mudlord
4fff47a824
Fixed sound thread issues in Subversion
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Updated SDL port so that it now compiles with fex_mini.cpp
Added custom GLSL shader support to Win32 OGL renderer (requires GLEW)
Updated code in OpenGL renderer to be more tidy
2007-12-13 03:45:51 +00:00
mudlord
75a3acacc6
Changed SDL debugger a little
2007-12-06 02:48:03 +00:00
Nach
144a2762ad
HQ3x and 4x now also work in SDL on Windows.
2007-12-02 00:05:18 +00:00
mudlord
7658064e3d
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
Nach
4ad8b6bdda
Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.
2007-11-20 22:25:09 +00:00
Nach
5a191f0896
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
2007-11-20 16:03:49 +00:00
Nach
874d37653a
Fixed HQ3x and 16 bit under SDL.
2007-11-20 15:36:20 +00:00
Nach
20cb5e9d0f
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
2007-11-20 13:04:31 +00:00
Nach
f571b2fadd
Compatible with MinGW now.
2007-11-19 22:23:18 +00:00
Nach
d977df497f
Fixed a bunch of const issues. Trimmed some whitespace.
2007-11-15 00:02:26 +00:00
Nach
f33aafcbdf
Trimmed whitespace, and set propper line endings for SVN.
2007-11-14 12:28:27 +00:00
Nach
f8e5306181
Can now build under Linux, although it crashes very early.
2007-11-14 12:06:48 +00:00