spacy51
c6015d4c1c
fixed no image after multi-tasking from full screen
2007-12-01 14:41:48 +00:00
spacy51
71e94e52ed
readded skin support
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(only DirectDraw supports it)
2007-12-01 13:42:24 +00:00
spacy51
e22190fb54
filter plugin will not be used when init failed (plugin not found or none selected)
2007-12-01 12:56:18 +00:00
spacy51
e0147ac743
center status messages & fps
2007-12-01 12:55:29 +00:00
spacy51
6efd65a94d
enable Windows Visual Styles without a .manifest file
2007-12-01 11:22:58 +00:00
spacy51
7b10baa7ac
not needed
2007-12-01 11:05:42 +00:00
mudlord
02cbf03bba
Removed GDI renderer since it is slow and sucks ass.
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Plus, the other renderers are hardware accelerated, so meh.
2007-12-01 10:56:20 +00:00
spacy51
5268115f0e
added myself
2007-12-01 10:39:20 +00:00
spacy51
8f9fc33140
Vista icon will be used
2007-12-01 10:37:40 +00:00
spacy51
edbb326138
fixed input config dialog
2007-12-01 10:20:54 +00:00
spacy51
402bdcac6e
fixed VSync & TripleBuffering behaviour
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workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes
2007-12-01 10:19:06 +00:00
mudlord
1cc7c3a732
Updated "Help" menu URL links in Windows port
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Added menu item in "Help" menu for upcoming CHM docs
2007-11-30 09:29:11 +00:00
mudlord
d1fac8aced
Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.
2007-11-29 01:45:22 +00:00
mudlord
46f761c3c7
Updated makefile to include OpenGL for Linux/whatever
2007-11-28 06:27:21 +00:00
mudlord
afe4a61e6e
Added very prelim. support for OpenGL in SDL port
2007-11-27 13:13:25 +00:00
mudlord
a163214cf9
Added project files for Visual Studio 2008 ("Orcas")
2007-11-27 09:42:09 +00:00
mudlord
34174e9f04
Removed old tree, since I now got a backup of the official CVS on my site now, and the new 1.8 core is in...
2007-11-25 08:27:01 +00:00
Nach
936aa483dc
Whitespace trim, and SVN property set.
2007-11-21 01:27:44 +00:00
mudlord
1c596fb7d1
Updated about box with team info
2007-11-21 01:16:37 +00:00
Nach
ef6ed0295c
Adding Jonas Quinn.
2007-11-21 01:05:47 +00:00
Nach
607d3ea640
Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.
2007-11-20 22:25:09 +00:00
Nach
1499eb29f2
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.
2007-11-20 16:03:49 +00:00
Nach
d6be20714a
Fixed HQ3x and 16 bit under SDL.
2007-11-20 15:36:20 +00:00
Nach
29135fce4c
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.
2007-11-20 13:04:31 +00:00
Nach
99ebbab5ab
Fixed clean.
2007-11-20 00:06:18 +00:00
Nach
236e142948
Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.
2007-11-19 23:09:00 +00:00
Nach
25a943f974
Compatible with MinGW now.
2007-11-19 22:23:18 +00:00
Nach
7ad31c1ad7
MinGW compatibility.
2007-11-19 21:42:30 +00:00
Nach
1d149bc6ff
Ooops, forgot a suffix.
2007-11-19 21:04:57 +00:00
Nach
0bcdebd0ab
SVN properties for end lines set on new files.
2007-11-19 20:02:06 +00:00
Nach
28f850a428
Makefile is now more compatible, whitespace trim.
2007-11-19 19:58:21 +00:00
peterb
ac3c254ab7
Checking in SDL-1.2.12 and libpng-1.2.22 to dependencies dir.
2007-11-19 16:52:28 +00:00
peterb
625e552091
Moving libpng and SDL frameworks to source versions in dependencies.
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Updating project to re-enable building.
2007-11-19 16:47:08 +00:00
DJRobX
b2baa773f9
Convert RPI output to 32 bit as needed
2007-11-19 09:03:21 +00:00
mudlord
3ab258041d
Updated Kega Fusion filtering code to return filter magnification via using rpiScaleFactor(), thus removing redundant code from previous implementation for window size scaling.
2007-11-19 05:45:23 +00:00
DJRobX
8e4a30eb6c
Fix sound disable/reenable glitch
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Fixes for x64 build
2007-11-17 10:16:24 +00:00
mudlord
49f3101df7
Added support for Kega Fusion RPI filter files
2007-11-17 07:09:40 +00:00
DJRobX
e058539685
As much as it should be, this is not part of MSVC. Per the header, it was written by Alexander Chemeris. MSVC developers must work around what Bill Gates gives us. Since we are maintaining the dependencies required to build, keeping this file with the rest is consistent with our current structuring.
2007-11-16 23:37:36 +00:00
mudlord
27e8f47eee
Sigh...this header is not only in ZSNES source, its a header that is meant to be in MSVC installs, as its a standard header, and it should be in there. If not, end developers can find a copy on Google for MSVC.
2007-11-16 09:01:29 +00:00
DJRobX
05df13ea1a
Fix tab odrer on directories dialog
2007-11-15 23:04:56 +00:00
DJRobX
3dcf367e01
The ZSnes sources should not be required to compile our app!
2007-11-15 22:56:14 +00:00
mudlord
e0eff5ab04
Bah, fixed alignment issue with filter string in open dialogs for ROMs
2007-11-15 19:58:14 +00:00
mudlord
a83da7c783
Fixed up filter dialog as TCOS requested
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Fixed up minor variable issue in SoundSaveStruct[]
Addendum to last SVN message: Missing headers can be found here:
http://svn.bountysource.com/zsnes/trunk/src/win/vc_head/
2007-11-15 19:51:26 +00:00
mudlord
f8e9516f3a
Reverted DJRobX's changes with regards to stdint.h
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BTW: Nach has placed a copy of the header here:
https://zsnes.bountysource.com/svn/!dirinfo/5168/trunk/src/win/vc_head
2007-11-15 11:54:51 +00:00
DJRobX
1dcc976e72
Fix motion key input settings
2007-11-15 09:41:20 +00:00
mudlord
c203fef21d
Went through a lot of the GUI to make it more consistant.
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Added extra filters for "Colour Gameboy" in open ROM dialog.
Removed RAR extensions from common dialog filters, due to RAR code being removed.
2007-11-15 09:29:13 +00:00
DJRobX
af995cf577
Fix up MSVC specific compile problems
2007-11-15 08:57:30 +00:00
Nach
5244deae9a
More portability using C99 types.
2007-11-15 01:29:11 +00:00
mudlord
7f12055833
Updated NASM assembling settings in MSVC
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Updated C++ compiler flags in MSVC
2007-11-15 00:25:33 +00:00
Nach
822a8c7050
Not compiling in all that junk. Not linking against HQ3x or 4x for the time being, since it's not used by SDL yet. x86-64 supported now.
2007-11-15 00:22:35 +00:00