bgk
959e485b91
FFMPEG: Fix build with newer versions of the library.
2012-08-08 19:08:42 +00:00
kode54
d2e00a0085
Added device change notifier to XAudio2 outputs
2012-08-04 22:15:46 +00:00
squall-leonhart
4d174be28a
clarified, and ignored another user side project file
2012-07-22 20:31:54 +00:00
squall-leonhart
79928d627f
maybe emucr will get the hint now.
2012-07-22 19:59:26 +00:00
squall-leonhart
a1cefd764a
commit latest nasm and kode54's change to gb_oscs that has seemed to have resolved the channel 3 issue in a number of games.
2012-05-23 09:29:46 +00:00
squall-leonhart
aca9b01af8
how did the spanish version of fire red get its save type set to eeprom (savetype=1)
2012-05-23 06:40:11 +00:00
squall-leonhart
b7eb2e4cf5
cleans up a unary minus unsigned still unsigned warning
...
also fixes channel 3 in Mario and luigi super star saga. DON'T ASK ME HOW, i have no idea. Infact changing other area's affected the channels as well, so i have no idea how the fuck this works.
2012-05-12 06:13:10 +00:00
bgk
d9062bbcd6
FFMPEG: Fix build for newer versions of the library.
...
Thanks to Tim Harder for the patch.
2012-03-25 08:14:31 +00:00
bgk
092f67b0e8
Fix build errors with zlib-1.2.6.
...
The problem relates to gzFile not being a typedef of voidp anymore in zlib-1.2.6.
Thanks to Tim Harder for the patch.
2012-03-25 08:09:07 +00:00
squall-leonhart
9837e61c00
update FSF address
2012-01-23 08:49:39 +00:00
thibeaz
2273a18e59
added shuffles patch for fixing wxwidgets interface build, unfortunetly still fails building on link enabling. but if disabled it will build and run.
2012-01-23 03:46:47 +00:00
squall-leonhart
2ade4f5def
clicking start server crashes vba-m, so lets not let people click it for now.
2012-01-21 01:06:43 +00:00
squall-leonhart
2908c33111
shuffles magic mush...... trunk MSVC2010 buildfix
2012-01-20 22:03:27 +00:00
thibeaz
113f7c1f81
added the option to disable/enable xaudio2 support in the cmakelist since it was neglected the first time around, also going to be looking into expanding the sound settings dialog and enhancing it some as soon as I figure out some xrc specifics for wxPropertySheetDialog.
2012-01-16 18:44:25 +00:00
squall-leonhart
d33d2a0d70
reverts ini file generation to pre rev885 behaviour
2012-01-16 01:48:28 +00:00
squall-leonhart
da25a02d6b
SubWCRev is no longer standalone, removed from dependencies and pointed the project files to find it via path
...
updated DevInfo.txt
applied khh's patch for gbalink.cpp though more changes are required to bring trunk up to building since the Wx patches
2012-01-04 19:38:33 +00:00
squall-leonhart
093da8983f
took drnach's dmg association and expanded on it :)
...
looks like the branch doesn't have properties assigned
2011-12-28 13:05:40 +00:00
bgk
9ca7db29f5
SDL: Install vba-over.ini in the data directory and use it.
2011-12-28 10:23:38 +00:00
n-a-c-h
4817403abf
Add missing extensions. Note though that the association section is still missing .dmg
2011-12-27 22:09:31 +00:00
n-a-c-h
25fa212b56
Add missing extensions.
2011-12-27 22:01:34 +00:00
n-a-c-h
638e79009f
Add missing extensions.
2011-12-27 21:56:00 +00:00
n-a-c-h
b13ee88b4e
I'm not sure where these MIME types came from, but if we're going to invent some, let's invent some proper ones. I'm not sure if -rom is the best suffix though.
2011-12-27 21:49:55 +00:00
bgk
3c9f24465d
GTK: Hint the file manager it can use gvbam to open GB and GBA rom files
2011-12-27 21:30:59 +00:00
bgk
6e93397b07
GTK: Fix an uninitialized variable causing potential crashes in the joypad config dialog.
2011-12-27 19:20:49 +00:00
bgk
9c6a9025a2
Some fixes to help building on NetBSD
2011-12-27 15:34:39 +00:00
bgk
244e4e85d8
SDL/WX: Fix build with asm scalers enabled.
...
If Win32 has issues with OpenGL those should not be hacked around in common code.
2011-12-03 13:47:20 +00:00
bgk
ef92bdd1ec
GTK: Applied patch #3386384 to fix build when NLS is disabled.
...
Thanks to Dmitry Marakasov.
2011-12-03 13:11:19 +00:00
squall-leonhart
233fae21ca
correction to OP_MVNS, fixed by AdamN, fixes vrally 3 flickering
2011-07-28 12:18:28 +00:00
thibeaz
273bf93b7d
in the EXECUTE_PROCESS command in the CmakeLists.txt file for the wxwidgets gui was missing the end bracket, this should fix it, next on the list is work on using ffmpeg as an external dependency and not need it as a requirement (hopefully), if it doesn't work, you can shoot me Squall
2011-06-30 01:54:32 +00:00
squall-leonhart
c08726589d
wx about box fix from darktjm
2011-06-14 13:38:10 +00:00
squall-leonhart
a236fff312
apply the vba config file rename to the trunk, this has come about because older versions use some values slightly differently which would cause those versions to fail to work or have the wrong settings.
2011-06-13 15:46:20 +00:00
squall-leonhart
8e6a51211e
all current vba-m Wx patches applied to trunk.
2011-05-25 11:55:46 +00:00
squall-leonhart
98215cfb30
buncha patches by darktjm
...
sdl fix not applied yet
2011-05-24 07:39:29 +00:00
bgk
7145f8083d
SDL: Enable OpenGL by default
2011-05-07 07:09:21 +00:00
squall-leonhart
f1812fd2e3
should fix GS codes that don't work on games which use lcd interrupts instead of vblank
...
thanks unmacaque
2011-05-05 13:17:13 +00:00
squall-leonhart
5f5ddb11a4
Bugger unicode support, we can just convert multibyte to widestring using google cloud services and a bunch of midgets running in spinwheels.
...
Also enables whole program optimisation (funnily i was only doing linker time optimisation so it wasn't as good as it could be.)
2011-04-26 07:25:16 +00:00
bgk
432e8b627f
GTK: Fixed bug #3201910
2011-03-12 08:51:23 +00:00
bgk
bca14a4b2e
GTK: Fix emulation stuck paused after closing the general options dialog when the "pause when inactive" option has been toggled.
2011-03-01 16:48:35 +00:00
bgk
a8c1e753b1
GTK: Merged the GB and GBA cheat list dialogs. Patch by unmacaque.
2011-02-26 10:06:32 +00:00
bgk
e49be92119
FILTERS: Changed the 2xSaImmx implementation to GPLv2+, since the author allowed it. This will make life easier to packagers.
2011-02-25 19:25:17 +00:00
bgk
1cdcbe07c4
GTK: Add missing file. Oops.
2011-02-25 19:03:37 +00:00
bgk
414c65f156
ALL: Update vba-over.ini with an older but better version
2011-02-25 18:23:42 +00:00
bgk
5c61339992
GTK: Add GameBoy cheats support. Thanks to unmacaque for the patch.
2011-02-25 17:56:10 +00:00
bgk
e3eb811e7f
GTK: Fix NLS for the directories config dialog
2011-02-24 21:02:47 +00:00
bgk
8f412ed1c4
GTK: Add vba-over.ini support
2011-02-24 19:34:56 +00:00
bgk
6622a584e6
GTK: Cleanup
2011-02-24 18:40:20 +00:00
bgk
1474f6e50b
GTK: More NLS WIP
2011-02-24 17:01:10 +00:00
bgk
b94eae1925
GTK: NLS support WIP
2011-02-24 13:06:17 +00:00
bgk
247beb025d
GTK: Add support for 7z archives
2011-02-24 10:52:33 +00:00
bgk
a59c64a292
GTK: Mark more strings as translatable
2011-02-24 08:19:59 +00:00
bgk
924f9f6492
GTK: Remove the StringTokenizer class and move the functionality to tools.cpp
2011-02-22 18:04:08 +00:00
bgk
b213ae372b
GTK: Turned the last menu based settings into a dialog
2011-02-20 19:03:38 +00:00
bgk
ef8609241a
GTK: Cleanup includes. Don't instanciate global objects.
2011-02-20 16:36:25 +00:00
bgk
8c0ea991c8
GTK: Added GBA cheats support. Thanks to unmacaque for the patch.
2011-02-20 14:53:04 +00:00
bgk
6c80badb98
CMAKE: Allow building without SFML
2011-02-20 12:22:58 +00:00
bgk
573aaca70b
GTK: Don't reset the renderer when entering the display config dialog
2011-02-20 10:38:42 +00:00
bgk
f656e4fe45
GTK: Don't disable rendering when using the menus. Thanks to fernandotcl for the patch.
2011-02-20 10:15:03 +00:00
bgk
3c6e0514a9
SDL: Allow vbam to run on systems without an audio device. Thanks to jcranmer for the patch.
2011-02-20 09:25:07 +00:00
bgk
2009faab00
GTK: Change the OpenGL texture size when changing scaler size. Thanks to fernandotcl for the patch.
2011-02-20 09:02:46 +00:00
bgk
de6db92249
GTK: Rename the main GtkBuilder file for consistency
2011-02-20 08:33:01 +00:00
bgk
9962e4e679
GTK: Convert the remaining parts of the UI from Glade to GtkBuilder. Thanks to Rafał Mużyło for the patch.
2011-02-20 08:28:48 +00:00
bgk
1d6b01bd8b
GTK: Fix the joypad config dialog using 100% CPU
2011-02-19 22:01:09 +00:00
bgk
2c2804aa60
SVN: Applied proper properties to all files, mainly to get native end of lines.
2011-02-19 21:33:53 +00:00
Squall-Leonhart
6ae6c005d5
missing ; after break on line 263
2011-01-10 02:12:20 +00:00
Squall-Leonhart
60f7dad351
applied kode54's sdl/gtk joypad patch
2011-01-09 20:14:40 +00:00
squall-leonhart
81862972a9
applied gtk_rtc.patch by unmacaque
2010-11-27 01:06:20 +00:00
squall-leonhart
bda76285e2
stupid log told me it wasn't patched but it was
2010-10-24 20:39:53 +00:00
squall-leonhart
fe91393d34
gdbconnect patch, fixes remote debug
2010-10-24 20:27:49 +00:00
squall-leonhart
d5b4f885d7
gdbconnection patch - fixes remote debugging
2010-10-24 19:46:47 +00:00
squall-leonhart
f9e8205db6
another patch, this time for GSV snapshots.
2010-10-24 15:53:08 +00:00
squall-leonhart
e15113d5b9
more patches, save type detection now only available when a rom is loaded.
2010-10-24 15:41:11 +00:00
squall-leonhart
3aa925ea22
applied patches by jlaukkanen
...
Import Pro Action Replay Snapshots
Compilation error when no_xaudio2
Focus Lost in cheat dialogue MFC
2010-10-24 05:14:52 +00:00
squall-leonhart
c3dadd8149
by popular demand, the layers menu is back.
2010-09-10 12:12:18 +00:00
squall-leonhart
ec046d276b
enable SSE optimisations in VCProj, intrinsics update nasm and revert shuffles changes to gb_apu_state.cpp.
...
i prefer warnings during compilation rather then a lack of function in the emulator, we can look at correcting the warnings in a less broken manner later.
2010-09-10 11:31:31 +00:00
squall-leonhart
ad4990823d
Directinput fixed.
2010-08-29 15:52:24 +00:00
squall-leonhart
29c3cee6b1
patch from billiard to attempt a fix for the broken DI8 enumeration.
2010-08-26 07:08:25 +00:00
shuffle2
fe5952a115
fix linking on windows: remove unused "lspeed" variable from win32
2010-03-19 18:14:08 +00:00
shuffle2
b9c5ff1ba3
Quiet some compile warnings (gcc likes to make sure you know operator precedence...)
2010-03-16 23:19:54 +00:00
shuffle2
eca4821498
should fix remaining build errors on linux...
2010-03-15 20:44:20 +00:00
shuffle2
f6b049bb2f
fix the cmake/linux build
...
moves dependencies/File_Extractor-1.0.0 to trunk/fex - we can't expect people to have this lib, and fex has dropped support for the "fex_mini".
2010-03-15 03:36:45 +00:00
shuffle2
308ca56dd6
just quiet some warnings
2010-02-24 21:33:18 +00:00
spacy51
90c02269b1
Fix bug 2802274 from VBA1 on sourceforge:
...
http://sourceforge.net/tracker/index.php?func=detail&aid=2802274&group_id=63889&atid=636220
CPUImportEepromFile
file pointer not closed if file size wrong
2010-02-24 17:26:35 +00:00
shuffle2
dc394a3baa
update to File_Extractor-1.0.0
2010-02-24 16:50:30 +00:00
squall-leonhart
10989d232a
2010-02-23 23:47:28 +00:00
spacy51
d7c987f63b
Add GBC BIOS selection
2010-01-02 17:26:26 +00:00
squall-leonhart
7a4723004d
working gfx are better then speed.
2009-11-10 17:54:11 +00:00
squall-leonhart
e671d51d3c
reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
2009-10-22 21:31:51 +00:00
squall-leonhart
d998964391
2009-10-22 21:26:06 +00:00
squall-leonhart
1843339183
2009-10-22 21:25:20 +00:00
squall-leonhart
c0242964b7
removing and reverting.
2009-10-22 21:22:49 +00:00
spacy51
39056bc7c3
fix compile errors with MSVC 2008
2009-10-22 21:02:53 +00:00
squall-leonhart
c9865dacb7
fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010
2009-10-22 17:55:53 +00:00
squall-leonhart
96868aa21b
added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/SDL interface ports at a later time.
2009-10-11 08:43:52 +00:00
squall-leonhart
cf20d2c133
kode54 - LCD merged into Gameboy colours setting.
...
bgk - gfx patch added
2009-10-09 13:12:55 +00:00
bgk
4ea036dea2
Applied patch 2732666 to fix build with GCC 4.4
2009-09-26 13:27:12 +00:00
spacy51
6686e10d26
REMOVE unsupported 30 bit color format listing. Rename color formats for D3D correctly.
2009-09-23 14:57:20 +00:00
spacy51
052dd8c0cc
FIX MBC2 saving/loading
...
keep in mind VBA-M does NOT truncate the MBC2 ram reads/writes to 4bits, even though it should. FF Legend still saves&loads fine, though
2009-09-18 19:43:59 +00:00
spacy51
513d3b3732
fix compiling with latest DirectX SDK
2009-09-18 18:45:35 +00:00
squall-leonhart
c790b49221
more fixes for the size.
2009-09-15 09:49:15 +00:00
squall-leonhart
947e10311e
working to fix the return to 5x and 6x windowed mode after esc full screen
2009-09-15 09:21:37 +00:00