HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.

This commit is contained in:
Nach 2007-11-20 13:04:31 +00:00
parent 02e80c5757
commit 20cb5e9d0f
23 changed files with 9903 additions and 1025 deletions

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@ -34,14 +34,18 @@ SDLDIR=src/sdl
DMGDIR=src/gb
RESAMPLEDIR=src/libresample-0.1.3/src
ASMOBJ=${MAINDIR}/hq3x_16${OE} ${MAINDIR}/hq3x_32${OE} ${MAINDIR}/hq4x_16${OE} ${MAINDIR}/hq4x_32${OE}
CALTERNOBJ=
ASMOBJ=${MAINDIR}/hq3x_16${OE} ${MAINDIR}/hq3x_32${OE} ${MAINDIR}/hq4x_16${OE} ${MAINDIR}/hq4x_32${OE} \
${MAINDIR}/hq3x32${OE}
CALTERNOBJ=${MAINDIR}/hq3x16c${OE} ${MAINDIR}/hq3x32c${OE} ${MAINDIR}/hq4x16c${OE} ${MAINDIR}/hq4x32c${OE} \
${MAINDIR}/hq_shared32${OE}
MAINOBJ=${MAINDIR}/2xSaI${OE} ${MAINDIR}/admame${OE} ${MAINDIR}/agbprint${OE} ${MAINDIR}/armdis${OE} \
${MAINDIR}/bilinear${OE} ${MAINDIR}/bios${OE} ${MAINDIR}/Cheats${OE} ${MAINDIR}/CheatSearch${OE} \
${MAINDIR}/EEprom${OE} ${MAINDIR}/elf${OE} ${MAINDIR}/Flash${OE} ${MAINDIR}/GBA${OE} \
${MAINDIR}/gbafilter${OE} ${MAINDIR}/Gfx${OE} ${MAINDIR}/Globals${OE} ${MAINDIR}/interframe${OE} \
${MAINDIR}/hq2x${OE} ${MAINDIR}/Mode0${OE} \
${MAINDIR}/hq2x${OE} ${MAINDIR}/Mode0${OE} \
${MAINDIR}/Mode1${OE} ${MAINDIR}/Mode2${OE} ${MAINDIR}/Mode3${OE} ${MAINDIR}/Mode4${OE} \
${MAINDIR}/Mode5${OE} ${MAINDIR}/motionblur${OE} ${MAINDIR}/pixel${OE} ${MAINDIR}/portable${OE} \
${MAINDIR}/remote${OE} ${MAINDIR}/RTC${OE} ${MAINDIR}/scanline${OE} ${MAINDIR}/simpleFilter${OE} \
@ -55,7 +59,7 @@ ${DMGDIR}/gbSound${OE}
SDLOBJ=${SDLDIR}/debugger${OE} ${SDLDIR}/SDL${OE} ${SDLDIR}/dummy${OE}
OBJECTS=${MAINOBJ} ${DMGOBJ} ${SDLOBJ}
OBJECTS=${MAINOBJ} ${DMGOBJ} ${SDLOBJ} ${CALTERNOBJ}
LIB=${RESAMPLEDIR}/filterkit${OE} ${RESAMPLEDIR}/resample${OE} ${RESAMPLEDIR}/resamplesubs${OE}
.SUFFIXES: .c .cpp .asm

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28
src/hq3x16c.cpp Normal file
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@ -0,0 +1,28 @@
/*
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
Copyright (C) 1999 - 2003 Forgotten
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
Copyright (C) 2005 - 2006 VBA development team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define _HQ3X
#define _16BIT
#include "hqxx.h"
#undef _16BIT
#undef _HQ3X

28
src/hq3x32c.cpp Normal file
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@ -0,0 +1,28 @@
/*
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
Copyright (C) 1999 - 2003 Forgotten
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
Copyright (C) 2005 - 2006 VBA development team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define _HQ3X
#define _32BIT
#include "hqxx.h"
#undef _32BIT
#undef _HQ3X

3639
src/hq3x_pattern.h Normal file

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28
src/hq4x16c.cpp Normal file
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@ -0,0 +1,28 @@
/*
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
Copyright (C) 1999 - 2003 Forgotten
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
Copyright (C) 2005 - 2006 VBA development team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define _HQ4X
#define _16BIT
#include "hqxx.h"
#undef _16BIT
#undef _HQ4X

28
src/hq4x32c.cpp Normal file
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@ -0,0 +1,28 @@
/*
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
Copyright (C) 1999 - 2003 Forgotten
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
Copyright (C) 2005 - 2006 VBA development team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define _HQ4X
#define _32BIT
#include "hqxx.h"
#undef _32BIT
#undef _HQ4X

4997
src/hq4x_pattern.h Normal file

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@ -29,201 +29,46 @@ const uint64_t treshold = UINT64_C(0x0000000000300706);
void Interp1(unsigned char * pc, unsigned int c1, unsigned int c2)
{
#if (defined(_MSC_VER) && !defined(C_CORE))
#ifdef MMX
__asm
{
mov eax, pc
movd mm1, c1
movd mm2, c2
movq mm0, mm1
pslld mm0, 2
psubd mm0, mm1
paddd mm0, mm2
psrld mm0, 2
movd [eax], mm0
EMMS
}
#else
__asm
{
mov eax, pc
mov edx, c1
shl edx, 2
add edx, c2
sub edx, c1
shr edx, 2
mov [eax], edx
}
#endif
#else
*((int*)pc) = (c1*3+c2)/4;
#endif
}
void Interp2(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
{
#if (defined(_MSC_VER) && !defined(C_CORE))
#ifdef MMX
__asm
{
mov eax, pc
movd mm0, c1
movd mm1, c2
movd mm2, c3
pslld mm0, 1
paddd mm0, mm1
paddd mm0, mm2
psrad mm0, 2
movd [eax], mm0
EMMS
}
#else
__asm
{
mov eax, pc
mov edx, c1
shl edx, 1
add edx, c2
add edx, c3
shr edx, 2
mov [eax], edx
}
#endif
#else
*((int*)pc) = (c1*2+c2+c3)/4;
#endif
}
void Interp3(unsigned char * pc, unsigned int c1, unsigned int c2)
{
#if (defined(_MSC_VER) && !defined(C_CORE))
#ifdef MMX
__asm
{
mov eax, pc
movd mm1, c1
movd mm2, c2
punpcklbw mm1, reg_blank
punpcklbw mm2, reg_blank
pmullw mm1, const7
paddw mm1, mm2
psrlw mm1, 3
packuswb mm1, reg_blank
movd [eax], mm1
EMMS
}
#else
__asm
{
mov eax, c1
mov ebx, c2
mov ecx, eax
shl ecx, 3
sub ecx, eax
add ecx, ebx
shr ecx, 3
mov eax, pc
mov [eax], ecx
}
#endif
#else
*((int*)pc) = (c1*7+c2)/8;
*((int*)pc) = ((((c1 & 0x00FF00)*7 + (c2 & 0x00FF00) ) & 0x0007F800) +
(((c1 & 0xFF00FF)*7 + (c2 & 0xFF00FF) ) & 0x07F807F8)) >> 3;
#endif
}
void Interp4(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
{
#if (defined(_MSC_VER) && !defined(C_CORE))
#ifdef MMX
__asm
{
mov eax, pc
movd mm1, c1
movd mm2, c2
movd mm3, c3
punpcklbw mm1, reg_blank
punpcklbw mm2, reg_blank
punpcklbw mm3, reg_blank
psllw mm1, 1
paddw mm2, mm3
pmullw mm2, const7
paddw mm1, mm2
psrlw mm1, 4
packuswb mm1, reg_blank
movd [eax], mm1
EMMS
}
#else
__asm
{
mov eax, [c1]
and eax, 0FF00h
shl eax, 1
mov ecx, [c2]
and ecx, 0FF00h
mov edx, [c3]
and edx, 0FF00h
add ecx, edx
imul ecx, ecx,7
add eax, ecx
and eax, 0FF000h
mov ebx, [c1]
and ebx, 0FF00FFh
shl ebx, 1
mov ecx, [c2]
and ecx, 0FF00FFh
mov edx, [c3]
and edx, 0FF00FFh
add ecx, edx
imul ecx, ecx,7
add ebx, ecx
and ebx, 0FF00FF0h
add eax, ebx
shr eax, 4
mov ebx, pc
mov [ebx], eax
}
#endif
#else
*((int*)pc) = (c1*2+(c2+c3)*7)/16;
*((int*)pc) = ((((c1 & 0x00FF00)*2 + ((c2 & 0x00FF00) + (c3 & 0x00FF00))*7 ) & 0x000FF000) +
(((c1 & 0xFF00FF)*2 + ((c2 & 0xFF00FF) + (c3 & 0xFF00FF))*7 ) & 0x0FF00FF0)) >> 4;
#endif
}
void Interp5(unsigned char * pc, unsigned int c1, unsigned int c2)
{
#if (defined(_MSC_VER) && !defined(C_CORE))
#ifdef MMX
__asm
{
mov eax, pc
movd mm0, c1
movd mm1, c2
paddd mm0, mm1
psrad mm0, 1
movd [eax], mm0
EMMS
}
#else
__asm
{
mov eax, pc
mov edx, c1
add edx, c2
shr edx, 1
mov [eax], edx
}
#endif
#else
*((int*)pc) = (c1+c2)/2;
#endif
}
void Interp6(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
{
*((int*)pc) = (c1*5+c2*2+c3)/8;
}
void Interp7(unsigned char * pc, unsigned int c1, unsigned int c2, unsigned int c3)
{
*((int*)pc) = (c1*6+c2+c3)/8;
}
void Interp8(unsigned char * pc, unsigned int c1, unsigned int c2)
{
*((int*)pc) = (c1*5+c2*3)/8;
}
@ -235,137 +80,16 @@ bool Diff(unsigned int c1, unsigned int c2)
if (YUV1 == YUV2) return false; // Save some processing power
#ifdef MMX
unsigned int retval;
__asm
{
mov eax, 0x7FFFFFFF
movd mm7, eax ;mm7 = ABS_MASK = 0x7FFFFFFF
; Copy source colors in first reg
movd mm0, YUV1
movd mm1, YUV2
mov eax, 0x00FF0000
movd mm6, eax ;mm6 = Ymask = 0x00FF0000
; Calculate color Y difference
movq mm2, mm0
movq mm3, mm1
pand mm2, mm6
pand mm3, mm6
psubd mm2, mm3
pand mm2, mm7
mov eax, 0x0000FF00
movd mm6, eax ;mm6 = Umask = 0x0000FF00
; Calculate color U difference
movq mm3, mm0
movq mm4, mm1
pand mm3, mm6
pand mm4, mm6
psubd mm3, mm4
pand mm3, mm7
mov eax, 0x000000FF
movd mm6, eax ;mm6 = Vmask = 0x000000FF
; Calculate color V difference
movq mm4, mm0
movq mm5, mm1
pand mm4, mm6
pand mm5, mm6
psubd mm4, mm5
pand mm4, mm7
mov eax, 0x00300000
movd mm5, eax ;mm5 = trY = 0x00300000
mov eax, 0x00000700
movd mm6, eax ;mm6 = trU = 0x00000700
mov eax, 0x00000006
movd mm7, eax ;mm7 = trV = 0x00000006
; Compare the results
pcmpgtd mm2, trY
pcmpgtd mm3, trU
pcmpgtd mm4, trV
por mm2, mm3
por mm2, mm4
movd retval, mm2
EMMS
}
return (retval != 0);
#else
return
( abs32((YUV1 & Ymask) - (YUV2 & Ymask)) > trY ) ||
( abs32((YUV1 & Umask) - (YUV2 & Umask)) > trU ) ||
( abs32((YUV1 & Vmask) - (YUV2 & Vmask)) > trV );
#endif
}
unsigned int RGBtoYUV(unsigned int c)
{ // Division through 3 slows down the emulation about 10% !!!
#ifdef MMX
unsigned int retval;
__asm
{
movd mm0, c
movq mm1, mm0
movq mm2, mm0 ;mm0=mm1=mm2=c
mov eax, 0x000000FF
movd mm5, eax ;mm5 = REDMASK = 0x000000FF
mov eax, 0x0000FF00
movd mm6, eax ;mm6 = GREENMASK = 0x0000FF00
mov eax, 0x00FF0000
movd mm7, eax ;mm7 = BLUEMASK = 0x00FF0000
pand mm0, mm5
pand mm1, mm6
pand mm2, mm7 ;mm0=R mm1=G mm2=B
movq mm3, mm0
paddd mm3, mm1
paddd mm3, mm2
; psrld mm3, 2 ;mm3=Y
; pslld mm3, 16
pslld mm3, 14 ;mm3=Y<<16
mov eax, 512
movd mm7, eax ;mm7 = 128 << 2 = 512
movq mm4, mm0
psubd mm4, mm2
; psrld mm4, 2
; paddd mm4, mm7 ;mm4=U
; pslld mm4, 8 ;mm4=U<<8
paddd mm4, mm7
pslld mm4, 6
mov eax, 128
movd mm7, eax ;mm7 = 128
movq mm5, mm1
pslld mm5, 1
psubd mm5, mm0
psubd mm5, mm2
psrld mm5, 3
paddd mm5, mm7 ;mm5=V
paddd mm5, mm4
paddd mm5, mm3
movd retval, mm5
EMMS
}
return retval;
#else
{
// Division through 3 slows down the emulation about 10% !!!
unsigned char r, g, b, Y, u, v;
r = (c & 0x000000FF);
g = (c & 0x0000FF00) >> 8;
@ -374,16 +98,4 @@ unsigned int RGBtoYUV(unsigned int c)
u = 128 + ((r - b) >> 2);
v = 128 + ((-r + 2*g -b)>>3);
return (Y<<16) + (u<<8) + v;
// Extremely High Quality Code
//unsigned char r, g, b;
//r = c & 0xFF;
//g = (c >> 8) & 0xFF;
//b = (c >> 16) & 0xFF;
//unsigned char y, u, v;
//y = (0.256788 * r + 0.504129 * g + 0.097906 * b) + 16;
//u = (-0.148223 * r - 0.290993 * g + 0.439216 * b) + 128;
//v = (0.439216 * r - 0.367788 * g - 0.071427 * b) + 128;
//return (y << 16) + (u << 8) + v;
#endif
}

384
src/hqxx.h Normal file
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@ -0,0 +1,384 @@
/*
VisualBoyAdvance - a Game Boy & Game Boy Advance emulator
Copyright (C) 1999 - 2003 Forgotten
Copyright (C) 2003 - 2004 Forgotten and the VBA development team
Copyright (C) 2005 - 2006 VBA development team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "System.h"
#if defined(_16BIT)
#define SIZE_PIXEL 2
#define COLORTYPE uint32_t
#elif defined(_32BIT)
#define SIZE_PIXEL 4 // 32bit = 4 bytes
#define COLORTYPE unsigned int
#endif
#define abs32(value) (value & 0x7FFFFFFF)
void Interp1(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
void Interp2(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
void Interp3(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
void Interp4(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
void Interp5(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
void Interp6(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
void Interp7(unsigned char * pc, COLORTYPE c1, COLORTYPE c2, COLORTYPE c3);
void Interp8(unsigned char * pc, COLORTYPE c1, COLORTYPE c2);
unsigned int RGBtoYUV(COLORTYPE c);
bool Diff(COLORTYPE c1, COLORTYPE c2);
#if defined(_HQ3X)
#define _MAGNIFICATION 3
#define PIXEL00_1M Interp1( pOut, c[5], c[1] );
#define PIXEL00_1U Interp1( pOut, c[5], c[2] );
#define PIXEL00_1L Interp1( pOut, c[5], c[4] );
#define PIXEL00_2 Interp2( pOut, c[5], c[4], c[2] );
#define PIXEL00_4 Interp4( pOut, c[5], c[4], c[2] );
#define PIXEL00_5 Interp5( pOut, c[4], c[2] );
#define PIXEL00_C *((COLORTYPE*)(pOut)) = c[5];
#define PIXEL01_1 Interp1( pOut+SIZE_PIXEL, c[5], c[2] );
#define PIXEL01_3 Interp3( pOut+SIZE_PIXEL, c[5], c[2] );
#define PIXEL01_6 Interp1( pOut+SIZE_PIXEL, c[2], c[5] );
#define PIXEL01_C *((COLORTYPE*)(pOut+SIZE_PIXEL)) = c[5];
#define PIXEL02_1M Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3] );
#define PIXEL02_1U Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2] );
#define PIXEL02_1R Interp1( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
#define PIXEL02_2 Interp2( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6] );
#define PIXEL02_4 Interp4( pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6] );
#define PIXEL02_5 Interp5( pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6] );
#define PIXEL02_C *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL10_1 Interp1( pOut+dstPitch, c[5], c[4] );
#define PIXEL10_3 Interp3( pOut+dstPitch, c[5], c[4] );
#define PIXEL10_6 Interp1( pOut+dstPitch, c[4], c[5] );
#define PIXEL10_C *((COLORTYPE*)(pOut+dstPitch)) = c[5];
#define PIXEL11 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5];
#define PIXEL12_1 Interp1( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
#define PIXEL12_3 Interp3( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
#define PIXEL12_6 Interp1( pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5] );
#define PIXEL12_C *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL20_1M Interp1( pOut+dstPitch+dstPitch, c[5], c[7] );
#define PIXEL20_1D Interp1( pOut+dstPitch+dstPitch, c[5], c[8] );
#define PIXEL20_1L Interp1( pOut+dstPitch+dstPitch, c[5], c[4] );
#define PIXEL20_2 Interp2( pOut+dstPitch+dstPitch, c[5], c[8], c[4] );
#define PIXEL20_4 Interp4( pOut+dstPitch+dstPitch, c[5], c[8], c[4] );
#define PIXEL20_5 Interp5( pOut+dstPitch+dstPitch, c[8], c[4] );
#define PIXEL20_C *((COLORTYPE*)(pOut+dstPitch+dstPitch)) = c[5];
#define PIXEL21_1 Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8] );
#define PIXEL21_3 Interp3( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8] );
#define PIXEL21_6 Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5] );
#define PIXEL21_C *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
#define PIXEL22_1M Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9] );
#define PIXEL22_1D Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8] );
#define PIXEL22_1R Interp1( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6] );
#define PIXEL22_2 Interp2( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8] );
#define PIXEL22_4 Interp4( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8] );
#define PIXEL22_5 Interp5( pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[6], c[8] );
#define PIXEL22_C *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#elif defined(_HQ4X)
#define _MAGNIFICATION 4
#define PIXEL00_0 *((COLORTYPE*)(pOut)) = c[5];
#define PIXEL00_11 Interp1(pOut, c[5], c[4]);
#define PIXEL00_12 Interp1(pOut, c[5], c[2]);
#define PIXEL00_20 Interp2(pOut, c[5], c[2], c[4]);
#define PIXEL00_50 Interp5(pOut, c[2], c[4]);
#define PIXEL00_80 Interp8(pOut, c[5], c[1]);
#define PIXEL00_81 Interp8(pOut, c[5], c[4]);
#define PIXEL00_82 Interp8(pOut, c[5], c[2]);
#define PIXEL01_0 *((COLORTYPE*)(pOut+SIZE_PIXEL)) = c[5];
#define PIXEL01_10 Interp1(pOut+SIZE_PIXEL, c[5], c[1]);
#define PIXEL01_12 Interp1(pOut+SIZE_PIXEL, c[5], c[2]);
#define PIXEL01_14 Interp1(pOut+SIZE_PIXEL, c[2], c[5]);
#define PIXEL01_21 Interp2(pOut+SIZE_PIXEL, c[2], c[5], c[4]);
#define PIXEL01_31 Interp3(pOut+SIZE_PIXEL, c[5], c[4]);
#define PIXEL01_50 Interp5(pOut+SIZE_PIXEL, c[2], c[5]);
#define PIXEL01_60 Interp6(pOut+SIZE_PIXEL, c[5], c[2], c[4]);
#define PIXEL01_61 Interp6(pOut+SIZE_PIXEL, c[5], c[2], c[1]);
#define PIXEL01_82 Interp8(pOut+SIZE_PIXEL, c[5], c[2]);
#define PIXEL01_83 Interp8(pOut+SIZE_PIXEL, c[2], c[4]);
#define PIXEL02_0 *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL02_10 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
#define PIXEL02_11 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL02_13 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5]);
#define PIXEL02_21 Interp2(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5], c[6]);
#define PIXEL02_32 Interp3(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL02_50 Interp5(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[5]);
#define PIXEL02_60 Interp6(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6]);
#define PIXEL02_61 Interp6(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[3]);
#define PIXEL02_81 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL02_83 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6]);
#define PIXEL03_0 *((COLORTYPE*)(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL03_11 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL03_12 Interp1(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL03_20 Interp2(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2], c[6]);
#define PIXEL03_50 Interp5(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[2], c[6]);
#define PIXEL03_80 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
#define PIXEL03_81 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL03_82 Interp8(pOut+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL10_0 *((COLORTYPE*)(pOut+dstPitch)) = c[5];
#define PIXEL10_10 Interp1(pOut+dstPitch, c[5], c[1]);
#define PIXEL10_11 Interp1(pOut+dstPitch, c[5], c[4]);
#define PIXEL10_13 Interp1(pOut+dstPitch, c[4], c[5]);
#define PIXEL10_21 Interp2(pOut+dstPitch, c[4], c[5], c[2]);
#define PIXEL10_32 Interp3(pOut+dstPitch, c[5], c[2]);
#define PIXEL10_50 Interp5(pOut+dstPitch, c[4], c[5]);
#define PIXEL10_60 Interp6(pOut+dstPitch, c[5], c[4], c[2]);
#define PIXEL10_61 Interp6(pOut+dstPitch, c[5], c[4], c[1]);
#define PIXEL10_81 Interp8(pOut+dstPitch, c[5], c[4]);
#define PIXEL10_83 Interp8(pOut+dstPitch, c[4], c[2]);
#define PIXEL11_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5];
#define PIXEL11_30 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[1]);
#define PIXEL11_31 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[4]);
#define PIXEL11_32 Interp3(pOut+dstPitch+SIZE_PIXEL, c[5], c[2]);
#define PIXEL11_70 Interp7(pOut+dstPitch+SIZE_PIXEL, c[5], c[4], c[2]);
#define PIXEL12_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL12_30 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
#define PIXEL12_31 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL12_32 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL12_70 Interp7(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[2]);
#define PIXEL13_0 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL13_10 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[3]);
#define PIXEL13_12 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL13_14 Interp1(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
#define PIXEL13_21 Interp2(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5], c[2]);
#define PIXEL13_31 Interp3(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[2]);
#define PIXEL13_50 Interp5(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
#define PIXEL13_60 Interp6(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[2]);
#define PIXEL13_61 Interp6(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[3]);
#define PIXEL13_82 Interp8(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL13_83 Interp8(pOut+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[2]);
#define PIXEL20_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch)) = c[5];
#define PIXEL20_10 Interp1(pOut+dstPitch+dstPitch, c[5], c[7]);
#define PIXEL20_12 Interp1(pOut+dstPitch+dstPitch, c[5], c[4]);
#define PIXEL20_14 Interp1(pOut+dstPitch+dstPitch, c[4], c[5]);
#define PIXEL20_21 Interp2(pOut+dstPitch+dstPitch, c[4], c[5], c[8]);
#define PIXEL20_31 Interp3(pOut+dstPitch+dstPitch, c[5], c[8]);
#define PIXEL20_50 Interp5(pOut+dstPitch+dstPitch, c[4], c[5]);
#define PIXEL20_60 Interp6(pOut+dstPitch+dstPitch, c[5], c[4], c[8]);
#define PIXEL20_61 Interp6(pOut+dstPitch+dstPitch, c[5], c[4], c[7]);
#define PIXEL20_82 Interp8(pOut+dstPitch+dstPitch, c[5], c[4]);
#define PIXEL20_83 Interp8(pOut+dstPitch+dstPitch, c[4], c[8]);
#define PIXEL21_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
#define PIXEL21_30 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[7]);
#define PIXEL21_31 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
#define PIXEL21_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4]);
#define PIXEL21_70 Interp7(pOut+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4], c[8]);
#define PIXEL22_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL22_30 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
#define PIXEL22_31 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL22_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#define PIXEL22_70 Interp7(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8]);
#define PIXEL23_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL23_10 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
#define PIXEL23_11 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL23_13 Interp1(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
#define PIXEL23_21 Interp2(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5], c[8]);
#define PIXEL23_32 Interp3(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#define PIXEL23_50 Interp5(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[5]);
#define PIXEL23_60 Interp6(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[8]);
#define PIXEL23_61 Interp6(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6], c[9]);
#define PIXEL23_81 Interp8(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL23_83 Interp8(pOut+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[6], c[8]);
#define PIXEL30_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch)) = c[5];
#define PIXEL30_11 Interp1(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8]);
#define PIXEL30_12 Interp1(pOut+dstPitch+dstPitch+dstPitch, c[5], c[4]);
#define PIXEL30_20 Interp2(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8], c[4]);
#define PIXEL30_50 Interp5(pOut+dstPitch+dstPitch+dstPitch, c[8], c[4]);
#define PIXEL30_80 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[7]);
#define PIXEL30_81 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[8]);
#define PIXEL30_82 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[4]);
#define PIXEL31_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL)) = c[5];
#define PIXEL31_10 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[7]);
#define PIXEL31_11 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
#define PIXEL31_13 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5]);
#define PIXEL31_21 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5], c[4]);
#define PIXEL31_32 Interp3(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[4]);
#define PIXEL31_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[5]);
#define PIXEL31_60 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8], c[4]);
#define PIXEL31_61 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8], c[7]);
#define PIXEL31_81 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[5], c[8]);
#define PIXEL31_83 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL, c[8], c[4]);
#define PIXEL32_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL32_10 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
#define PIXEL32_12 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#define PIXEL32_14 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5]);
#define PIXEL32_21 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5], c[6]);
#define PIXEL32_31 Interp3(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL32_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[5]);
#define PIXEL32_60 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[6]);
#define PIXEL32_61 Interp6(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[9]);
#define PIXEL32_82 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#define PIXEL32_83 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL, c[8], c[6]);
#define PIXEL33_0 *((COLORTYPE*)(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL)) = c[5];
#define PIXEL33_11 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL33_12 Interp1(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#define PIXEL33_20 Interp2(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8], c[6]);
#define PIXEL33_50 Interp5(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[8], c[6]);
#define PIXEL33_80 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[9]);
#define PIXEL33_81 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[6]);
#define PIXEL33_82 Interp8(pOut+dstPitch+dstPitch+dstPitch+SIZE_PIXEL+SIZE_PIXEL+SIZE_PIXEL, c[5], c[8]);
#endif
#if defined(_HQ3X)
#if defined(_16BIT)
void hq3x16(unsigned char * pIn, unsigned int srcPitch,
unsigned char *,
unsigned char * pOut, unsigned int dstPitch,
int Xres, int Yres)
#elif defined(_32BIT)
void hq3x32(unsigned char * pIn, unsigned int srcPitch,
unsigned char *,
unsigned char * pOut, unsigned int dstPitch,
int Xres, int Yres)
#endif
#elif defined(_HQ4X)
#if defined(_16BIT)
void hq4x16(unsigned char * pIn, unsigned int srcPitch,
unsigned char *,
unsigned char * pOut, unsigned int dstPitch,
int Xres, int Yres)
#elif defined(_32BIT)
void hq4x32(unsigned char * pIn, unsigned int srcPitch,
unsigned char *,
unsigned char * pOut, unsigned int dstPitch,
int Xres, int Yres)
#endif
#endif
{
unsigned int YUV1, YUV2;
int i, j, k;
unsigned int line;
COLORTYPE c[10];
// +----+----+----+
// | | | |
// | c1 | c2 | c3 |
// +----+----+----+
// | | | |
// | c4 | c5 | c6 |
// +----+----+----+
// | | | |
// | c7 | c8 | c9 |
// +----+----+----+
for (j=0; j<Yres; j++)
{
if ( (j>0) || (j<Yres-1) ) line = srcPitch; else line = 0;
for (i=0; i<Xres; i++)
{
c[2] = *((COLORTYPE*)(pIn - line));
c[5] = *((COLORTYPE*)(pIn ));
c[8] = *((COLORTYPE*)(pIn + line));
if (i>0)
{
c[1] = *((COLORTYPE*)(pIn - line - SIZE_PIXEL));
c[4] = *((COLORTYPE*)(pIn - SIZE_PIXEL));
c[7] = *((COLORTYPE*)(pIn + line - SIZE_PIXEL));
}
else
{
c[1] = c[2];
c[4] = c[5];
c[7] = c[8];
}
if (i<Xres-1)
{
c[3] = *((COLORTYPE*)(pIn - line + SIZE_PIXEL));
c[6] = *((COLORTYPE*)(pIn + SIZE_PIXEL));
c[9] = *((COLORTYPE*)(pIn + line + SIZE_PIXEL));
}
else
{
c[3] = c[2];
c[6] = c[5];
c[9] = c[8];
}
int pattern = 0;
int flag = 1;
YUV1 = RGBtoYUV(c[5]);
for (k=1; k<=9; k++)
{
if (k==5) continue;
if ( c[k] != c[5] )
{
YUV2 = RGBtoYUV(c[k]);
if (
( abs32((YUV1 & 0x00FF0000) - (YUV2 & 0x00FF0000)) > 0x00300000 ) ||
( abs32((YUV1 & 0x0000FF00) - (YUV2 & 0x0000FF00)) > 0x00000700 ) ||
( abs32((YUV1 & 0x000000FF) - (YUV2 & 0x000000FF)) > 0x00000006 )
)
pattern |= flag;
}
flag <<= 1;
}
#if defined(_HQ3X)
#include "hq3x_pattern.h"
#elif defined(_HQ4X)
#include "hq4x_pattern.h"
#endif
pIn += SIZE_PIXEL;
pOut += _MAGNIFICATION * SIZE_PIXEL;
}
pIn += srcPitch - (Xres * SIZE_PIXEL);
pOut += dstPitch-(_MAGNIFICATION * Xres * SIZE_PIXEL);
pOut += (_MAGNIFICATION-1) * dstPitch;
}
}
#undef SIZE_PIXEL
#undef COLORTYPE
#undef abs32

View File

@ -47,7 +47,7 @@ Changes in version 0.1.3:
* resample-sndfile clips output to -1...1 (thanks to Glenn Maynard)
Usage notes:
Usage notes:
- If the output buffer you pass is too small, resample_process
may not use any input samples because its internal output

View File

@ -831,7 +831,7 @@ EOF
;;
a.out-i386-linux)
echo "${UNAME_MACHINE}-pc-linux-gnuaout"
exit 0 ;;
exit 0 ;;
coff-i386)
echo "${UNAME_MACHINE}-pc-linux-gnucoff"
exit 0 ;;

View File

@ -115,7 +115,7 @@ fi
if [ x"$dir_arg" != x ]; then
dst=$src
src=""
if [ -d $dst ]; then
instcmd=:
chmodcmd=""
@ -125,7 +125,7 @@ if [ x"$dir_arg" != x ]; then
else
# Waiting for this to be detected by the "$instcmd $src $dsttmp" command
# might cause directories to be created, which would be especially bad
# might cause directories to be created, which would be especially bad
# if $src (and thus $dsttmp) contains '*'.
if [ -f $src -o -d $src ]
@ -135,7 +135,7 @@ else
echo "install: $src does not exist"
exit 1
fi
if [ x"$dst" = x ]
then
echo "install: no destination specified"
@ -163,7 +163,7 @@ dstdir=`echo $dst | sed -e 's,[^/]*$,,;s,/$,,;s,^$,.,'`
# Skip lots of stat calls in the usual case.
if [ ! -d "$dstdir" ]; then
defaultIFS='
defaultIFS='
'
IFS="${IFS-${defaultIFS}}"
@ -202,17 +202,17 @@ else
# If we're going to rename the final executable, determine the name now.
if [ x"$transformarg" = x ]
if [ x"$transformarg" = x ]
then
dstfile=`basename $dst`
else
dstfile=`basename $dst $transformbasename |
dstfile=`basename $dst $transformbasename |
sed $transformarg`$transformbasename
fi
# don't allow the sed command to completely eliminate the filename
if [ x"$dstfile" = x ]
if [ x"$dstfile" = x ]
then
dstfile=`basename $dst`
else
@ -243,7 +243,7 @@ else
# Now rename the file to the real destination.
$doit $rmcmd -f $dstdir/$dstfile &&
$doit $mvcmd $dsttmp $dstdir/$dstfile
$doit $mvcmd $dsttmp $dstdir/$dstfile
fi &&

View File

@ -7,19 +7,19 @@
CFG=libresample - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE
!MESSAGE NMAKE /f "libresample.mak".
!MESSAGE
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE
!MESSAGE NMAKE /f "libresample.mak" CFG="libresample - Win32 Debug"
!MESSAGE
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE
!MESSAGE "libresample - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libresample - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
@ -74,7 +74,7 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"libresampled.lib"
!ENDIF
!ENDIF
# Begin Target

View File

@ -72,7 +72,7 @@ int poll()
int config_main()
{
if(SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE)) {
printf("Failed to init SDL: %s\n", SDL_GetError());
exit(-1);
@ -87,22 +87,22 @@ int config_main()
// if (NULL == surface) {
// printf("Failed to set video mode: %s\n", SDL_GetError());
// }
int numJoy = SDL_NumJoysticks();
int i;
for(i = 0; i < numJoy; i++) {
SDL_JoystickOpen(i);
}
SDL_JoystickEventState(SDL_ENABLE);
/*printf("%i joysticks were found.\n\n", SDL_NumJoysticks() );
printf("The names of the joysticks are:\n");
for( i=0; i < SDL_NumJoysticks(); i++ )
for( i=0; i < SDL_NumJoysticks(); i++ )
{
printf(" %s\n", SDL_JoystickName(i));
}*/
return SDL_NumJoysticks();
}

View File

@ -101,7 +101,7 @@ bool changeType;
- (void) closePrefsNull:(id)sender
{
[prefsWindow orderOut:self];
paused = false;
SDL_PauseAudio(paused);
wasPaused = false;
@ -198,10 +198,10 @@ bool changeType;
[prefs setInteger:[realtimeClock indexOfSelectedItem] forKey:@"rtcEnabled"];
[prefs setInteger:[interframe indexOfSelectedItem] forKey:@"ifbType"];
[prefs setInteger:[changeFileType indexOfSelectedItem] forKey:@"changeType"];
[prefsWindow orderOut:self];
[prefs synchronize];
paused = !paused;
SDL_PauseAudio(paused);
if(paused)
@ -214,10 +214,10 @@ bool changeType;
BOOL isOK;
NSString * path = [NSString stringWithString:@"~/Library/Preferences/VisualBoyAdvance.plist"];
path = [path stringByExpandingTildeInPath];
if( [[NSFileManager defaultManager] fileExistsAtPath:path] )
isOK = [[NSFileManager defaultManager] removeFileAtPath:path handler:nil];
sdlSetDefaultPreferences();
[self loadConfig];
}
@ -239,11 +239,11 @@ bool changeType;
{
NSNumber *fileType = [NSNumber numberWithUnsignedLong:'Cart'];
NSNumber *fileCreator = [NSNumber numberWithUnsignedLong:'vboy'];
NSString * fileString = [[NSString alloc] initWithCString:filename];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileType forKey:NSFileHFSTypeCode] atPath:fileString];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileCreator forKey:NSFileHFSCreatorCode] atPath:fileString];
}
@ -251,11 +251,11 @@ bool changeType;
{
NSNumber *fileType = [NSNumber numberWithUnsignedLong:'savf'];
NSNumber *fileCreator = [NSNumber numberWithUnsignedLong:'vboy'];
NSString * fileString = [[NSString alloc] initWithCString:filename];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileType forKey:NSFileHFSTypeCode] atPath:fileString];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileCreator forKey:NSFileHFSCreatorCode] atPath:fileString];
}
@ -263,11 +263,11 @@ bool changeType;
{
NSNumber *fileType = [NSNumber numberWithUnsignedLong:'sgmf'];
NSNumber *fileCreator = [NSNumber numberWithUnsignedLong:'vboy'];
NSString * fileString = [[NSString alloc] initWithCString:statename];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileType forKey:NSFileHFSTypeCode] atPath:fileString];
[[NSFileManager defaultManager] changeFileAttributes:[NSDictionary dictionaryWithObject:fileCreator forKey:NSFileHFSCreatorCode] atPath:fileString];
}
@ -286,18 +286,18 @@ bool changeType;
{
char parentdir[MAXPATHLEN];
char *c;
strncpy ( parentdir, gArgv[0], sizeof(parentdir) );
c = (char*) parentdir;
while (*c != '\0') /* go to end */
c++;
while (*c != '/') /* back up to parent */
c--;
*c++ = '\0'; /* cut off last part (binary name) */
if (shouldChdir)
{
assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
@ -349,7 +349,7 @@ bool changeType;
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
gSDLMain = self;
/* Set the working directory to the .app's parent directory */
@ -408,7 +408,7 @@ if (emulating)
else
return YES;
}
-(void) openCheatCBA:(id)sender
{
[cheatWindow makeKeyAndOrderFront:self];
@ -453,7 +453,7 @@ sdlReadState(0);
// This is completely crazy. sdlEmuReset is declared in MainClass.h, which
// is included in SDL.mm, but then it is defined in SDL.mm. Madness.
// Restructure this.
// Restructure this.
-(void) resetEmulation:(id)sender
{
sdlEmuReset();
@ -774,7 +774,7 @@ int main (int argc, char **argv)
/* Copy the arguments into a global variable */
int i;
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
gArgc = 1;

File diff suppressed because it is too large Load Diff

Binary file not shown.

View File

@ -5,11 +5,11 @@ int openBiosFile( char * r )
NSOpenPanel *oPanel = [NSOpenPanel openPanel];
int result;
NSArray *filesToOpen;
[oPanel setAllowsMultipleSelection:NO];
[oPanel setTitle:@"Open Bios File..."];
result = [oPanel runModalForDirectory:nil file:nil types:nil];
if (result == NSOKButton)
if (result == NSOKButton)
{
filesToOpen = [oPanel filenames];
NSString *aFile = [filesToOpen objectAtIndex:0];
@ -25,11 +25,11 @@ int openFile( char * r )
NSOpenPanel *oPanel = [NSOpenPanel openPanel];
int result;
NSArray *filesToOpen;
[oPanel setAllowsMultipleSelection:NO];
[oPanel setTitle:@"Open Rom..."];
result = [oPanel runModalForDirectory:nil file:nil types:nil];
if (result == NSOKButton)
if (result == NSOKButton)
{
filesToOpen = [oPanel filenames];
NSString *aFile = [filesToOpen objectAtIndex:0];
@ -37,4 +37,4 @@ int openFile( char * r )
return 1;
}
return 0;
}
}

View File

@ -89,6 +89,10 @@ extern void hq2x(u8*,u32,u8*,u8*,u32,int,int);
extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int);
extern void lq2x(u8*,u32,u8*,u8*,u32,int,int);
extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int);
extern void hq3x16(u8*,u32,u8*,u8*,u32,int,int);
extern void hq3x32(u8*,u32,u8*,u8*,u32,int,int);
extern void hq4x16(u8*,u32,u8*,u8*,u32,int,int);
extern void hq4x32(u8*,u32,u8*,u8*,u32,int,int);
extern void SmartIB(u8*,u32,int,int);
extern void SmartIB32(u8*,u32,int,int);
@ -154,6 +158,8 @@ int sensorY = 2047;
int filter = 0;
u8 *delta = NULL;
int filter_enlarge = 2;
int sdlPrintUsage = 0;
int disableMMX = 0;
@ -327,6 +333,8 @@ struct option sdlOptions[] = {
{ "filter-scanlines", no_argument, &filter, 11 },
{ "filter-hq2x", no_argument, &filter, 12 },
{ "filter-lq2x", no_argument, &filter, 13 },
{ "filter-hq3x", no_argument, &filter, 14 },
{ "filter-hq4x", no_argument, &filter, 15 },
{ "flash-size", required_argument, 0, 'S' },
{ "flash-64k", no_argument, &sdlFlashSize, 0 },
{ "flash-128k", no_argument, &sdlFlashSize, 1 },
@ -1114,7 +1122,7 @@ void sdlReadPreferences(FILE *f)
strcpy(biosFileName, value);
} else if(!strcmp(key, "filter")) {
filter = sdlFromHex(value);
if(filter < 0 || filter > 13)
if(filter < 0 || filter > 15)
filter = 0;
} else if(!strcmp(key, "disableStatus")) {
disableStatusMessages = sdlFromHex(value) ? true : false;
@ -1899,6 +1907,8 @@ Options:\n\
--filter-scanlines 11 - Scanlines\n\
--filter-hq2x 12 - hq2x\n\
--filter-lq2x 13 - lq2x\n\
--filter-hq3x 14 - hq3x\n\
--filter-hq4x 15 - hq4x\n\
-h, --help Print this help\n\
-i, --ips=PATCH Apply given IPS patch\n\
-p, --profile=[HERTZ] Enable profiling\n\
@ -2178,8 +2188,14 @@ int main(int argc, char **argv)
}
}
switch (filter)
{
case 14: filter_enlarge = 3; break;
case 15: filter_enlarge = 4; break;
}
if(filter) {
sizeOption = 1;
sizeOption = filter_enlarge-1;
}
for(int i = 0; i < 24;) {
@ -2467,6 +2483,12 @@ int main(int argc, char **argv)
case 13:
filterFunction = lq2x;
break;
case 14:
filterFunction = hq3x16;
break;
case 15:
filterFunction = hq4x16;
break;
default:
filterFunction = NULL;
break;
@ -2515,6 +2537,12 @@ int main(int argc, char **argv)
case 13:
filterFunction = lq2x32;
break;
case 14:
filterFunction = hq3x32;
break;
case 15:
filterFunction = hq4x32;
break;
default:
filterFunction = NULL;
break;
@ -2669,19 +2697,21 @@ void systemDrawScreen()
}
if(filterFunction) {
if(systemColorDepth == 16)
if(systemColorDepth == 16) {
filterFunction(pix+destWidth+4,destWidth+4, delta,
(u8*)surface->pixels,surface->pitch,
srcWidth,
srcHeight);
else
filterFunction(pix+destWidth*2+4,
destWidth*2+4,
} else {
unsigned int destw = destWidth*(filter_enlarge == 2 ? 2 : 1)+4;
filterFunction(pix+destw,
destw,
delta,
(u8*)surface->pixels,
surface->pitch,
srcWidth,
srcHeight);
}
} else {
int destPitch = surface->pitch;
u8 *src = pix;

View File

@ -70,7 +70,7 @@ public:
virtual bool changeRenderSize(int w, int h);
virtual DISPLAY_TYPE getType() { return DIRECT_DRAW; };
virtual void setOption(const char *, int) {}
virtual int selectFullScreenMode(GUID **);
virtual int selectFullScreenMode(GUID **);
};
static HRESULT WINAPI checkModesAvailable(LPDDSURFACEDESC2 surf, LPVOID lpContext)
@ -99,10 +99,10 @@ static int ffs(UINT mask)
if (mask) {
while (!(mask & (1 << m)))
m++;
return (m);
}
return (0);
}
@ -141,12 +141,12 @@ void DirectDrawDisplay::cleanup()
ddsOffscreen->Release();
ddsOffscreen = NULL;
}
if(ddsPrimary != NULL) {
ddsPrimary->Release();
ddsPrimary = NULL;
}
pDirectDraw->Release();
pDirectDraw = NULL;
}
@ -215,7 +215,7 @@ bool DirectDrawDisplay::initialize()
DWORD style = WS_POPUP | WS_VISIBLE;
DWORD styleEx = 0;
if(theApp.videoOption <= VIDEO_4X)
style |= WS_OVERLAPPEDWINDOW;
else
@ -224,7 +224,7 @@ bool DirectDrawDisplay::initialize()
if(theApp.videoOption <= VIDEO_4X)
AdjustWindowRectEx(&theApp.dest, style, TRUE, styleEx);
else
AdjustWindowRectEx(&theApp.dest, style, FALSE, styleEx);
AdjustWindowRectEx(&theApp.dest, style, FALSE, styleEx);
int winSizeX = theApp.dest.right-theApp.dest.left;
int winSizeY = theApp.dest.bottom-theApp.dest.top;
@ -248,17 +248,17 @@ bool DirectDrawDisplay::initialize()
x,y,winSizeX,winSizeY,
NULL,
0);
if (!(HWND)*pWnd) {
winlog("Error creating Window %08x\n", GetLastError());
return FALSE;
}
theApp.updateMenuBar();
theApp.adjustDestRect();
GUID *guid = NULL;
if(theApp.ddrawEmulationOnly)
guid = (GUID *)DDCREATE_EMULATIONONLY;
@ -267,8 +267,8 @@ bool DirectDrawDisplay::initialize()
guid = theApp.pVideoDriverGUID;
ddrawDLL = LoadLibrary("DDRAW.DLL");
HRESULT (WINAPI *DDrawCreateEx)(GUID *,LPVOID *,REFIID,IUnknown *);
if(ddrawDLL != NULL) {
HRESULT (WINAPI *DDrawCreateEx)(GUID *,LPVOID *,REFIID,IUnknown *);
if(ddrawDLL != NULL) {
DDrawCreateEx = (HRESULT (WINAPI *)(GUID *,LPVOID *,REFIID,IUnknown *))
GetProcAddress(ddrawDLL, "DirectDrawCreateEx");
@ -282,12 +282,12 @@ bool DirectDrawDisplay::initialize()
}
theApp.ddrawUsingEmulationOnly = theApp.ddrawEmulationOnly;
HRESULT hret = DDrawCreateEx(guid,
(void **)&pDirectDraw,
IID_IDirectDraw7,
NULL);
if(hret != DD_OK) {
winlog("Error creating DirectDraw object %08x\n", hret);
if(theApp.ddrawEmulationOnly) {
@ -314,14 +314,14 @@ bool DirectDrawDisplay::initialize()
for(i = 0; i < (int)hel.dwSize; i+=4)
winlog("HEL CAPS %2d: %08x\n", i>>2, *p++);
}
theApp.mode320Available = false;
theApp.mode640Available = false;
theApp.mode800Available = false;
// check for available fullscreen modes
pDirectDraw->EnumDisplayModes(DDEDM_STANDARDVGAMODES, NULL, NULL,
checkModesAvailable);
DWORD flags = DDSCL_NORMAL;
if(theApp.videoOption >= VIDEO_320x240)
@ -329,16 +329,16 @@ bool DirectDrawDisplay::initialize()
DDSCL_ALLOWREBOOT |
DDSCL_EXCLUSIVE |
DDSCL_FULLSCREEN;
hret = pDirectDraw->SetCooperativeLevel(pWnd->m_hWnd,
hret = pDirectDraw->SetCooperativeLevel(pWnd->m_hWnd,
flags);
if(hret != DD_OK) {
winlog("Error SetCooperativeLevel %08x\n", hret);
winlog("Error SetCooperativeLevel %08x\n", hret);
// errorMessage(myLoadString(IDS_ERROR_DISP_DRAWLEVEL), hret);
return FALSE;
}
if(theApp.videoOption > VIDEO_4X) {
hret = pDirectDraw->SetDisplayMode(theApp.fsWidth,
theApp.fsHeight,
@ -351,7 +351,7 @@ bool DirectDrawDisplay::initialize()
return FALSE;
}
}
DDSURFACEDESC2 ddsd;
ZeroMemory(&ddsd,sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
@ -365,10 +365,10 @@ bool DirectDrawDisplay::initialize()
ddsd.dwBackBufferCount = 2;
}
}
hret = pDirectDraw->CreateSurface(&ddsd, &ddsPrimary, NULL);
if(hret != DD_OK) {
winlog("Error primary CreateSurface %08x\n", hret);
winlog("Error primary CreateSurface %08x\n", hret);
// errorMessage(myLoadString(IDS_ERROR_DISP_DRAWSURFACE), hret);
return FALSE;
}
@ -391,7 +391,7 @@ bool DirectDrawDisplay::initialize()
// the second is the backbuffer and the third is the flip
// surface
caps.dwCaps = DDSCAPS_BACKBUFFER;
hret = ddsPrimary->GetAttachedSurface(&caps, &ddsFlip);
if(hret != DD_OK) {
winlog("Failed to get attached surface %08x", hret);
@ -446,8 +446,8 @@ bool DirectDrawDisplay::initialize()
return false;
pWnd->DragAcceptFiles(TRUE);
return true;
return true;
}
bool DirectDrawDisplay::changeRenderSize(int w, int h)
@ -468,7 +468,7 @@ bool DirectDrawDisplay::changeRenderSize(int w, int h)
bool DirectDrawDisplay::initializeOffscreen(int w, int h)
{
DDSURFACEDESC2 ddsd;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
@ -481,10 +481,10 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
HRESULT hret = pDirectDraw->CreateSurface(&ddsd, &ddsOffscreen, NULL);
if(hret != DD_OK) {
winlog("Error offscreen CreateSurface %08x\n", hret);
winlog("Error offscreen CreateSurface %08x\n", hret);
if(theApp.ddrawUseVideoMemory) {
regSetDwordValue("ddrawUseVideoMemory", 0);
}
}
// errorMessage(myLoadString(IDS_ERROR_DISP_DRAWSURFACE2), hret);
return false;
}
@ -499,7 +499,7 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
winlog("Offscreen CAPS 3: %08x\n", caps.dwCaps3);
winlog("Offscreen CAPS 4: %08x\n", caps.dwCaps4);
}
DDPIXELFORMAT px;
px.dwSize = sizeof(px);
@ -512,7 +512,7 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
winlog("Pixel format %d %08x\n", ii, pdword[ii]);
}
}
switch(px.dwRGBBitCount) {
case 15:
case 16:
@ -534,7 +534,7 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
winlog("G Mask: %08x\n", px.dwGBitMask);
winlog("B Mask: %08x\n", px.dwBBitMask);
}
systemRedShift = ffs(px.dwRBitMask);
systemGreenShift = ffs(px.dwGBitMask);
systemBlueShift = ffs(px.dwBBitMask);
@ -545,7 +545,7 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
else
cpu_mmx = 0;
#endif
if((px.dwFlags&DDPF_RGB) != 0 &&
px.dwRBitMask == 0xF800 &&
px.dwGBitMask == 0x07E0 &&
@ -584,7 +584,7 @@ bool DirectDrawDisplay::initializeOffscreen(int w, int h)
winlog("G shift: %d\n", systemGreenShift);
winlog("B shift: %d\n", systemBlueShift);
}
utilUpdateSystemColorMaps();
width = w;
height = h;
@ -605,7 +605,7 @@ void DirectDrawDisplay::clear()
ddsFlip->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ddsPrimary->Flip(NULL, 0);
ddsFlip->Blt(NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
ddsPrimary->Flip(NULL, 0);
ddsPrimary->Flip(NULL, 0);
}
void DirectDrawDisplay::renderMenu()
@ -630,7 +630,7 @@ void DirectDrawDisplay::render()
return;
DDSURFACEDESC2 ddsDesc;
ZeroMemory(&ddsDesc, sizeof(ddsDesc));
ddsDesc.dwSize = sizeof(ddsDesc);
@ -648,7 +648,7 @@ void DirectDrawDisplay::render()
hret = ddsPrimary->Restore();
if(hret == DD_OK) {
hret = ddsOffscreen->Restore();
if(hret == DD_OK) {
hret = ddsOffscreen->Lock(NULL,
&ddsDesc,
@ -658,11 +658,11 @@ void DirectDrawDisplay::render()
#endif
DDLOCK_SURFACEMEMORYPTR,
NULL);
}
}
}
if(hret == DD_OK) {
if(theApp.filterFunction) {
if(systemColorDepth == 16)
@ -681,11 +681,11 @@ void DirectDrawDisplay::render()
ddsDesc.lPitch,
theApp.filterWidth,
theApp.filterHeight);
} else {
int copyX = 240;
int copyY = 160;
if(theApp.cartridgeType == 1) {
if(gbBorderOn) {
copyX = 256;
@ -699,7 +699,7 @@ void DirectDrawDisplay::render()
__asm {
mov eax, copyX;
mov ebx, copyY;
mov esi, pix;
mov edi, ddsDesc.lpSurface;
mov edx, ddsDesc.lPitch;
@ -723,7 +723,7 @@ void DirectDrawDisplay::render()
gbaOtherColor:
cmp systemColorDepth, 32;
jnz gbaOtherColor2;
sub edx, eax;
sub edx, eax;
sub edx, eax;
@ -769,7 +769,7 @@ void DirectDrawDisplay::render()
ddsDesc.lPitch,
theApp.rect.left+10,
theApp.rect.bottom-10,
buffer);
buffer);
}
} else if(theApp.ddrawDebug)
winlog("Error during lock: %08x\n", hret);
@ -798,10 +798,10 @@ void DirectDrawDisplay::render()
}
} else {
hret = ddsPrimary->Blt(&theApp.dest, ddsOffscreen, NULL,DDBLT_ASYNC,NULL);
if(hret == DDERR_SURFACELOST) {
hret = ddsPrimary->Restore();
if(hret == DD_OK) {
hret = ddsPrimary->Blt(&theApp.dest, ddsOffscreen, NULL, DDBLT_ASYNC, NULL);
}
@ -818,7 +818,7 @@ void DirectDrawDisplay::render()
HDC hdc;
ddsPrimary->GetDC(&hdc);
SetTextColor(hdc, RGB(255,0,0));
SetBkMode(hdc,TRANSPARENT);
SetBkMode(hdc,TRANSPARENT);
TextOut(hdc, theApp.dest.left+10, theApp.dest.bottom - 20, theApp.screenMessageBuffer,
strlen(theApp.screenMessageBuffer));
ddsPrimary->ReleaseDC(hdc);
@ -826,11 +826,11 @@ void DirectDrawDisplay::render()
theApp.screenMessage = false;
}
}
if(hret != DD_OK) {
if(theApp.ddrawDebug)
winlog("Error on update screen: %08x\n", hret);
}
}
}
int DirectDrawDisplay::selectFullScreenMode(GUID **pGUID)

View File

@ -96,7 +96,7 @@ USHORT joypad[4][13] = {
},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
USHORT motion[4] = {
@ -140,7 +140,7 @@ void winReadKeys()
joypad[i][KEY_BUTTON_L] = key;
key = winReadKey("R", i);
if(key != -1)
joypad[i][KEY_BUTTON_R] = key;
joypad[i][KEY_BUTTON_R] = key;
key = winReadKey("Start", i);
if(key != -1)
joypad[i][KEY_BUTTON_START] = key;
@ -188,16 +188,16 @@ void winSaveKeys()
winSaveKey("Up", i, joypad[i][KEY_UP]);
winSaveKey("Speed", i, joypad[i][KEY_BUTTON_SPEED]);
winSaveKey("Capture", i, joypad[i][KEY_BUTTON_CAPTURE]);
winSaveKey("GS", i, joypad[i][KEY_BUTTON_GS]);
winSaveKey("GS", i, joypad[i][KEY_BUTTON_GS]);
winSaveKey("Down", i, joypad[i][KEY_DOWN]);
winSaveKey("A", i, joypad[i][KEY_BUTTON_A]);
winSaveKey("B", i, joypad[i][KEY_BUTTON_B]);
winSaveKey("L", i, joypad[i][KEY_BUTTON_L]);
winSaveKey("R", i, joypad[i][KEY_BUTTON_R]);
winSaveKey("R", i, joypad[i][KEY_BUTTON_R]);
winSaveKey("Start", i, joypad[i][KEY_BUTTON_START]);
winSaveKey("Select", i, joypad[i][KEY_BUTTON_SELECT]);
}
regSetDwordValue("joyVersion", 1);
regSetDwordValue("joyVersion", 1);
regSetDwordValue("Motion_Left",
motion[KEY_LEFT]);
@ -212,10 +212,10 @@ void winSaveKeys()
static BOOL CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi,
VOID* pContext )
{
DIPROPRANGE diprg;
diprg.diph.dwSize = sizeof(DIPROPRANGE);
diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
diprg.diph.dwHow = DIPH_BYOFFSET;
DIPROPRANGE diprg;
diprg.diph.dwSize = sizeof(DIPROPRANGE);
diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
diprg.diph.dwHow = DIPH_BYOFFSET;
diprg.diph.dwObj = pdidoi->dwOfs; // Specify the enumerated axis
diprg.lMin = -32768;
@ -239,7 +239,7 @@ static BOOL CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi,
didz.dwData = 5000;
currentDevice->device->SetProperty(DIPROP_DEADZONE, &didz.diph);
LONG center = (diprg.lMin + diprg.lMax)/2;
LONG threshold = (diprg.lMax - center)/2;
@ -257,31 +257,31 @@ static BOOL CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi,
static BOOL CALLBACK EnumPovsCallback( const DIDEVICEOBJECTINSTANCE* pdidoi,
VOID* pContext )
{
return DIENUM_CONTINUE;
return DIENUM_CONTINUE;
}
static BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE pInst,
LPVOID lpvContext)
{
ZeroMemory(&pDevices[numDevices],sizeof(deviceInfo));
HRESULT hRet = pDirectInput->CreateDevice(pInst->guidInstance,
&pDevices[numDevices].device,
NULL);
if(hRet != DI_OK)
return DIENUM_STOP;
DIDEVCAPS caps;
caps.dwSize=sizeof(DIDEVCAPS);
hRet = pDevices[numDevices].device->GetCapabilities(&caps);
if(hRet == DI_OK) {
if(caps.dwFlags & DIDC_POLLEDDATAFORMAT ||
caps.dwFlags & DIDC_POLLEDDEVICE)
pDevices[numDevices].isPolled = TRUE;
pDevices[numDevices].nButtons = caps.dwButtons;
pDevices[numDevices].nAxes = caps.dwAxes;
pDevices[numDevices].nPovs = caps.dwPOVs;
@ -299,10 +299,10 @@ static BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE pInst,
winlog("******************************\n");
winlog("Joystick %2d name : %s\n", numDevices, pInst->tszProductName);
}
numDevices++;
return DIENUM_CONTINUE;
}
@ -310,7 +310,7 @@ BOOL CALLBACK DIEnumDevicesCallback2(LPCDIDEVICEINSTANCE pInst,
LPVOID lpvContext)
{
numDevices++;
return DIENUM_CONTINUE;
}
@ -344,103 +344,103 @@ static void checkKeys()
pDevices[dev].needed = 1;
else
joypad[i][KEY_LEFT] = DIK_LEFT;
dev = joypad[i][KEY_RIGHT] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_RIGHT] = DIK_RIGHT;
dev = joypad[i][KEY_UP] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_UP] = DIK_UP;
dev = joypad[i][KEY_DOWN] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_DOWN] = DIK_DOWN;
dev = joypad[i][KEY_BUTTON_A] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_A] = DIK_Z;
dev = joypad[i][KEY_BUTTON_B] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_B] = DIK_X;
dev = joypad[i][KEY_BUTTON_L] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_L] = DIK_A;
dev = joypad[i][KEY_BUTTON_R] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_R] = DIK_S;
dev = joypad[i][KEY_BUTTON_START] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_START] = DIK_RETURN;
dev = joypad[i][KEY_BUTTON_SELECT] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_SELECT] = DIK_BACK;
dev = joypad[i][KEY_BUTTON_SPEED] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_SPEED] = DIK_SPACE;
dev = joypad[i][KEY_BUTTON_CAPTURE] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_CAPTURE] = DIK_F12;
dev = joypad[i][KEY_BUTTON_GS] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
joypad[i][KEY_BUTTON_GS] = DIK_C;
}
dev = motion[KEY_UP] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
motion[KEY_UP] = DIK_NUMPAD8;
motion[KEY_UP] = DIK_NUMPAD8;
dev = motion[KEY_DOWN] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
motion[KEY_DOWN] = DIK_NUMPAD2;
motion[KEY_DOWN] = DIK_NUMPAD2;
dev = motion[KEY_LEFT] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
motion[KEY_LEFT] = DIK_NUMPAD4;
motion[KEY_LEFT] = DIK_NUMPAD4;
dev = motion[KEY_RIGHT] >> 8;
if(dev < numDevices && dev >= 0)
pDevices[dev].needed = 1;
else
motion[KEY_RIGHT] = DIK_NUMPAD6;
motion[KEY_RIGHT] = DIK_NUMPAD6;
}
#define KEYDOWN(buffer,key) (buffer[key] & 0x80)
@ -451,14 +451,14 @@ static bool readKeyboard()
HRESULT hret = pDevices[0].device->
GetDeviceState(256,
(LPVOID)pDevices[0].data);
if(hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) {
hret = pDevices[0].device->Acquire();
if(hret != DI_OK)
return false;
hret = pDevices[0].device->GetDeviceState(256,(LPVOID)pDevices[0].data);
}
return hret == DI_OK;
}
return true;
@ -469,19 +469,19 @@ static bool readJoystick(int joy)
if(pDevices[joy].needed) {
if(pDevices[joy].isPolled)
((LPDIRECTINPUTDEVICE2)pDevices[joy].device)->Poll();
HRESULT hret = pDevices[joy].device->
GetDeviceState(sizeof(DIJOYSTATE),
(LPVOID)&pDevices[joy].state);
if(hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) {
hret = pDevices[joy].device->Acquire();
if(hret == DI_OK) {
if(pDevices[joy].isPolled)
((LPDIRECTINPUTDEVICE2)pDevices[joy].device)->Poll();
hret = pDevices[joy].device->
GetDeviceState(sizeof(DIJOYSTATE),
(LPVOID)&pDevices[joy].state);
@ -496,15 +496,15 @@ static bool readJoystick(int joy)
static void checkKeyboard()
{
HRESULT hret = pDevices[0].device->Acquire();
HRESULT hret = pDevices[0].device->Acquire();
hret = pDevices[0].device->
GetDeviceState(256,
(LPVOID)pDevices[0].data);
if(hret == DIERR_INPUTLOST || hret == DIERR_NOTACQUIRED) {
return;
}
if(hret == DI_OK) {
for(int i = 0; i < 256; i++) {
if(KEYDOWN(pDevices[0].data, i)) {
@ -526,14 +526,14 @@ static void checkJoypads()
int i =0;
DIJOYSTATE joystick;
for(i = 1; i < numDevices; i++) {
HRESULT hret = pDevices[i].device->Acquire();
if(pDevices[i].isPolled)
((LPDIRECTINPUTDEVICE2)pDevices[i].device)->Poll();
hret = pDevices[i].device->GetDeviceState(sizeof(joystick), &joystick);
int j;
@ -543,14 +543,14 @@ static void checkJoypads()
pDevices[i].first = FALSE;
continue;
}
for(j = 0; j < pDevices[i].nButtons; j++) {
if(((pDevices[i].state.rgbButtons[j] ^ joystick.rgbButtons[j])
if(((pDevices[i].state.rgbButtons[j] ^ joystick.rgbButtons[j])
& joystick.rgbButtons[j]) & 0x80) {
HWND focus = GetFocus();
SendMessage(focus, JOYCONFIG_MESSAGE, i,j+128);
}
}
}
for(j = 0; j < pDevices[i].nAxes && j < 8; j++) {
@ -563,31 +563,31 @@ static void checkJoypads()
break;
case DIJOFS_Y:
value = joystick.lY;
old = pDevices[i].state.lY;
old = pDevices[i].state.lY;
break;
case DIJOFS_Z:
value = joystick.lZ;
old = pDevices[i].state.lZ;
old = pDevices[i].state.lZ;
break;
case DIJOFS_RX:
value = joystick.lRx;
old = pDevices[i].state.lRx;
old = pDevices[i].state.lRx;
break;
case DIJOFS_RY:
value = joystick.lRy;
old = pDevices[i].state.lRy;
old = pDevices[i].state.lRy;
break;
case DIJOFS_RZ:
value = joystick.lRz;
old = pDevices[i].state.lRz;
old = pDevices[i].state.lRz;
break;
case DIJOFS_SLIDER(0):
value = joystick.rglSlider[0];
old = pDevices[i].state.rglSlider[0];
old = pDevices[i].state.rglSlider[0];
break;
case DIJOFS_SLIDER(1):
value = joystick.rglSlider[1];
old = pDevices[i].state.rglSlider[1];
old = pDevices[i].state.rglSlider[1];
break;
}
if(value != old) {
@ -601,7 +601,7 @@ static void checkJoypads()
for(j = 0;j < 4 && j < pDevices[i].nPovs; j++) {
if(LOWORD(pDevices[i].state.rgdwPOV[j]) != LOWORD(joystick.rgdwPOV[j])) {
int state = getPovState(joystick.rgdwPOV[j]);
if(state & POV_UP)
SendMessage(GetFocus(), JOYCONFIG_MESSAGE, i, (j<<2)+0x20);
else if(state & POV_DOWN)
@ -622,7 +622,7 @@ BOOL checkKey(int key)
int dev = (key >> 8);
int k = (key & 255);
if(dev == 0) {
return KEYDOWN(pDevices[0].data,k);
} else {
@ -706,7 +706,7 @@ DirectInput::~DirectInput()
free(pDevices);
pDevices = NULL;
}
pDirectInput->Release();
pDirectInput = NULL;
}
@ -724,11 +724,11 @@ bool DirectInput::initialize()
0,
"VBA.ini");
dinputDLL = LoadLibrary("DINPUT.DLL");
HRESULT (WINAPI *DInputCreate)(HINSTANCE,DWORD,LPDIRECTINPUT *,IUnknown *);
if(dinputDLL != NULL) {
HRESULT (WINAPI *DInputCreate)(HINSTANCE,DWORD,LPDIRECTINPUT *,IUnknown *);
if(dinputDLL != NULL) {
DInputCreate = (HRESULT (WINAPI *)(HINSTANCE,DWORD,LPDIRECTINPUT *,IUnknown *))
GetProcAddress(dinputDLL, "DirectInputCreateA");
if(DInputCreate == NULL) {
directXMessage("DirectInputCreateA");
return false;
@ -737,7 +737,7 @@ bool DirectInput::initialize()
directXMessage("DINPUT.DLL");
return false;
}
HRESULT hret = DInputCreate(AfxGetInstanceHandle(),
DIRECTINPUT_VERSION,
&pDirectInput,
@ -752,8 +752,8 @@ bool DirectInput::initialize()
NULL,
DIEDFL_ATTACHEDONLY);
pDevices = (deviceInfo *)calloc(numDevices, sizeof(deviceInfo));
hret = pDirectInput->CreateDevice(GUID_SysKeyboard,&pDevices[0].device,NULL);
@ -765,23 +765,23 @@ bool DirectInput::initialize()
return false;
}
numDevices = 1;
hret = pDirectInput->EnumDevices(DIDEVTYPE_JOYSTICK,
DIEnumDevicesCallback,
NULL,
DIEDFL_ATTACHEDONLY);
DIEDFL_ATTACHEDONLY);
// hret = pDevices[0].device->SetCooperativeLevel(hWindow,
// DISCL_FOREGROUND|
// DISCL_NONEXCLUSIVE);
if(hret != DI_OK) {
// errorMessage(myLoadString(IDS_ERROR_DISP_LEVEL), hret);
return false;
}
hret = pDevices[0].device->SetDataFormat(&c_dfDIKeyboard);
if(hret != DI_OK) {
@ -813,13 +813,13 @@ bool DirectInput::initialize()
positive);
}
}
currentDevice = NULL;
}
for(i = 0; i < numDevices; i++)
pDevices[i].device->Acquire();
return true;
}
@ -843,7 +843,7 @@ u32 DirectInput::readDevice(int which)
int i = theApp.joypadDefault;
if(which >= 0 && which <= 3)
i = which;
if(checkKey(joypad[i][KEY_BUTTON_A]))
res |= 1;
if(checkKey(joypad[i][KEY_BUTTON_B]))
@ -864,7 +864,7 @@ u32 DirectInput::readDevice(int which)
res |= 256;
if(checkKey(joypad[i][KEY_BUTTON_L]))
res |= 512;
if(checkKey(joypad[i][KEY_BUTTON_GS]))
res |= 4096;
@ -916,9 +916,9 @@ CString DirectInput::getKeyName(int key)
ZeroMemory(&di,sizeof(DIDEVICEOBJECTINSTANCE));
di.dwSize = sizeof(DIDEVICEOBJECTINSTANCE);
CString winBuffer = winResLoadString(IDS_ERROR);
if(d == 0) {
pDevices[0].device->GetObjectInfo(&di,key,DIPH_BYOFFSET);
winBuffer = di.tszName;
@ -1001,7 +1001,7 @@ void DirectInput::checkMotionKeys()
if(theApp.sensorX > 2047)
theApp.sensorX = 2047;
}
if(checkKey(motion[KEY_UP])) {
theApp.sensorY += 3;
if(theApp.sensorY > 2197)
@ -1022,7 +1022,7 @@ void DirectInput::checkMotionKeys()
theApp.sensorY += 2;
if(theApp.sensorY > 2047)
theApp.sensorY = 2047;
}
}
}
Input *newDirectInput()

View File

@ -27,18 +27,18 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// TEXTINCLUDE
//
1 TEXTINCLUDE
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"#include ""resource2.h""\0"
END
3 TEXTINCLUDE
3 TEXTINCLUDE
BEGIN
"#include ""vba.rc2""\0"
END
@ -1123,7 +1123,7 @@ END
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
GUIDELINES DESIGNINFO
BEGIN
IDD_OPENDLG, DIALOG
BEGIN
@ -1474,7 +1474,7 @@ END
// Menu
//
IDR_MENU MENU
IDR_MENU MENU
BEGIN
POPUP "&File"
BEGIN
@ -1884,7 +1884,7 @@ END
// Accelerator
//
IDR_ACCELERATOR ACCELERATORS
IDR_ACCELERATOR ACCELERATORS
BEGIN
"C", ID_CHEATS_SEARCHFORCHEATS, VIRTKEY, CONTROL, NOINVERT
"N", ID_DEBUG_NEXTFRAME, VIRTKEY, CONTROL, NOINVERT
@ -1947,7 +1947,7 @@ END
// String Table
//
STRINGTABLE
STRINGTABLE
BEGIN
IDS_UNSUPPORTED_VBA_SGM "Unsupported VisualBoyAdvance save game version %d"
IDS_CANNOT_LOAD_SGM "Cannot load save game for %s"
@ -1959,7 +1959,7 @@ BEGIN
IDS_NO_IMAGE_ON_ZIP "No image found on ZIP file %s"
IDS_ERROR_OPENING_IMAGE "Error opening image %s"
IDS_ERROR_READING_IMAGE "Error reading image %s"
IDS_UNSUPPORTED_BIOS_FUNCTION
IDS_UNSUPPORTED_BIOS_FUNCTION
"Unsupported BIOS function %02x called from %08x. A BIOS file is needed in order to get correct behaviour."
IDS_INVALID_BIOS_FILE_SIZE "Invalid BIOS file size"
IDS_INVALID_CHEAT_CODE "Invalid cheat code '%s'. Supported formats are:\nXXXXXXXX:YY, XXXXXXXX:YYYY, XXXXXXXX:YYYYYYYY."
@ -1967,7 +1967,7 @@ BEGIN
IDS_UNKNOWN_THUMB_OPCODE "Unknown opcode %04x from %08x"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_ERROR_CREATING_FILE "Error creating file %s"
IDS_FAILED_TO_READ_SGM "Battery file's size incompatible with the ROM settings %s (%d).\nWarning : save of the battery file is now disabled !"
@ -1987,11 +1987,11 @@ BEGIN
IDS_UNSUPPORTED_CHEAT_LIST_VERSION "Unsupported cheat list version %d"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_DIRECTX_7_REQUIRED "DirectX 7.0 or greater is required to run.\nDownload at http://www.microsoft.com/directx.\n\nError found at: %s"
IDS_DISABLING_VIDEO_MEMORY "Disabling Use Video Memory setting"
IDS_SETTING_WILL_BE_EFFECTIVE
IDS_SETTING_WILL_BE_EFFECTIVE
"Setting will be effective the next time you start the emulator"
IDS_DISABLING_EMULATION_ONLY "Disabling Emulation Only setting"
IDS_FAILED_TO_OPEN_FILE "Failed to open file %s"
@ -2003,13 +2003,13 @@ BEGIN
IDS_CANNOT_SETFORMAT_PRIMARY "Cannot SetFormat for primary %08x"
IDS_CANNOT_CREATESOUNDBUFFER_SEC "Cannot CreateSoundBuffer secondary %08x"
IDS_CANNOT_PLAY_PRIMARY "Cannot Play primary %08x"
IDS_SEARCH_PRODUCED_TOO_MANY
IDS_SEARCH_PRODUCED_TOO_MANY
"Search produced %d results. Please refine better"
IDS_NUMBER_CANNOT_BE_EMPTY "Number cannot be empty"
IDS_INVALID_ADDRESS "Invalid address: %08x"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_MISALIGNED_HALFWORD "Misaligned half-word address: %08x"
IDS_MISALIGNED_WORD "Misaligned word address: %08x"
@ -2029,7 +2029,7 @@ BEGIN
IDS_SELECT_BATTERY_DIR "Select Battery directory:"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_SELECT_SAVE_DIR "Select Save Directory:"
IDS_SELECT_CAPTURE_DIR "Select Capture directory:"
@ -2049,7 +2049,7 @@ BEGIN
IDS_LOADED_STATE_N "Loaded state %d"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_WROTE_STATE "Wrote state"
IDS_WROTE_STATE_N "Wrote state %d"
@ -2069,7 +2069,7 @@ BEGIN
IDS_UNKNOWN "Unknown"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_NONE "None"
IDS_FAILED_TO_LOAD_LIBRARY "Failed to load library %s"
@ -2089,11 +2089,11 @@ BEGIN
IDS_SELECT_BATTERY_FILE "Select battery file"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_UNSUPPORTED_CHEAT_LIST_TYPE "Unsupported cheat list type %d"
IDS_INVALID_GSA_CODE "Invalid GSA code. Format is XXXXXXXXYYYYYYYY."
IDS_CANNOT_IMPORT_SNAPSHOT_FOR
IDS_CANNOT_IMPORT_SNAPSHOT_FOR
"Cannot import snapshot for %s. Current game is %s"
IDS_UNSUPPORTED_SNAPSHOT_FILE "Unsupported snapshot file %s"
IDS_UNSUPPORTED_ARM_MODE "Unsupported ARM mode %02x"
@ -2104,7 +2104,7 @@ BEGIN
IDS_OUT_OF_MEMORY "Failed to allocate memory for %s"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_FILTER_GBS "Gameboy Snapshot_*.GBS__"
IDS_FILTER_GCF "Gameshark Code File_*.GCF__"
@ -2124,7 +2124,7 @@ BEGIN
IDS_ERROR_LISTENING "Error listening on socket."
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_ERROR_CREATING_SOCKET "Error creating socket."
IDS_ACK_NOT_RECEIVED "ACK not received from GDB."
@ -2134,7 +2134,7 @@ BEGIN
IDS_SELECT_DUMP_FILE "Select dump file name"
IDS_FILTER_AVI "AVI File_*.AVI__"
IDS_SELECT_AVI_NAME "Select AVI file name"
IDS_INVALID_THROTTLE_VALUE
IDS_INVALID_THROTTLE_VALUE
"Invalid throttle value. Please enter a number between 5 and 1000."
IDS_FILTER_INI "Skin INI File_*.INI__"
IDS_SELECT_SKIN_FILE "Select the skin file name"
@ -2145,9 +2145,9 @@ BEGIN
IDS_END_OF_MOVIE "end of movie"
END
STRINGTABLE
STRINGTABLE
BEGIN
IDS_INVALID_INTERVAL_VALUE
IDS_INVALID_INTERVAL_VALUE
"Invalid rewind interval value. Please enter a number between 0 and 600 seconds."
IDS_REGISTRY "VisualBoyAdvance no longer uses the registry to store its settings. Your previous settings have been exported into the file: %s"
IDS_MOVIE_PLAY "Playing a movie will load a save state which may erase your previous battery saves. Please be sure to have a saved state if you don't want to loose any previous data."