Commit Graph

1132 Commits

Author SHA1 Message Date
squall-leonhart 3a6523a9ee applied patches by jlaukkanen
Import Pro Action Replay Snapshots
Compilation error when no_xaudio2
Focus Lost in cheat dialogue MFC

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@960 a31d4220-a93d-0410-bf67-fe4944624d44
2010-10-24 05:14:52 +00:00
squall-leonhart 2f9e6debf7 killed off 22 warnings by removing a command line override for zc:forscope.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@959 a31d4220-a93d-0410-bf67-fe4944624d44
2010-10-03 13:21:22 +00:00
squall-leonhart 3a329b3f83 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@958 a31d4220-a93d-0410-bf67-fe4944624d44 2010-10-03 13:01:12 +00:00
squall-leonhart 2b162d5f0b filters was named wrong for some reason O.o
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@957 a31d4220-a93d-0410-bf67-fe4944624d44
2010-10-03 12:53:51 +00:00
squall-leonhart a4c012d7f5 by popular demand, the layers menu is back.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@956 a31d4220-a93d-0410-bf67-fe4944624d44
2010-09-10 12:12:18 +00:00
squall-leonhart c020769ba7 enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@955 a31d4220-a93d-0410-bf67-fe4944624d44
2010-09-10 11:31:31 +00:00
squall-leonhart ed04e12377 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@952 a31d4220-a93d-0410-bf67-fe4944624d44 2010-08-29 17:19:59 +00:00
squall-leonhart 1cc90e5640 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@951 a31d4220-a93d-0410-bf67-fe4944624d44 2010-08-29 17:19:19 +00:00
squall-leonhart 3a9af2a92b git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@950 a31d4220-a93d-0410-bf67-fe4944624d44 2010-08-29 17:18:58 +00:00
squall-leonhart 5ae2267b5d Directinput fixed.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@949 a31d4220-a93d-0410-bf67-fe4944624d44
2010-08-29 15:52:24 +00:00
squall-leonhart 5561a158d0 patch from billiard to attempt a fix for the broken DI8 enumeration.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@948 a31d4220-a93d-0410-bf67-fe4944624d44
2010-08-26 07:08:25 +00:00
squall-leonhart 48b6f96e40 Removes NO_OAL from the project file to restore compiling to its full form. Specifying such an option should be done per user and should not be set by default.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@947 a31d4220-a93d-0410-bf67-fe4944624d44
2010-06-30 15:24:19 +00:00
shuffle2 b91372c270 fix linking on windows: remove unused "lspeed" variable from win32
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@945 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-19 18:14:08 +00:00
shuffle2 2567f250ec Quiet some compile warnings (gcc likes to make sure you know operator precedence...)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@944 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-16 23:19:54 +00:00
shuffle2 da79d11db5 should fix remaining build errors on linux...
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@943 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-15 20:44:20 +00:00
shuffle2 60429e60cc sorry, forgot some files in the last commit
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@942 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-15 17:59:55 +00:00
shuffle2 8916e188e0 fix the cmake/linux build
moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@941 a31d4220-a93d-0410-bf67-fe4944624d44
2010-03-15 03:36:45 +00:00
shuffle2 841b6cfa77 update SubWCRev.exe to 1.6.7 (hey, no [false?] trojans now!)
put SubWCRev.exe in /dependencies to save non-windows folk some bandwidth.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@938 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-26 23:21:18 +00:00
shuffle2 bfb217b5aa just quiet some warnings
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@937 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-24 21:33:18 +00:00
spacy51 6d7671e82e Fix bug 2802274 from VBA1 on sourceforge:
http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220

CPUImportEepromFile
file pointer not closed if file size wrong

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@936 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-24 17:26:35 +00:00
shuffle2 9b838b3298 update to File_Extractor-1.0.0
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@935 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-24 16:50:30 +00:00
shuffle2 e210e51edb remove stub /trunk/dependencies.
add source for all dependencies to /dependencies.
update vs2008 files accordingly.
if this is not a good compromise, just revert it - but try not to break the build this time.
dependencies/lpng140/scripts can probably be removed if no one sees a reason for it (some 225KB).

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@934 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-24 08:19:28 +00:00
shuffle2 c7007c0d39 revert vs2008 sln/vproj so they will actually load...
I'll let you deal with your own heathen rules.
don't commit my changes if you will royally screw it up.

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@933 a31d4220-a93d-0410-bf67-fe4944624d44
2010-02-24 06:53:47 +00:00
squall-leonhart 61327232f3 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@932 a31d4220-a93d-0410-bf67-fe4944624d44 2010-02-24 00:47:47 +00:00
squall-leonhart 3e9c7be01b git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@931 a31d4220-a93d-0410-bf67-fe4944624d44 2010-02-24 00:24:24 +00:00
squall-leonhart c604abf41f git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@930 a31d4220-a93d-0410-bf67-fe4944624d44 2010-02-23 23:57:34 +00:00
squall-leonhart d5d3f8aac8 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@929 a31d4220-a93d-0410-bf67-fe4944624d44 2010-02-23 23:47:28 +00:00
spacy51 baced7498d Add GBC BIOS selection
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@928 a31d4220-a93d-0410-bf67-fe4944624d44
2010-01-02 17:26:26 +00:00
spacy51 dccf885304 add a property file "per_user_settings.vsprops" where every developer can make his own changes that should not be part of the official distribution of VBA-M
(like excluding OpenAL, OpenGL, etc.)

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@927 a31d4220-a93d-0410-bf67-fe4944624d44
2009-11-29 20:58:29 +00:00
squall-leonhart f30577f406 working gfx are better then speed.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@926 a31d4220-a93d-0410-bf67-fe4944624d44
2009-11-10 17:54:11 +00:00
squall-leonhart c1607a0df5 cleaned up the vc10 project file
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@924 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-22 23:37:12 +00:00
squall-leonhart 7d1e3e189a reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@923 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-22 21:31:51 +00:00
squall-leonhart 4aa84b20c8 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@922 a31d4220-a93d-0410-bf67-fe4944624d44 2009-10-22 21:26:06 +00:00
squall-leonhart a4be2b6eb1 git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@921 a31d4220-a93d-0410-bf67-fe4944624d44 2009-10-22 21:25:20 +00:00
squall-leonhart 9d571a2a55 removing and reverting.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@920 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-22 21:22:49 +00:00
spacy51 a1e7ecd735 fix compile errors with MSVC 2008
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@919 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-22 21:02:53 +00:00
squall-leonhart 7c9458af33 fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@918 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-22 17:55:53 +00:00
squall-leonhart b82c098ad5 added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@917 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-11 08:43:52 +00:00
bgk d39a1e000b GTK+ / SDL : fixed build
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@916 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-09 14:47:41 +00:00
squall-leonhart 072ac06859 kode54 - LCD merged into Gameboy colours setting.
bgk - gfx patch added

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@915 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-09 13:12:55 +00:00
bgk 7a90c6c204 Applied patch 2868577 by fernandotcl.
The changes are :
- debian/control: Build-Depends now include nasm for i386 and amd64
- debian/control: Architecture is now "any"
- debian/rules: Less verbosity when DH_VERBOSE is not set
- debian/rules: -DUSE_ARM_SCALERS=ON -DUSE_ARM_CORE=ON on i386 and amd64
architectures
- CMakeLists.txt: Out-of-source builds using USE_ARM_SCALERS is now
working


git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@914 a31d4220-a93d-0410-bf67-fe4944624d44
2009-10-04 06:43:20 +00:00
bgk c4f19280b6 Applied patch 2868577 by fernandotcl : Add libglademm-2.4-dev to build-depends
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@913 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-28 09:47:45 +00:00
bgk df72a00d12 Applied patch 2857797 "New (more compliant) Debian package generation files" by fernandotcl
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@912 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-26 14:45:52 +00:00
bgk 26c3f59440 Applied patch 2732666 to fix build with GCC 4.4
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@911 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-26 13:27:12 +00:00
spacy51 6f510f4f01 REMOVE unsupported 30 bit color format listing. Rename color formats for D3D correctly.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@910 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-23 14:57:20 +00:00
spacy51 448a5996ce FIX MBC2 saving/loading
keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though

git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@909 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-18 19:43:59 +00:00
spacy51 2150892ec8 fix compiling with latest DirectX SDK
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@908 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-18 18:45:35 +00:00
squall-leonhart ed163848f9 more fixes for the size.
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@907 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-15 09:49:15 +00:00
squall-leonhart 4211408068 working to fix the return to 5x and 6x windowed mode after esc full screen
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@906 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-15 09:21:37 +00:00
squall-leonhart d960030dd5 added 5x and 6x window sizes to Win MFC builds (requires testing)
git-svn-id: https://svn.code.sf.net/p/vbam/code/trunk@905 a31d4220-a93d-0410-bf67-fe4944624d44
2009-09-11 04:33:34 +00:00