDisplay::render()
|
|||
{
|
||||
clear();
|
||||
|
||||
int pitch = theApp.filterWidth * 4 + 4;
|
||||
|
||||
int pitch = theApp.filterWidth * (systemColorDepth>>3) + 4;
|
||||
u8 *data = pix + ( theApp.sizeX + 1 ) * 4;
|
||||
|
||||
// apply pixel filter
|
||||
|
@ -386,46 +393,46 @@ void OpenGLDisplay::render()
|
|||
pitch,
|
||||
(u8*)theApp.delta,
|
||||
(u8*)filterData,
|
||||
theApp.filterWidth * 4 * 2,
|
||||
width * 4 ,
|
||||
theApp.filterWidth,
|
||||
theApp.filterHeight);
|
||||
}
|
||||
|
||||
// Texturemap complete texture to surface
|
||||
// so we have free scaling and antialiasing
|
||||
int mult;
|
||||
|
||||
if( theApp.filterFunction ) {
|
||||
glPixelStorei( GL_UNPACK_ROW_LENGTH, theApp.sizeX << 1 );
|
||||
mult = 2;
|
||||
glPixelStorei( GL_UNPACK_ROW_LENGTH, width);
|
||||
} else {
|
||||
glPixelStorei( GL_UNPACK_ROW_LENGTH, theApp.sizeX + 1 );
|
||||
mult = 1;
|
||||
}
|
||||
|
||||
glTexSubImage2D(
|
||||
|
||||
glTexSubImage2D(
|
||||
GL_TEXTURE_2D,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
mult * theApp.sizeX,
|
||||
mult * theApp.sizeY,
|
||||
width,
|
||||
height,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
data );
|
||||
|
||||
|
||||
|
||||
if( theApp.glType == 0 ) {
|
||||
glBegin( GL_TRIANGLE_STRIP );
|
||||
|
||||
glTexCoord2f( 0.0f, 0.0f );
|
||||
glVertex3i( 0, 0, 0 );
|
||||
|
||||
glTexCoord2f( (float)(mult * theApp.sizeX) / size, 0.0f );
|
||||
glTexCoord2f( (float)(width) / size, 0.0f );
|
||||
glVertex3i( theApp.surfaceSizeX, 0, 0 );
|
||||
|
||||
glTexCoord2f( 0.0f, (float)(mult * theApp.sizeY) / size );
|
||||
glTexCoord2f( 0.0f, (float)(height) / size );
|
||||
glVertex3i( 0, theApp.surfaceSizeY, 0 );
|
||||
|
||||
glTexCoord2f( (float)(mult * theApp.sizeX) / size, (float)(mult * theApp.sizeY) / size );
|
||||
glTexCoord2f( (float)(width) / size, (float)(height) / size );
|
||||
glVertex3i( theApp.surfaceSizeX, theApp.surfaceSizeY, 0 );
|
||||
|
||||
glEnd();
|
||||
|
@ -435,46 +442,62 @@ void OpenGLDisplay::render()
|
|||
glTexCoord2f( 0.0f, 0.0f );
|
||||
glVertex3i( 0, 0, 0 );
|
||||
|
||||
glTexCoord2f( (float)(mult * theApp.sizeX) / size, 0.0f );
|
||||
glTexCoord2f( (float)(width) / size, 0.0f );
|
||||
glVertex3i( theApp.surfaceSizeX, 0, 0 );
|
||||
|
||||
glTexCoord2f( (float)(mult * theApp.sizeX) / size, (float)(mult * theApp.sizeY) / size );
|
||||
glTexCoord2f( (float)(width) / size, (float)(height) / size );
|
||||
glVertex3i( theApp.surfaceSizeX, theApp.surfaceSizeY, 0 );
|
||||
|
||||
glTexCoord2f( 0.0f, (float)(mult * theApp.sizeY) / size );
|
||||
glTexCoord2f( 0.0f, (float)(height) / size );
|
||||
glVertex3i( 0, theApp.surfaceSizeY, 0 );
|
||||
|
||||
glEnd();
|
||||
|
||||
}
|
||||
|
||||
CDC *dc = theApp.m_pMainWnd->GetDC();
|
||||
|
||||
SwapBuffers( dc->GetSafeHdc() );
|
||||
// since OpenGL draws on the back buffer,
|
||||
// we have to swap it to the front buffer to see it
|
||||
|
||||
// draw informations with GDI on the front buffer
|
||||
dc->SetBkMode( theApp.showSpeedTransparent ? TRANSPARENT : OPAQUE );
|
||||
if( theApp.showSpeed && ( theApp.videoOption > VIDEO_4X ) ) {
|
||||
if( theApp.showSpeed ) { // && ( theApp.videoOption > VIDEO_4X ) ) {
|
||||
char buffer[30];
|
||||
if( theApp.showSpeed == 1 ) {
|
||||
sprintf( buffer, "%3d%%", systemSpeed );
|
||||
} else {
|
||||
sprintf( buffer, "%3d%%(%d, %d fps)", systemSpeed, systemFrameSkip, theApp.showRenderedFrames );
|
||||
}
|
||||
dc->SetTextColor( RGB(0x00, 0x00, 0xFF) );
|
||||
dc->TextOut( 10, 20, buffer );
|
||||
glFontBegin(&font);
|
||||
glPushMatrix();
|
||||
float fontscale = (float)theApp.surfaceSizeX / 100.0;
|
||||
glScalef(fontscale, fontscale, fontscale);
|
||||
glColor4f(1.0f, 0.25f, 0.25f, 1.0f);
|
||||
glFontTextOut(buffer, (theApp.surfaceSizeX-(strlen(buffer)*11))/(fontscale*2), (theApp.surfaceSizeY-20)/fontscale, 0);
|
||||
glPopMatrix();
|
||||
glFontEnd();
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
glBindTexture( GL_TEXTURE_2D, texture );
|
||||
}
|
||||
if( theApp.screenMessage ) {
|
||||
if( ( ( GetTickCount() - theApp.screenMessageTime ) < 3000 ) && !theApp.disableStatusMessage ) {
|
||||
dc->SetTextColor( RGB(0xFF, 0x00, 0x00) );
|
||||
dc->TextOut( 10, theApp.surfaceSizeY - 20, theApp.screenMessageBuffer );
|
||||
glFontBegin(&font);
|
||||
glPushMatrix();
|
||||
|
||||
float fontscale = (float)theApp.surfaceSizeX / 100.0;
|
||||
glScalef(fontscale, fontscale, fontscale);
|
||||
glColor4f(1.0f, 0.25f, 0.25f, 1.0f);
|
||||
glFontTextOut((char *)((const char *)theApp.screenMessageBuffer), (theApp.surfaceSizeX-(theApp.screenMessageBuffer.GetLength()*11))/(fontscale*2), (theApp.surfaceSizeY-40)/fontscale, 0);
|
||||
glPopMatrix();
|
||||
glFontEnd();
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
glBindTexture( GL_TEXTURE_2D, texture );
|
||||
} else {
|
||||
theApp.screenMessage = false;
|
||||
}
|
||||
}
|
||||
|
||||
theApp.m_pMainWnd->ReleaseDC( dc );
|
||||
|
||||
glFlush();
|
||||
SwapBuffers( hDC );
|
||||
// since OpenGL draws on the back buffer,
|
||||
// we have to swap it to the front buffer to see it
|
||||
|
||||
// draw informations with GDI on the front buffer
|
||||
}
|
||||
|
||||
|
||||
|
@ -602,6 +625,10 @@ bool OpenGLDisplay::changeRenderSize( int w, int h )
|
|||
failed = true;
|
||||
return false;
|
||||
}
|
||||
if (filterData)
|
||||
free(filterData);
|
||||
filterData = (u8 *)malloc(4*w*h);
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -145,6 +145,10 @@ int systemRedShift = 0;
|
|||
int systemBlueShift = 0;
|
||||
int systemGreenShift = 0;
|
||||
int systemColorDepth = 16;
|
||||
int realsystemRedShift = 0;
|
||||
int realsystemBlueShift = 0;
|
||||
int realsystemGreenShift = 0;
|
||||
int realsystemColorDepth = 16;
|
||||
int systemVerbose = 0;
|
||||
int systemDebug = 0;
|
||||
int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;
|
||||
|
@ -675,10 +679,10 @@ void VBA::updateFilter()
|
|||
if ( b16to32Video )
|
||||
{
|
||||
b16to32Video = false;
|
||||
systemColorDepth = 32;
|
||||
systemRedShift = 19;
|
||||
systemGreenShift = 11;
|
||||
systemBlueShift = 3;
|
||||
systemColorDepth = realsystemColorDepth;
|
||||
systemRedShift = realsystemRedShift;
|
||||
systemGreenShift = realsystemGreenShift;
|
||||
systemBlueShift = realsystemBlueShift;
|
||||
utilUpdateSystemColorMaps();
|
||||
}
|
||||
// END hacky ugly code
|
||||
|
@ -859,11 +863,15 @@ void VBA::updateFilter()
|
|||
if( display )
|
||||
display->changeRenderSize(rect.right, rect.bottom);
|
||||
|
||||
if (b16to32Video)
|
||||
{
|
||||
if (b16to32Video && systemColorDepth!=16)
|
||||
{
|
||||
realsystemColorDepth = systemColorDepth;
|
||||
systemColorDepth = 16;
|
||||
realsystemRedShift = systemRedShift;
|
||||
systemRedShift = 11;
|
||||
realsystemGreenShift = systemGreenShift;
|
||||
systemGreenShift = 6;
|
||||
realsystemBlueShift = systemBlueShift;
|
||||
systemBlueShift = 0;
|
||||
utilUpdateSystemColorMaps();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,154 @@
|
|||
//*********************************************************
|
||||
//GLFONT.CPP -- glFont routines
|
||||
//Copyright (c) 1998 Brad Fish
|
||||
//See glFont.txt for terms of use
|
||||
//November 10, 1998
|
||||
//*********************************************************
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include <gl\gl.h>
|
||||
#include "glfont.h"
|
||||
|
||||
//*********************************************************
|
||||
//Variables
|
||||
//*********************************************************
|
||||
|
||||
//Current font
|
||||
GLFONT *glFont;
|
||||
|
||||
//*********************************************************
|
||||
//Functions
|
||||
//*********************************************************
|
||||
int glFontCreate (GLFONT *Font, char *Buffer, int Tex)
|
||||
{
|
||||
char *TexBytes;
|
||||
int Num;
|
||||
|
||||
//Read glFont structure
|
||||
memcpy(Font, Buffer, sizeof(GLFONT));
|
||||
Buffer+=sizeof(GLFONT);
|
||||
|
||||
//Save texture number
|
||||
Font->Tex = Tex;
|
||||
|
||||
//Get number of characters
|
||||
Num = Font->IntEnd - Font->IntStart + 1;
|
||||
|
||||
//Allocate memory for characters
|
||||
if ((Font->Char = (GLFONTCHAR *)malloc(
|
||||
sizeof(GLFONTCHAR) * Num)) == NULL)
|
||||
return FALSE;
|
||||
|
||||
//Read glFont characters
|
||||
memcpy(Font->Char, Buffer, sizeof(GLFONTCHAR)*Num);
|
||||
Buffer+=sizeof(GLFONTCHAR)*Num;
|
||||
|
||||
//Get texture size
|
||||
Num = Font->TexWidth * Font->TexHeight * 2;
|
||||
|
||||
//Allocate memory for texture data
|
||||
if ((TexBytes = (char *)malloc(Num)) == NULL)
|
||||
return FALSE;
|
||||
|
||||
//Read texture data
|
||||
memcpy(TexBytes, Buffer, sizeof(char)*Num);
|
||||
Buffer+=sizeof(char)*Num;
|
||||
|
||||
//Set texture attributes
|
||||
glBindTexture(GL_TEXTURE_2D, Font->Tex);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
|
||||
GL_CLAMP);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
|
||||
GL_CLAMP);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
||||
GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE,
|
||||
GL_MODULATE);
|
||||
|
||||
//Create texture
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, 2, Font->TexWidth,
|
||||
Font->TexHeight, 0, GL_LUMINANCE_ALPHA,
|
||||
GL_UNSIGNED_BYTE, (void *)TexBytes);
|
||||
|
||||
//Clean up
|
||||
free(TexBytes);
|
||||
|
||||
//Return pointer to new font
|
||||
return TRUE;
|
||||
}
|
||||
//*********************************************************
|
||||
void glFontDestroy (GLFONT *Font)
|
||||
{
|
||||
//Free character memory
|
||||
free(Font->Char);
|
||||
}
|
||||
//*********************************************************
|
||||
void glFontBegin (GLFONT *Font)
|
||||
{
|
||||
//Save pointer to font structure
|
||||
if (Font->Char != NULL)
|
||||
glFont = Font;
|
||||
else
|
||||
glFont = NULL;
|
||||
|
||||
//Bind to font texture
|
||||
glBindTexture(GL_TEXTURE_2D, Font->Tex);
|
||||
}
|
||||
//*********************************************************
|
||||
void glFontEnd (void)
|
||||
{
|
||||
//Font no longer current
|
||||
glFont = NULL;
|
||||
}
|
||||
//*********************************************************
|
||||
void glFontTextOut (char *String, float x, float y,
|
||||
float z)
|
||||
{
|
||||
int Length, i;
|
||||
GLFONTCHAR *Char;
|
||||
|
||||
//Return if we don't have a valid glFont
|
||||
if (glFont == NULL)
|
||||
return;
|
||||
|
||||
//Get length of string
|
||||
Length = strlen(String);
|
||||
|
||||
//Begin rendering quads
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
//Loop through characters
|
||||
for (i = 0; i < Length; i++)
|
||||
{
|
||||
//Get pointer to glFont character
|
||||
Char = &glFont->Char[(int)String[i] -
|
||||
glFont->IntStart];
|
||||
|
||||
//Specify vertices and texture coordinates
|
||||
glTexCoord2f(Char->tx1, Char->ty1);
|
||||
glVertex3f(x, y - Char->dy, z);
|
||||
glTexCoord2f(Char->tx1, Char->ty2);
|
||||
glVertex3f(x, y, z);
|
||||
glTexCoord2f(Char->tx2, Char->ty2);
|
||||
glVertex3f(x + Char->dx, y, z);
|
||||
glTexCoord2f(Char->tx2, Char->ty1);
|
||||
glVertex3f(x + Char->dx, y - Char->dy, z);
|
||||
|
||||
//Move to next character
|
||||
x += Char->dx;
|
||||
}
|
||||
|
||||
//Stop rendering quads
|
||||
glEnd();
|
||||
}
|
||||
//*********************************************************
|
||||
|
||||
//End of file
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
//*********************************************************
|
||||
//GLFONT.H -- Header for GLFONT.CPP
|
||||
//Copyright (c) 1998 Brad Fish
|
||||
//See glFont.txt for terms of use
|
||||
//November 10, 1998
|
||||
//*********************************************************
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
//*********************************************************
|
||||
//Structures
|
||||
//*********************************************************
|
||||
|
||||
//glFont character structure
|
||||
typedef struct
|
||||
{
|
||||
float dx, dy;
|
||||
float tx1, ty1;
|
||||
float tx2, ty2;
|
||||
} GLFONTCHAR;
|
||||
|
||||
//glFont structure
|
||||
typedef struct
|
||||
{
|
||||
int Tex;
|
||||
int TexWidth, TexHeight;
|
||||
int IntStart, IntEnd;
|
||||
GLFONTCHAR *Char;
|
||||
} GLFONT;
|
||||
|
||||
//*********************************************************
|
||||
//Function Declarations
|
||||
//*********************************************************
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
//Creates a glFont
|
||||
int glFontCreate(GLFONT *Font, char *Buffer, int Tex);
|
||||
|
||||
//Deletes a glFont
|
||||
void glFontDestroy (GLFONT *Font);
|
||||
|
||||
//Needs to be called before text output
|
||||
void glFontBegin (GLFONT *Font);
|
||||
|
||||
//Needs to be called after text output
|
||||
void glFontEnd (void);
|
||||
|
||||
//Draws text with a glFont
|
||||
void glFontTextOut (char *String, float x, float y,
|
||||
float z);
|
||||
//*********************************************************
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
//End of file
|
||||
|
|
@ -0,0 +1,257 @@
|
|||
#define GZGLFONT_SIZE 35096
|
||||
|
||||
|
||||
unsigned char gzglfont[]=
|
||||
{
|
||||
'\x1F', '\x8B', '\x08', '\x08', '\x72', '\x0F', '\x39', '\x47',
|
||||
'\x00', '\x0B', '\x76', '\x65', '\x72', '\x64', '\x61', '\x6E',
|
||||
'\x61', '\x00', '\xED', '\x97', '\xBF', '\x6B', '\x5C', '\x47',
|
||||
'\x10', '\xC7', '\x2F', '\x21', '\x04', '\x27', '\x90', '\x20',
|
||||
'\x82', '\x08', '\x21', '\x08', '\x21', '\x82', '\x62', '\x5C',
|
||||
'\x19', '\x21', '\x8C', '\xAB', '\xDC', '\x7B', '\x42', '\x11',
|
||||
'\x21', '\x0E', '\xC6', '\x1C', '\xAA', '\x0E', '\x05', '\x82',
|
||||
'\x30', '\x42', '\xA8', '\x88', '\x85', '\x50', '\x11', '\x4C',
|
||||
'\x9A', '\xB8', '\x70', '\x91', '\xC2', '\x85', '\x50', '\x95',
|
||||
'\xC2', '\x85', '\x0A', '\x15', '\x29', '\x55', '\x08', '\xBB',
|
||||
'\x49', '\xE1', '\x22', '\x4D', '\x7A', '\x17', '\x02', '\xBB',
|
||||
'\x50', '\xE1', '\x22', '\x85', '\x0A', '\xFD', '\x01', '\x81',
|
||||
'\xCB', '\xED', '\x7B', '\x73', '\x7E', '\xBB', '\xB3', '\x33',
|
||||
'\xB3', '\xF3', '\x7E', '\xDC', '\xE9', '\x7C', '\xB7', '\x03',
|
||||
'\xB2', '\xDF', '\x7D', '\x6E', '\xDE', '\xCE', '\x7C', '\x67',
|
||||
'\x67', '\x7F', '\x5C', '\xAB', '\xD5', '\x6A', '\x3D', '\x82',
|
||||
'\xBF', '\x85', '\xFE', '\xDF', '\x6F', '\xFD', '\xBF', '\x87',
|
||||
'\x9F', '\x7C', '\xFB', '\xDE', '\xD7', '\x77', '\x3E', '\x4B',
|
||||
'\xFB', '\x8F', '\x2B', '\xAD', '\xC2', '\xDA', '\xAD', '\xD6',
|
||||
'\x79', '\x7B', '\xF7', '\xD5', '\x6D', '\xE0', '\x0B', '\xED',
|
||||
'\x1C', '\x1F', '\x65', '\xBC', '\x3F', '\x02', '\xF0', '\x13',
|
||||
'\xE0', '\x33', '\x49', '\xEE', '\xFF', '\x0C', '\xF8', '\x17',
|
||||
'\x49', '\xCE', '\x77', '\x32', '\x7E', '\xE7', '\xF0', '\x18',
|
||||
'\xF8', '\x1E', '\xF0', '\xA7', '\x19', '\x3F', '\x5C', '\xFC',
|
||||
'\x68', '\xA5', '\xD7', '\xEB', '\xF5', '\xBF', '\x3B', '\x02',
|
||||
'\xFE', '\x1A', '\x8D', '\x73', '\x0E', '\xFC', '\x83', '\xD4',
|
||||
'\xF0', '\x22', '\xCF', '\x0F', '\xD3', '\x9C', '\x7F', '\x9A',
|
||||
'\xBA', '\xF9', '\xCC', '\x00', '\x9F', '\x47', '\x7C', '\x01',
|
||||
'\xF8', '\xCD', '\xD4', '\xCD', '\x67', '\x09', '\xF8', '\x6A',
|
||||
'\xEA', '\xC6', '\x5D', '\x03', '\xDE', '\x45', '\x71', '\x37',
|
||||
'\x80', '\xDF', '\xCF', '\xF8', '\xF3', '\x07', '\x3F', '\x02',
|
||||
'\xDF', '\x02', '\xBE', '\x87', '\xFC', '\xF7', '\x81', '\xFF',
|
||||
'\x0A', '\xFC', '\xD0', '\xAA', '\xF3', '\xA5', '\xC9', '\xAF',
|
||||
'\x6D', '\x6A', '\x54', '\xE4', '\x73', '\xD0', '\xCE', '\xB9',
|
||||
'\xA9', '\xA7', '\xCD', '\x4D', '\x3D', '\x0D', '\xDF', '\x44',
|
||||
'\x7C', '\x07', '\xF8', '\x1F', '\x88', '\x3F', '\x05', '\xFE',
|
||||
'\x02', '\xF1', '\xBF', '\x81', '\xFF', '\x8B', '\xF8', '\x05',
|
||||
'\xF0', '\x6B', '\xA9', '\xCB', '\x3F', '\x4E', '\x73', '\x3E',
|
||||
'\x87', '\xF8', '\x3C', '\xF0', '\x25', '\xC4', '\x97', '\x81',
|
||||
'\xAF', '\x21', '\xFE', '\x1D', '\xF0', '\x6E', '\xC6', '\x8B',
|
||||
'\xBE', '\xDA', '\x00', '\xBE', '\x85', '\xF8', '\x36', '\xF0',
|
||||
'\x3D', '\xE0', '\xCF', '\xAC', '\xBA', '\x99', '\x1E', '\x32',
|
||||
'\x7D', '\x78', '\x62', '\x71', '\xD3', '\x87', '\x86', '\xDF',
|
||||
'\x48', '\x5C', '\xBE', '\x94', '\xE4', '\xFC', '\x51', '\xC6',
|
||||
'\x8B', '\x7E', '\x78', '\x0C', '\xFC', '\x28', '\xE3', '\xCF',
|
||||
'\x1F', '\xBC', '\x02', '\x7E', '\x0C', '\xFC', '\x65', '\xC6',
|
||||
'\x8B', '\xFC', '\xCF', '\x80', '\xFF', '\x87', '\x78', '\x2B',
|
||||
'\xCD', '\xB9', '\x99', '\x6F', '\x9B', '\xCF', '\x02', '\xBF',
|
||||
'\x9E', '\xBA', '\xF9', '\xDC', '\x00', '\xFE', '\x4D', '\xC6',
|
||||
'\x8B', '\x7E', '\x48', '\x80', '\xDF', '\x43', '\xBC', '\x03',
|
||||
'\x7C', '\x13', '\x8D', '\x73', '\x1F', '\xF8', '\x2F', '\x88',
|
||||
'\x1B', '\x3B', '\x85', '\xFA', '\x5C', '\x24', '\x45', '\x7F',
|
||||
'\x9A', '\xFA', '\x18', '\x7E', '\x2D', '\xC9', '\xE7', '\xFA',
|
||||
'\xED', '\x7A', '\x49', '\x72', '\xFE', '\x7D', '\xC6', '\x8B',
|
||||
'\xFC', '\x3B', '\xC0', '\x9F', '\x64', '\xBC', '\xC8', '\xE7',
|
||||
'\x00', '\xF8', '\x49', '\xC6', '\x0F', '\x17', '\xFF', '\x01',
|
||||
'\x7E', '\x0A', '\xFC', '\x3C', '\xE3', '\x45', '\x3E', '\x6F',
|
||||
'\x80', '\x9B', '\xF5', '\x6A', '\xFB', '\x9B', '\x3E', '\x33',
|
||||
'\x7C', '\x3E', '\x75', '\xE3', '\x2E', '\x00', '\x5F', '\x46',
|
||||
'\xFE', '\xB7', '\x80', '\xFF', '\x80', '\xFC', '\xEF', '\x02',
|
||||
'\xFF', '\x09', '\xF1', '\x4D', '\xE0', '\xFB', '\xA9', '\x9B',
|
||||
'\x7F', '\xB6', '\xEE', '\x92', '\x7C', '\xDD', '\xCD', '\xA6',
|
||||
'\x45', '\x9E', '\xD9', '\xBA', '\x4B', '\xF2', '\x75', '\x36',
|
||||
'\x9B', '\x5A', '\xF9', '\x24', '\x39', '\xDF', '\x49', '\xF2',
|
||||
'\x39', '\xCD', '\xC6', '\x58', '\xC9', '\x6B', '\x7F', '\x09',
|
||||
'\x75', '\xB0', '\xFD', '\x4F', '\x81', '\x9F', '\x25', '\xEE',
|
||||
'\xF8', '\xAF', '\x81', '\xBF', '\x9F', '\x1A', '\x5E', '\xE4',
|
||||
'\x63', '\xF6', '\xB5', '\x4B', '\x18', '\x7B', '\x36', '\x2D',
|
||||
'\xE6', '\xEB', '\x73', '\xE0', '\x5F', '\x21', '\xFF', '\x45',
|
||||
'\xE0', '\xB7', '\x90', '\xFF', '\x6D', '\xE0', '\xAB', '\xA9',
|
||||
'\x1B', '\x77', '\x0D', '\x78', '\x37', '\x75', '\xF3', '\xDC',
|
||||
'\x00', '\xFE', '\x33', '\xE2', '\xC6', '\x4C', '\x6C', '\x53',
|
||||
'\x8F', '\x65', '\x2B', '\xAE', '\xE9', '\x27', '\xC3', '\x67',
|
||||
'\x12', '\x97', '\x9B', '\x7A', '\x19', '\xDE', '\x85', '\x39',
|
||||
'\x1B', '\xF4', '\xD5', '\x26', '\xF0', '\x27', '\xC8', '\xFF',
|
||||
'\x00', '\xF8', '\x09', '\xE2', '\xA7', '\xC0', '\x5F', '\x66',
|
||||
'\xBC', '\xD8', '\x07', '\xCE', '\x80', '\x5F', '\x20', '\xFF',
|
||||
'\x4B', '\xE0', '\xA6', '\x8F', '\x6C', '\x6E', '\xF6', '\x2B',
|
||||
'\xC3', '\xBF', '\x04', '\x3E', '\xD8', '\x87', '\xE7', '\x80',
|
||||
'\x2F', '\xA6', '\xEE', '\xF8', '\xD7', '\x81', '\x2F', '\xA1',
|
||||
'\x71', '\x96', '\x81', '\xAF', '\xA2', '\x71', '\xD6', '\x80',
|
||||
'\xDF', '\xCD', '\x78', '\xB1', '\x6F', '\xDC', '\x03', '\xBE',
|
||||
'\x8D', '\xC6', '\xD9', '\x01', '\xFE', '\x10', '\x71', '\x63',
|
||||
'\x66', '\x0E', '\x4D', '\x1F', '\x76', '\xEC', '\xFA', '\xB4',
|
||||
'\x73', '\x6E', '\xD6', '\xA9', '\xCD', '\x67', '\x60', '\xCE',
|
||||
'\x3B', '\x19', '\x2F', '\xE6', '\xBD', '\x0B', '\xFC', '\x71',
|
||||
'\x92', '\xEF', '\x15', '\x83', '\xFA', '\xFF', '\x0E', '\xFC',
|
||||
'\x38', '\xE3', '\x85', '\xDE', '\x3F', '\x81', '\xFF', '\x85',
|
||||
'\xC6', '\x7F', '\x01', '\xFC', '\x1C', '\xF1', '\x37', '\xC0',
|
||||
'\x4D', '\xDF', '\x76', '\x2C', '\xBD', '\xA6', '\x6F', '\x0D',
|
||||
'\x9F', '\x4B', '\x5D', '\xFF', '\x79', '\xE0', '\x37', '\x11',
|
||||
'\x5F', '\x02', '\xBE', '\x92', '\xBA', '\x79', '\xAE', '\x02',
|
||||
'\xEF', '\x64', '\x7F', '\x45', '\x1F', '\xAE', '\x03', '\xDF',
|
||||
'\x4A', '\x5D', '\xBD', '\xDB', '\xC0', '\xF7', '\x91', '\xBF',
|
||||
'\xB1', '\x75', '\xE8', '\xDB', '\x5D', '\xAB', '\xFF', '\x4D',
|
||||
'\xDF', '\x1A', '\x6E', '\xD6', '\xF1', '\xAE', '\x95', '\xBF',
|
||||
'\x39', '\x27', '\xD6', '\xA1', '\x6E', '\xBB', '\x69', '\x2B',
|
||||
'\x5A', '\x34', '\xC2', '\xFA', '\x77', '\xD3', '\xDE', '\xE0',
|
||||
'\xDF', '\xB0', '\x6F', '\x53', '\xF1', '\x34', '\x9F', '\x9A',
|
||||
'\x8B', '\x29', '\xE5', '\x40', '\xEB', '\xCF', '\x3F', '\xE1',
|
||||
'\xD8', '\xFE', '\x67', '\x77', '\x24', '\x2A', '\x0E', '\xF5',
|
||||
'\x0E', '\xF5', '\x4C', '\x91', '\x3C', '\xB3', '\xE6', '\x6B',
|
||||
'\x50', '\x45', '\x7F', '\xEF', '\xAD', '\x71', '\x6F', '\xD2',
|
||||
'\x5A', '\xFC', '\x91', '\xF5', '\xFA', '\xE9', '\x0A', '\xD6',
|
||||
'\xAF', '\x87', '\xDC', '\xED', '\x3D', '\xC7', '\xEC', '\x37',
|
||||
'\xDC', '\xAA', '\xB8', '\xFA', '\xE8', '\xD9', '\x97', '\x62',
|
||||
'\xD1', '\xDF', '\xF8', '\x2B', '\x62', '\xDC', '\xF4', '\xBB',
|
||||
'\xA3', '\xD8', '\xFA', '\xE5', '\xFE', '\xD0', '\x65', '\x81',
|
||||
'\x57', '\x14', '\xD5', '\xFF', '\xC3', '\xD5', '\x2F', '\x77',
|
||||
'\x3F', '\xAD', '\xCF', '\x7E', '\x72', '\x3D', '\x06', '\x63',
|
||||
'\x71', '\xFD', '\x11', '\xA2', '\xD4', '\x7A', '\xC0', '\x99',
|
||||
'\xF8', '\xDF', '\x4B', '\xEA', '\x64', '\xFD', '\x5C', '\x04',
|
||||
'\xAE', '\x02', '\xF6', '\xBA', '\xC0', '\xFB', '\x81', '\x5B',
|
||||
'\x1F', '\x5D', '\x16', '\xE1', '\xEC', '\x87', '\x73', '\x26',
|
||||
'\xD8', '\xF1', '\xB9', '\x0A', '\x73', '\xFD', '\x2C', '\xE9',
|
||||
'\xE7', '\x15', '\x5D', '\x9D', '\x7E', '\x39', '\x06', '\xB5',
|
||||
'\x9F', '\xB9', '\x6B', '\x9C', '\xCE', '\x86', '\xD3', '\x5F',
|
||||
'\x4E', '\x69', '\x15', '\xFD', '\xE5', '\x2A', '\x5C', '\x45',
|
||||
'\x3F', '\x75', '\xFE', '\xF9', '\xD9', '\x70', '\x6B', '\x46',
|
||||
'\xAF', '\x55', '\xA3', '\x5E', '\x33', '\x4E', '\x9D', '\xD1',
|
||||
'\xA4', '\x38', '\x4D', '\x8E', '\x36', '\x7C', '\xFD', '\x4D',
|
||||
'\x5B', '\xF3', '\x51', '\xFC', '\x7E', '\xA9', '\x36', '\x4A',
|
||||
'\x53', '\xF9', '\x44', '\x8B', '\x36', '\xE9', '\x36', '\xAA',
|
||||
'\xDD', '\x62', '\x5C', '\xCD', '\xBF', '\xC1', '\x85', '\xF7',
|
||||
'\x61', '\xCA', '\x4F', '\x3A', '\x11', '\x43', '\x37', '\x47',
|
||||
'\xFF', '\xA6', '\xDA', '\xEB', '\x51', '\x7E', '\xE5', '\xE2',
|
||||
'\x6A', '\x0C', '\x8F', '\x4E', '\x53', '\x6E', '\x5F', '\x96',
|
||||
'\x9F', '\xEC', '\xF7', '\xE9', '\x88', '\x12', '\x2B', '\x1B',
|
||||
'\xAD', '\xFE', '\x59', '\x29', '\x6B', '\x08', '\xBD', '\x4D',
|
||||
'\x33', '\xFF', '\xB6', '\x13', '\xEE', '\xAE', '\x32', '\xF9',
|
||||
'\x85', '\x2A', '\x11', '\xAA', '\xCA', '\xD5', '\xE8', '\xE7',
|
||||
'\x7B', '\xBD', '\x6C', '\x7E', '\xF5', '\xF4', '\x87', '\xFB',
|
||||
'\x5A', '\x1A', '\x85', '\xEE', '\x74', '\xAC', '\x3E', '\xFC',
|
||||
'\xB6', '\x3E', '\x2E', '\x5D', '\x3B', '\x29', '\x47', '\xD9',
|
||||
'\xEA', '\xE8', '\x0F', '\xF7', '\x84', '\xF6', '\xF7', '\x8E',
|
||||
'\x36', '\x2E', '\x3F', '\xC3', '\x5C', '\xF7', '\xC8', '\xC6',
|
||||
'\x47', '\x0B', '\xEB', '\xE7', '\xA3', '\xB9', '\xA3', '\x68',
|
||||
'\x3A', '\x9B', '\x8B', '\xAB', '\xCF', '\x4F', '\xCE', '\x88',
|
||||
'\xB3', '\xEA', '\xFA', '\xA5', '\x7A', '\xC8', '\xB5', '\x92',
|
||||
'\x55', '\x57', '\xD7', '\x4F', '\xC7', '\xD0', '\xEF', '\xAD',
|
||||
'\x05', '\xC1', '\xB3', '\xE5', '\xCF', '\x21', '\x3D', '\xAF',
|
||||
'\x9A', '\x99', '\x0E', '\xC7', '\x90', '\xB2', '\x93', '\xDF',
|
||||
'\xA5', '\xDF', '\xE4', '\xF5', '\x97', '\xEF', '\x97', '\x77',
|
||||
'\xD1', '\xA2', '\xFE', '\xAB', '\xCE', '\x20', '\x5A', '\xB4',
|
||||
'\x68', '\x93', '\x69', '\xD4', '\x79', '\x27', '\x9D', '\x82',
|
||||
'\xA1', '\x33', '\x8F', '\x7A', '\x9F', '\x3A', '\x6B', '\x43',
|
||||
'\xA7', '\x72', '\x38', '\x0A', '\x8E', '\x19', '\xD2', '\xC9',
|
||||
'\x53', '\xEE', '\xB4', '\xC5', '\x31', '\xB9', '\x53', '\x9A',
|
||||
'\x3B', '\xBB', '\xCB', '\xFE', '\xAE', '\xE1', '\x6A', '\x2E',
|
||||
'\x6B', '\xD0', '\x9E', '\x83', '\xBA', '\x73', '\x74', '\xF0',
|
||||
'\x6B', '\x2F', '\x67', '\xBE', '\x2E', '\x4A', '\x41', '\xE8',
|
||||
'\xB6', '\x42', '\x7F', '\xAF', '\xD1', '\x1F', '\x56', '\xC6',
|
||||
'\x77', '\x1F', '\xD7', '\x99', '\x72', '\x76', '\x58', '\x27',
|
||||
'\xCE', '\x7C', '\x9C', '\xF4', '\xEB', '\xE6', '\x5D', '\x7E',
|
||||
'\x0B', '\x7F', '\x2A', '\xAB', '\x1F', '\xD7', '\xB9', '\x9C',
|
||||
'\x7E', '\xF7', '\x6D', '\x9A', '\x68', '\x95', '\x68', '\xAD',
|
||||
'\x59', '\xFD', '\xFC', '\x13', '\x1D', '\xA3', '\xDA', '\xFC',
|
||||
'\xD3', '\xDD', '\xCC', '\xBF', '\xE3', '\xCF', '\x0B', '\x9F',
|
||||
'\x9D', '\xFB', '\x3D', '\xA7', '\x9F', '\x1A', '\x75', '\x74',
|
||||
'\xFA', '\xE5', '\xDC', '\x75', '\x7D', '\xA0', '\xAB', '\x9F',
|
||||
'\xBD', '\xFF', '\xE9', '\xE7', '\x9A', '\xF3', '\xD4', '\xF9',
|
||||
'\x49', '\x19', '\xEA', '\xD7', '\x02', '\xFF', '\x9D', '\xF4',
|
||||
'\xBD', '\xAF', '\x9F', '\x3B', '\x29', '\x69', '\x35', '\x54',
|
||||
'\x9F', '\x51', '\xB5', '\xF3', '\xFD', '\xA4', '\x7E', '\xA2',
|
||||
'\x46', '\xD3', '\xCD', '\x72', '\x13', '\x36', '\xDA', '\x68',
|
||||
'\xD1', '\xA2', '\x45', '\x8B', '\x16', '\xAD', '\xAC', '\xF1',
|
||||
'\xE7', '\x33', '\x75', '\x46', '\x51', '\x7E', '\xFE', '\x38',
|
||||
'\x14', '\xE1', '\x3C', '\xE9', '\xD3', '\x8C', '\x62', '\xF4',
|
||||
'\xF9', '\x18', '\xF6', '\x95', '\x4F', '\x3E', '\x5A', '\xBF',
|
||||
'\xAC', '\x67', '\xF0', '\x14', '\xF6', '\x77', '\x2B', '\xE8',
|
||||
'\x3F', '\xFB', '\x77', '\x63', '\x7E', '\xDC', '\x6A', '\x94',
|
||||
'\x8E', '\xD5', '\x84', '\x7E', '\x6E', '\x7E', '\xC3', '\xFA',
|
||||
'\xE5', '\xFB', '\x5D', '\x58', '\x49', '\x75', '\x5F', '\xDF',
|
||||
'\xAA', '\xEA', '\xA7', '\xFA', '\x11', '\xFB', '\x17', '\x95',
|
||||
'\xC2', '\x8A', '\x47', '\xAB', '\x5F', '\xBE', '\xF3', '\xBA',
|
||||
'\xA6', '\xD7', '\xCF', '\x7D', '\xAB', '\xD1', '\x6F', '\xAF',
|
||||
'\xA1', '\x66', '\xF5', '\xFB', '\x73', '\x43', '\x31', '\x3A',
|
||||
'\xEF', '\xE6', '\xE7', '\x9F', '\xDA', '\x2B', '\xF0', '\x2A',
|
||||
'\x2A', '\xAF', '\x49', '\xAE', '\x15', '\xAD', '\x94', '\xAB',
|
||||
'\x40', '\x55', '\xFD', '\x9A', '\xF5', '\xDF', '\x94', '\x7E',
|
||||
'\x29', '\xE7', '\xD0', '\xBE', '\x2C', '\x65', '\x88', '\x69',
|
||||
'\x39', '\xFD', '\x61', '\x7F', '\xEE', '\x6D', '\x9B', '\xE9',
|
||||
'\xF7', '\x74', '\x39', '\x17', '\x8E', '\xEA', '\x47', '\xE2',
|
||||
'\x3A', '\x5C', '\xEA', '\x3F', '\xBA', '\x4F', '\xDD', '\x95',
|
||||
'\xCD', '\x67', '\x44', '\xCD', '\x24', '\xEE', '\x53', '\x3A',
|
||||
'\xEB', '\xB0', '\x2F', '\x95', '\x19', '\x35', '\xCE', '\xBB',
|
||||
'\x6C', '\x93', '\xA8', '\xA9', '\x9C', '\x4D', '\xEA', '\xCC',
|
||||
'\x46', '\x8B', '\x36', '\xCD', '\xE6', '\xAE', '\x6B', '\xFA',
|
||||
'\x2C', '\x6E', '\x62', '\xDD', '\xF7', '\x90', '\xE1', '\x68',
|
||||
'\xDC', '\x49', '\x57', '\xFF', '\x49', '\xBE', '\xE3', '\x69',
|
||||
'\xCE', '\x40', '\x4C', '\xAB', '\xD7', '\x43', '\x7B', '\x8A',
|
||||
'\x36', '\xF9', '\x24', '\xE7', '\xAF', '\xD1', '\xE6', '\x67',
|
||||
'\x5D', '\xB5', '\x02', '\xC3', '\xD1', '\x2F', '\xDF', '\x93',
|
||||
'\xE9', '\x9E', '\xA6', '\x33', '\x0A', '\xEB', '\xE7', '\x47',
|
||||
'\xD5', '\x98', '\x46', '\xBF', '\x4E', '\x0D', '\x95', '\xB7',
|
||||
'\x6E', '\xED', '\xCA', '\x1D', '\x2F', '\xEB', '\x97', '\x2A',
|
||||
'\xA7', '\xB1', '\xBA', '\xFA', '\x0B', '\x45', '\x1A', '\xFD',
|
||||
'\xE5', '\x7E', '\xD3', '\x94', '\x21', '\x55', '\xAD', '\xBE',
|
||||
'\xFE', '\xFC', '\xB9', '\xBA', '\xFE', '\xF0', '\x7C', '\x5F',
|
||||
'\xBD', '\x7E', '\xA9', '\x9B', '\xE9', '\x6F', '\xE9', '\x9E',
|
||||
'\xA8', '\xA6', '\xBF', '\xC9', '\xFD', '\x5E', '\x1E', '\xB9',
|
||||
'\xBC', '\xFE', '\xD0', '\x38', '\xA1', '\xCC', '\x75', '\x73',
|
||||
'\x3B', '\x2A', '\xFD', '\xD4', '\x79', '\x6C', '\x73', '\xFE',
|
||||
'\xDD', '\x3A', '\xFA', '\xDD', '\x78', '\xA3', '\xD5', '\x3F',
|
||||
'\x7E', '\x46', '\x6B', '\xE3', '\xFB', '\x74', '\xD2', '\x8C',
|
||||
'\xEA', '\x3E', '\xEA', '\xC6', '\x18', '\x1E', '\x81', '\xEE',
|
||||
'\xE4', '\x68', '\xD1', '\xA2', '\xE5', '\xA6', '\x59', '\x1B',
|
||||
'\xFA', '\xF5', '\xA3', '\x59', '\x95', '\xDA', '\x37', '\xE9',
|
||||
'\xB3', '\x45', '\x77', '\x5A', '\x96', '\xB1', '\xF0', '\xFB',
|
||||
'\xCD', '\xE8', '\x0F', '\xD7', '\x86', '\x27', '\xC3', '\xD4',
|
||||
'\x1F', '\xB6', '\xAB', '\xD1', '\xAF', '\xF5', '\x6B', '\x5E',
|
||||
'\x3F', '\x3E', '\x33', '\xA8', '\x53', '\x24', '\xEC', '\xE3',
|
||||
'\xDF', '\x69', '\xCA', '\x7C', '\xF6', '\xCF', '\x3B', '\x97',
|
||||
'\x52', '\x1D', '\x91', '\x3F', '\xF9', '\x1E', '\xB4', '\x02',
|
||||
'\x4D', '\x15', '\x34', '\x31', '\x65', '\x0F', '\xBA', '\x73',
|
||||
'\xAB', '\xFA', '\x53', '\xBF', '\x2A', '\xFC', '\x3A', '\xD9',
|
||||
'\xFF', '\x73', '\xA3', '\x87', '\x94', '\x6B', '\x6B', '\x5E',
|
||||
'\x4F', '\x4F', '\x35', '\xFD', '\x6E', '\x74', '\x7E', '\x8C',
|
||||
'\x6A', '\xFA', '\xCB', '\xE6', '\xC6', '\x7B', '\xD0', '\x55',
|
||||
'\x9C', '\x1E', '\xFD', '\xF4', '\xB8', '\xF5', '\xF5', '\x87',
|
||||
'\xCE', '\x86', '\x51', '\xEA', '\x0F', '\x45', '\x1C', '\x78',
|
||||
'\x34', '\xAB', '\x5F', '\xDA', '\xFF', '\xEA', '\xEA', '\xD7',
|
||||
'\xEC', '\xCD', '\x7E', '\x1F', '\xFA', '\x3E', '\xD4', '\x67',
|
||||
'\x39', '\x46', '\x19', '\xFD', '\x1A', '\x95', '\x55', '\xF5',
|
||||
'\x8F', '\xCE', '\xB4', '\xF9', '\x8C', '\x5B', '\xDE', '\xF5',
|
||||
'\xCD', '\xEF', '\x28', '\xD9', '\x73', '\xF8', '\x19', '\x45',
|
||||
'\x8B', '\x16', '\x6D', '\x32', '\x8C', '\x3A', '\xAD', '\x46',
|
||||
'\x19', '\x7B', '\x54', '\xB1', '\xB4', '\x19', '\x44', '\xFD',
|
||||
'\x5C', '\x4E', '\xE1', '\x7B', '\x0C', '\x77', '\x57', '\xF1',
|
||||
'\xEF', '\x47', '\xBE', '\xAF', '\xE6', '\x26', '\x52', '\xC7',
|
||||
'\x97', '\xCF', '\x57', '\xA7', '\xBF', '\x89', '\x98', '\x78',
|
||||
'\x6C', '\x5C', '\xCD', '\xE1', '\xEA', '\xA7', '\xF4', '\x8D',
|
||||
'\x42', '\x3F', '\x3F', '\x76', '\x73', '\xFA', '\xF9', '\x3B',
|
||||
'\x34', '\x9F', '\x01', '\xEE', '\x85', '\xE1', '\xEB', '\xC7',
|
||||
'\x31', '\x43', '\xF9', '\xD2', '\x9A', '\x06', '\x7E', '\x9A',
|
||||
'\xEA', '\xFA', '\x1E', '\x52', '\x37', '\x0C', '\x5F', '\x3F',
|
||||
'\xFF', '\xAD', '\x46', '\xBF', '\xAD', '\x80', '\xFE', '\x26',
|
||||
'\x4C', '\x42', '\x6A', '\xC7', '\x5F', '\xBF', '\xF4', '\x1C',
|
||||
'\xEE', '\x9E', '\xAA', '\xFA', '\xEB', '\xEC', '\xFF', '\xB2',
|
||||
'\x9E', '\x32', '\xFB', '\x73', '\x19', '\xFD', '\x5C', '\xF4',
|
||||
'\x6A', '\xFB', '\x9F', '\x6F', '\x72', '\xA5', '\x74', '\x63',
|
||||
'\x0C', '\xD7', '\xC2', '\x79', '\x4C', '\xB2', '\x7E', '\x5D',
|
||||
'\x16', '\xE1', '\x8E', '\x88', '\x16', '\x2D', '\x1A', '\x77',
|
||||
'\x5F', '\x9A', '\x2E', '\x9B', '\xF6', '\x0A', '\x44', '\xFD',
|
||||
'\x51', '\x3F', '\xF7', '\x79', '\x3A', '\x2A', '\xE3', '\xDE',
|
||||
'\x58', '\x8B', '\x7F', '\xA7', '\x43', '\x3F', '\xBE', '\x2B',
|
||||
'\xD9', '\xFF', '\x4F', '\xAF', '\xFE', '\xE9', '\xD9', '\x17',
|
||||
'\xA6', '\x45', '\x27', '\x67', '\x51', '\xFF', '\xF4', '\xEA',
|
||||
'\x8F', '\xF7', '\xDF', '\x68', '\xD1', '\xA2', '\x45', '\x8B',
|
||||
'\x16', '\x2D', '\x5A', '\xB4', '\xE9', '\xB1', '\xFF', '\x01',
|
||||
'\xF1', '\xAA', '\xBA', '\x4E', '\x18', '\x89', '\x00', '\x00'
|
||||
};
|
Loading…
Reference in New Issue